1 00:00:05,190 --> 00:00:03,429 you are live well uh 2 00:00:07,430 --> 00:00:05,200 assuming this is working welcome chris 3 00:00:10,950 --> 00:00:07,440 lato late later i 4 00:00:14,070 --> 00:00:10,960 haven't uh later yeah it's traditional 5 00:00:15,350 --> 00:00:14,080 i'm chris plato let's finish all right 6 00:00:16,950 --> 00:00:15,360 glad to be here okay 7 00:00:18,630 --> 00:00:16,960 maybe not under these circumstances but 8 00:00:21,910 --> 00:00:18,640 yes yeah 9 00:00:23,429 --> 00:00:21,920 so i am very happy to uh 10 00:00:25,750 --> 00:00:23,439 talk to you because you know we've kind 11 00:00:29,429 --> 00:00:25,760 of been going 12 00:00:31,429 --> 00:00:29,439 well in this circumstances quite a fine 13 00:00:33,190 --> 00:00:31,439 yeah yeah i thought it was good you know 14 00:00:36,310 --> 00:00:33,200 we could have done a debate a while ago 15 00:00:38,470 --> 00:00:36,320 um but the subject 16 00:00:41,670 --> 00:00:38,480 was like so detail-oriented i figured 17 00:00:43,030 --> 00:00:41,680 the video debate wasn't working but 18 00:00:44,389 --> 00:00:43,040 i think at this point i could just stop 19 00:00:45,270 --> 00:00:44,399 my screen sharing for a second because 20 00:00:47,670 --> 00:00:45,280 we're not there yet 21 00:00:49,510 --> 00:00:47,680 all right uh so this is actually the 22 00:00:52,069 --> 00:00:49,520 first time i've ever hosted a live 23 00:00:54,150 --> 00:00:52,079 uh a live stream so it may be a few 24 00:00:57,430 --> 00:00:54,160 hiccups here and there but we'll see 25 00:00:59,750 --> 00:00:57,440 and uh 26 00:01:00,709 --> 00:00:59,760 i think let's set the scene first where 27 00:01:02,630 --> 00:01:00,719 we basically 28 00:01:05,590 --> 00:01:02,640 i over the last few years i've been 29 00:01:08,630 --> 00:01:05,600 looking into these ufo videos 30 00:01:09,030 --> 00:01:08,640 and uh you know kind of investigating 31 00:01:10,710 --> 00:01:09,040 them 32 00:01:12,149 --> 00:01:10,720 and trying to figure out what's what's 33 00:01:15,350 --> 00:01:12,159 being shown in them 34 00:01:16,950 --> 00:01:15,360 and uh i put forward a number of 35 00:01:18,390 --> 00:01:16,960 hypotheses over the years 36 00:01:19,910 --> 00:01:18,400 and they've kind of modified a little 37 00:01:22,550 --> 00:01:19,920 bit now and then i've got all these 38 00:01:25,030 --> 00:01:22,560 these explainer videos that i did 39 00:01:26,630 --> 00:01:25,040 and you've recently come along and you 40 00:01:29,830 --> 00:01:26,640 are a 41 00:01:32,710 --> 00:01:29,840 was 18-year fighter pilot 42 00:01:33,109 --> 00:01:32,720 experience yes i i guess i don't know 43 00:01:35,670 --> 00:01:33,119 much 44 00:01:36,789 --> 00:01:35,680 you're retired you would you run a game 45 00:01:39,350 --> 00:01:36,799 company before and you were talking 46 00:01:39,990 --> 00:01:39,360 i did i ran uh i ran neversoft who did 47 00:01:42,870 --> 00:01:40,000 the tony 48 00:01:44,230 --> 00:01:42,880 hawk's pro skater video game i've been 49 00:01:47,270 --> 00:01:44,240 told i look 50 00:01:48,950 --> 00:01:47,280 a little like tony hawk actually yes 51 00:01:51,270 --> 00:01:48,960 yes yes you do look a little like tony 52 00:01:52,550 --> 00:01:51,280 hawk uh yeah people tell me that as well 53 00:01:55,109 --> 00:01:52,560 but i think you actually you've got 54 00:01:58,230 --> 00:01:55,119 you've got more of the tony stark case 55 00:01:59,350 --> 00:01:58,240 so yeah so i i mean uh so same i retired 56 00:02:03,270 --> 00:01:59,360 basically back in 57 00:02:05,030 --> 00:02:03,280 in august um and we moved to 58 00:02:06,469 --> 00:02:05,040 portugal and everybody was like you know 59 00:02:07,990 --> 00:02:06,479 if you're why don't uh 60 00:02:09,430 --> 00:02:08,000 successful or whatever financially 61 00:02:11,350 --> 00:02:09,440 independent people just go live at a 62 00:02:15,589 --> 00:02:11,360 beach somewhere and so i was like how 63 00:02:19,430 --> 00:02:18,949 oh we seem to have lost chris all right 64 00:02:21,110 --> 00:02:19,440 well 65 00:02:22,550 --> 00:02:21,120 apologies everybody hopefully we can get 66 00:02:26,070 --> 00:02:22,560 him back in a second 67 00:02:29,990 --> 00:02:26,080 he is in portugal so uh i don't know 68 00:02:32,869 --> 00:02:30,000 oh instantly back no i'm he's gone again 69 00:02:33,270 --> 00:02:32,879 having a few technical difficulties here 70 00:02:34,630 --> 00:02:33,280 uh 71 00:02:36,470 --> 00:02:34,640 well i'm gonna talk a bit about what i 72 00:02:36,790 --> 00:02:36,480 hope we're going to talk about when 73 00:02:40,710 --> 00:02:36,800 chris 74 00:02:46,390 --> 00:02:43,830 what i would like to do is look 75 00:02:47,350 --> 00:02:46,400 at first of all the tic tac video which 76 00:02:50,229 --> 00:02:47,360 is 77 00:02:51,509 --> 00:02:50,239 the the famous nimitz encounter video 78 00:02:53,190 --> 00:02:51,519 and 79 00:02:54,710 --> 00:02:53,200 i you know i've been talking about this 80 00:02:59,030 --> 00:02:54,720 one for her for years 81 00:03:02,390 --> 00:02:59,040 uh i think since it was released in 2017 82 00:03:05,589 --> 00:03:02,400 and what what i want to do is 83 00:03:07,750 --> 00:03:05,599 kind of let's see chris seem to be 84 00:03:09,830 --> 00:03:07,760 having some significant problems 85 00:03:11,509 --> 00:03:09,840 joining again so i'm not sure if this is 86 00:03:13,350 --> 00:03:11,519 actually going to work but we'll we'll 87 00:03:13,590 --> 00:03:13,360 keep it going 88 00:03:16,869 --> 00:03:13,600 uh 89 00:03:23,500 --> 00:03:18,229 yeah he's popping in and then he's 90 00:03:26,550 --> 00:03:25,110 [Music] 91 00:03:28,550 --> 00:03:26,560 i think we might have to pause for a 92 00:03:29,750 --> 00:03:28,560 second so we can see if we can get chris 93 00:03:31,270 --> 00:03:29,760 back in 94 00:03:33,270 --> 00:03:31,280 this is just me running the show here 95 00:03:36,390 --> 00:03:33,280 there's nobody else behind the scenes 96 00:03:37,670 --> 00:03:36,400 so i apologize to everybody who has been 97 00:03:42,550 --> 00:03:37,680 waiting for this 98 00:03:42,560 --> 00:03:56,869 that i do not know what is going on 99 00:04:01,750 --> 00:03:58,789 so what i did want to do was talk about 100 00:04:03,830 --> 00:04:01,760 the the the 101 00:04:04,949 --> 00:04:03,840 the nimitz encounter video the tic tac 102 00:04:07,110 --> 00:04:04,959 video 103 00:04:09,030 --> 00:04:07,120 and i had everything ready to talk about 104 00:04:11,509 --> 00:04:09,040 it i got the video primed on my monitor 105 00:04:14,070 --> 00:04:11,519 there i was going to share my screen 106 00:04:15,910 --> 00:04:14,080 and uh i was going to go through the 107 00:04:17,670 --> 00:04:15,920 various parts of the video 108 00:04:19,590 --> 00:04:17,680 and especially focusing on the end of 109 00:04:22,550 --> 00:04:19,600 the video where 110 00:04:23,350 --> 00:04:22,560 i've always maintained that the tic tac 111 00:04:25,189 --> 00:04:23,360 object 112 00:04:27,110 --> 00:04:25,199 doesn't actually rapidly move off to the 113 00:04:30,550 --> 00:04:27,120 left hand side it just 114 00:04:31,830 --> 00:04:30,560 loses lock and just continues moving at 115 00:04:32,790 --> 00:04:31,840 exactly the same rate it was moving 116 00:04:34,710 --> 00:04:32,800 before 117 00:04:36,150 --> 00:04:34,720 and chris put up a video where he kind 118 00:04:38,070 --> 00:04:36,160 of disagreed with me and he was kind of 119 00:04:40,629 --> 00:04:38,080 showing some things in 120 00:04:41,670 --> 00:04:40,639 a flight simulator dcs digital combat 121 00:04:44,390 --> 00:04:41,680 simulator 122 00:04:46,150 --> 00:04:44,400 and he he thought that this showed that 123 00:04:49,510 --> 00:04:46,160 this wasn't true 124 00:04:51,189 --> 00:04:49,520 but uh i think he was kind of was 125 00:04:52,870 --> 00:04:51,199 missing a few points about what was on 126 00:04:57,110 --> 00:04:52,880 screen at the time 127 00:04:59,909 --> 00:04:57,120 and i asked him to come on 128 00:05:01,270 --> 00:04:59,919 this this this stream so that we could 129 00:05:03,830 --> 00:05:01,280 have a discussion 130 00:05:05,590 --> 00:05:03,840 about that video and his interpretation 131 00:05:07,510 --> 00:05:05,600 versus my interpretation 132 00:05:08,629 --> 00:05:07,520 and he agreed to do this and then i 133 00:05:11,749 --> 00:05:08,639 think he went and 134 00:05:15,270 --> 00:05:11,759 looked at the video again and he oh 135 00:05:18,390 --> 00:05:17,029 chris what was going on there that was 136 00:05:20,150 --> 00:05:18,400 uh kind of like you were 137 00:05:21,830 --> 00:05:20,160 popping in and out of existence like 138 00:05:25,590 --> 00:05:21,840 some kind of hologram 139 00:05:27,430 --> 00:05:25,600 oh you're gone again oh dear 140 00:05:30,790 --> 00:05:27,440 now streamlight yeah it is not working 141 00:05:35,189 --> 00:05:32,710 and i paid for the the full thing as 142 00:05:38,870 --> 00:05:38,070 uh i don't think there's anything i can 143 00:05:42,710 --> 00:05:38,880 do from my 144 00:05:45,650 --> 00:05:42,720 end so i might try 145 00:05:47,749 --> 00:05:45,660 starting a new stream and 146 00:05:49,590 --> 00:05:47,759 [Music] 147 00:05:51,110 --> 00:05:49,600 starting that again but that is going to 148 00:05:52,790 --> 00:05:51,120 require a new 149 00:05:54,469 --> 00:05:52,800 youtube stream which is going to be a 150 00:05:55,909 --> 00:05:54,479 bit a bit i'm going to give him one more 151 00:05:57,590 --> 00:05:55,919 chance to come back and then we'll 152 00:06:00,070 --> 00:05:57,600 perhaps try going for a 153 00:06:00,710 --> 00:06:00,080 a new stream let me bring him up on 154 00:06:18,830 --> 00:06:00,720 google 155 00:06:18,840 --> 00:06:24,150 uh 156 00:06:27,670 --> 00:06:25,590 apologies again to everybody we're 157 00:06:30,550 --> 00:06:27,680 having some technical difficulties chris 158 00:06:31,270 --> 00:06:30,560 uh was here for the first few minutes 159 00:06:34,309 --> 00:06:31,280 but then he 160 00:06:35,830 --> 00:06:34,319 has disappeared and i don't know what's 161 00:06:39,510 --> 00:06:35,840 actually going on 162 00:06:41,029 --> 00:06:39,520 there is no real options for stream yard 163 00:06:44,070 --> 00:06:41,039 you just kind of have somebody 164 00:06:47,510 --> 00:06:44,080 join and then they 165 00:06:54,070 --> 00:06:51,189 he is in portugal 166 00:06:55,510 --> 00:06:54,080 uh which is not a backward country at 167 00:06:56,710 --> 00:06:55,520 all they have perfectly good internet 168 00:06:58,469 --> 00:06:56,720 over there and he's 169 00:06:59,909 --> 00:06:58,479 he's done stream yard before for a 170 00:07:01,990 --> 00:06:59,919 couple of hours 171 00:07:03,990 --> 00:07:02,000 so i think that he's having some kind of 172 00:07:06,629 --> 00:07:04,000 local intermittent issue 173 00:07:08,629 --> 00:07:06,639 over there and we might have to 174 00:07:10,309 --> 00:07:08,639 reschedule for another time if i can't 175 00:07:13,510 --> 00:07:10,319 bring him back on 176 00:07:16,390 --> 00:07:13,520 uh we could perhaps reuse zoom but 177 00:07:16,950 --> 00:07:16,400 uh i think maybe what we're going to do 178 00:07:19,510 --> 00:07:16,960 is 179 00:07:20,870 --> 00:07:19,520 reschedule for another time seeing as 180 00:07:22,950 --> 00:07:20,880 you know chris isn't here i don't really 181 00:07:26,550 --> 00:07:22,960 want to get into any of my points 182 00:07:28,070 --> 00:07:26,560 oh he says his computer crashed so 183 00:07:30,629 --> 00:07:28,080 that at least is something that can be 184 00:07:35,670 --> 00:07:30,639 fixed he's going to reboot his computer 185 00:07:39,749 --> 00:07:35,680 and uh uh we'll be back in two minutes 186 00:07:42,550 --> 00:07:39,759 so let's see i'm just going to 187 00:07:45,589 --> 00:07:42,560 set the scene for people in the chat 188 00:07:49,350 --> 00:07:45,599 we're going to be talking about the 189 00:07:51,580 --> 00:07:49,360 flare 1 video the flair one video 190 00:08:02,550 --> 00:07:51,590 is 191 00:08:03,189 --> 00:08:02,560 the video that was shot by chad 192 00:08:06,150 --> 00:08:03,199 underwood 193 00:08:08,550 --> 00:08:06,160 uh pressed about an hour i think after 194 00:08:10,309 --> 00:08:08,560 the commander david fravor went out 195 00:08:12,150 --> 00:08:10,319 and the main point of contention i had 196 00:08:14,230 --> 00:08:12,160 with chris was right at the end right 197 00:08:16,710 --> 00:08:14,240 here you see the object appears to 198 00:08:18,309 --> 00:08:16,720 kind of zip off to the side there's a 199 00:08:19,990 --> 00:08:18,319 couple of aspects to this 200 00:08:22,070 --> 00:08:20,000 uh one is that there's a little change 201 00:08:24,790 --> 00:08:22,080 from one times the two times zoom 202 00:08:25,189 --> 00:08:24,800 right here uh where you see the object 203 00:08:28,790 --> 00:08:25,199 get 204 00:08:30,390 --> 00:08:28,800 small object to something 205 00:08:32,630 --> 00:08:30,400 twice the size and it looks like it 206 00:08:33,029 --> 00:08:32,640 speeds up and if you're correct for that 207 00:08:34,550 --> 00:08:33,039 though 208 00:08:36,149 --> 00:08:34,560 most people understand that that's just 209 00:08:38,469 --> 00:08:36,159 the two times zoom 210 00:08:40,310 --> 00:08:38,479 if you correct for that then it actually 211 00:08:41,670 --> 00:08:40,320 moves off to the side at a relatively 212 00:08:45,110 --> 00:08:41,680 slow rate 213 00:08:46,790 --> 00:08:45,120 and my argument there was that the 214 00:08:48,550 --> 00:08:46,800 rate of movement that it moves off to 215 00:08:49,910 --> 00:08:48,560 the side is the same at which this 216 00:08:54,389 --> 00:08:49,920 number up here 217 00:08:57,190 --> 00:08:54,399 is changing uh that it's just simply 218 00:08:59,750 --> 00:08:57,200 was tracking the object and it lost lock 219 00:09:02,070 --> 00:08:59,760 on the object and now it uh 220 00:09:03,670 --> 00:09:02,080 is off to the uh it's just continuing 221 00:09:06,550 --> 00:09:03,680 off at the same rate it was before 222 00:09:08,070 --> 00:09:06,560 so chris disagreed with this and when he 223 00:09:11,910 --> 00:09:08,080 comes back he can kind of explain 224 00:09:15,750 --> 00:09:11,920 his thought process there and he 225 00:09:17,509 --> 00:09:15,760 uh then i think took a deeper look at it 226 00:09:18,790 --> 00:09:17,519 which is great and i think uh one of the 227 00:09:19,910 --> 00:09:18,800 issues and it's something i'll talk 228 00:09:22,310 --> 00:09:19,920 about with chris 229 00:09:24,310 --> 00:09:22,320 is that a lot of the people who disagree 230 00:09:25,030 --> 00:09:24,320 with me really haven't taken the time to 231 00:09:27,030 --> 00:09:25,040 go 232 00:09:28,710 --> 00:09:27,040 frame by frame through these videos and 233 00:09:30,470 --> 00:09:28,720 see what's actually going on 234 00:09:32,230 --> 00:09:30,480 there's a lot of stuff going on earlier 235 00:09:33,509 --> 00:09:32,240 in the video where it's changing lock 236 00:09:34,389 --> 00:09:33,519 and there's things happening was like 237 00:09:36,230 --> 00:09:34,399 this little 238 00:09:38,550 --> 00:09:36,240 rotation right here for example which 239 00:09:41,030 --> 00:09:38,560 hopefully we could talk about 240 00:09:42,710 --> 00:09:41,040 where the object again loses lock again 241 00:09:45,190 --> 00:09:42,720 you see the bars widen 242 00:09:46,470 --> 00:09:45,200 and you see it re-center on this 243 00:09:50,230 --> 00:09:46,480 particular 244 00:09:51,670 --> 00:09:50,240 uh object uh see chris is still working 245 00:09:52,389 --> 00:09:51,680 on getting his computer back up and 246 00:09:53,829 --> 00:09:52,399 running 247 00:09:55,990 --> 00:09:53,839 i think he said he just bought a new 248 00:09:56,870 --> 00:09:56,000 webcam so perhaps there's some kind of 249 00:09:58,630 --> 00:09:56,880 uh 250 00:10:00,790 --> 00:09:58,640 hardware issue there you know what 251 00:10:05,190 --> 00:10:00,800 happens when you install a new system 252 00:10:10,069 --> 00:10:05,200 everything goes wrong 253 00:10:11,910 --> 00:10:10,079 um should be here in a minute 254 00:10:13,670 --> 00:10:11,920 it's definitely still working on it it's 255 00:10:15,509 --> 00:10:13,680 here i can see him here in my 256 00:10:16,949 --> 00:10:15,519 my twitter let's see what's going on in 257 00:10:21,430 --> 00:10:16,959 the chat here 258 00:10:25,829 --> 00:10:24,470 just going to experiment with uh 259 00:10:27,829 --> 00:10:25,839 clicking on something and seeing if it 260 00:10:31,990 --> 00:10:27,839 comes up on screen oh yeah 261 00:10:34,069 --> 00:10:32,000 magic never used this system before but 262 00:10:34,870 --> 00:10:34,079 i've seen i've seen the other cool ufo 263 00:10:37,910 --> 00:10:34,880 kids 264 00:10:40,949 --> 00:10:37,920 use it so i thought i would give it a go 265 00:10:41,509 --> 00:10:40,959 yeah let's see uh there's a question 266 00:10:44,790 --> 00:10:41,519 from 267 00:10:46,069 --> 00:10:44,800 ooh jam pizzu who says is making the us 268 00:10:50,230 --> 00:10:46,079 or the uk 269 00:10:52,949 --> 00:10:50,240 and i am in the u.s i'm in california 270 00:10:54,550 --> 00:10:52,959 and sacramento california near where all 271 00:10:57,430 --> 00:10:54,560 the fires are 272 00:10:58,870 --> 00:10:57,440 i am in fact uh originally british now 273 00:11:00,150 --> 00:10:58,880 half british half american 274 00:11:02,949 --> 00:11:00,160 gradually becoming more and more 275 00:11:08,870 --> 00:11:02,959 american but still got my accent 276 00:11:15,750 --> 00:11:11,990 um okay 277 00:11:19,030 --> 00:11:15,760 let's share something else and 278 00:11:22,150 --> 00:11:19,040 oh chris is back great 279 00:11:24,870 --> 00:11:22,160 sorry i'm sweating man i had to change 280 00:11:25,829 --> 00:11:24,880 my computer just died for some reason of 281 00:11:29,269 --> 00:11:25,839 course 282 00:11:30,630 --> 00:11:29,279 test it well it doesn't matter 283 00:11:32,949 --> 00:11:30,640 yeah well you seem to be up and running 284 00:11:35,590 --> 00:11:32,959 fine just now so uh okay 285 00:11:36,069 --> 00:11:35,600 thank you for watching running around 286 00:11:39,110 --> 00:11:36,079 yeah 287 00:11:40,790 --> 00:11:39,120 entertaining people 288 00:11:42,630 --> 00:11:40,800 i could hear you actually so i heard all 289 00:11:44,949 --> 00:11:42,640 your points uh while you were talking 290 00:11:46,069 --> 00:11:44,959 okay yeah yeah oh good that's good all 291 00:11:47,829 --> 00:11:46,079 right 292 00:11:49,269 --> 00:11:47,839 okay so i guess we should get into it 293 00:11:50,629 --> 00:11:49,279 then seeing as people have been 294 00:11:53,430 --> 00:11:50,639 basically waiting 295 00:11:54,389 --> 00:11:53,440 uh for things to get started so let's 296 00:11:57,670 --> 00:11:54,399 talk about uh 297 00:12:00,389 --> 00:11:57,680 the the gimbal that's right the uh 298 00:12:02,710 --> 00:12:00,399 the flare one video the known as the tic 299 00:12:04,710 --> 00:12:02,720 tac video and also the nimitz video 300 00:12:10,069 --> 00:12:04,720 i'm gonna pop it up on screen so that uh 301 00:12:13,190 --> 00:12:10,079 we can see what we're talking about 302 00:12:14,949 --> 00:12:13,200 all right so uh the disagreement we were 303 00:12:16,550 --> 00:12:14,959 having the other day was kind of 304 00:12:17,990 --> 00:12:16,560 about this particular video and 305 00:12:20,629 --> 00:12:18,000 specifically about the bit 306 00:12:21,430 --> 00:12:20,639 at the right at the end of the video 307 00:12:24,710 --> 00:12:21,440 where the 308 00:12:26,230 --> 00:12:24,720 object seems to zip off to the left like 309 00:12:27,590 --> 00:12:26,240 really rapidly 310 00:12:29,190 --> 00:12:27,600 and this is something that i think a lot 311 00:12:30,870 --> 00:12:29,200 of people have had you know there's 312 00:12:32,389 --> 00:12:30,880 basically two camps 313 00:12:34,389 --> 00:12:32,399 on this the interpretation of what's 314 00:12:37,509 --> 00:12:34,399 going on here you know one camp which 315 00:12:38,949 --> 00:12:37,519 i i am in is that the object isn't doing 316 00:12:40,870 --> 00:12:38,959 anything amazing i have this video 317 00:12:43,269 --> 00:12:40,880 called no sudden move 318 00:12:45,269 --> 00:12:43,279 uh and it's just losing lock and the 319 00:12:48,150 --> 00:12:45,279 object is continuing to move off 320 00:12:49,509 --> 00:12:48,160 and the other camp is that uh this 321 00:12:49,990 --> 00:12:49,519 object is doing all kinds of crazy 322 00:12:52,230 --> 00:12:50,000 movements 323 00:12:53,590 --> 00:12:52,240 demonstrating hygiene maneuvers and 324 00:12:54,790 --> 00:12:53,600 which means that it's probably some kind 325 00:12:57,829 --> 00:12:54,800 of 326 00:12:59,190 --> 00:12:57,839 uh advanced technology and that's and 327 00:13:00,470 --> 00:12:59,200 this is some this is a view that you 328 00:13:02,069 --> 00:13:00,480 kind of subscribed to 329 00:13:03,910 --> 00:13:02,079 for a while and that's why i invited you 330 00:13:05,030 --> 00:13:03,920 onto this talk but then you said yes and 331 00:13:06,949 --> 00:13:05,040 you also said 332 00:13:08,470 --> 00:13:06,959 now you changed your mind so so what 333 00:13:12,550 --> 00:13:08,480 happened there 334 00:13:15,430 --> 00:13:12,560 yeah so basically um so i made a video 335 00:13:16,629 --> 00:13:15,440 i was i think i was overconfident and 336 00:13:19,750 --> 00:13:16,639 behind timeline 337 00:13:21,509 --> 00:13:19,760 basically and i didn't 338 00:13:23,110 --> 00:13:21,519 i couldn't like you said there's two 339 00:13:24,069 --> 00:13:23,120 camps you know there's like do you see 340 00:13:27,190 --> 00:13:24,079 it as 341 00:13:30,949 --> 00:13:27,200 it's an alien craft moving or is it 342 00:13:33,430 --> 00:13:30,959 there's no way it could possibly be um 343 00:13:34,629 --> 00:13:33,440 and so when i when i started looking at 344 00:13:37,030 --> 00:13:34,639 this video 345 00:13:38,230 --> 00:13:37,040 the first time i saw it and i'll we'll 346 00:13:41,030 --> 00:13:38,240 talk through there are some optical 347 00:13:44,230 --> 00:13:41,040 illusions that you talked about 348 00:13:46,069 --> 00:13:44,240 um it did blow my mind because of the 349 00:13:47,670 --> 00:13:46,079 that that acceleration right that you 350 00:13:50,710 --> 00:13:47,680 see that acceleration 351 00:13:53,269 --> 00:13:50,720 and when we look at it um when i 352 00:13:53,750 --> 00:13:53,279 originally thought the engagement was 353 00:13:55,030 --> 00:13:53,760 happening 354 00:13:56,710 --> 00:13:55,040 is i thought i thought they were 355 00:13:58,550 --> 00:13:56,720 following it i thought chad underwood 356 00:14:01,670 --> 00:13:58,560 was following it 357 00:14:04,790 --> 00:14:01,680 and so that basically caged my brain um 358 00:14:05,110 --> 00:14:04,800 into this scenario right and right and 359 00:14:08,069 --> 00:14:05,120 so 360 00:14:08,550 --> 00:14:08,079 i was i would say which happens all the 361 00:14:12,069 --> 00:14:08,560 time 362 00:14:15,509 --> 00:14:12,079 and i see it very everywhere in this 363 00:14:18,389 --> 00:14:15,519 field is people believe a certain thing 364 00:14:19,829 --> 00:14:18,399 and you just cannot pull them away from 365 00:14:21,350 --> 00:14:19,839 that belief right no matter how much 366 00:14:23,269 --> 00:14:21,360 evidence 367 00:14:24,310 --> 00:14:23,279 you show them it just doesn't matter 368 00:14:26,470 --> 00:14:24,320 they're not going to look at the 369 00:14:28,230 --> 00:14:26,480 evidence so i mean i 370 00:14:30,550 --> 00:14:28,240 am aware of bias i'm aware that when i 371 00:14:32,310 --> 00:14:30,560 first looked at it that's the impression 372 00:14:33,189 --> 00:14:32,320 i had and then that's when that's when i 373 00:14:35,910 --> 00:14:33,199 saw it 374 00:14:37,829 --> 00:14:35,920 you know you can't see it clearly moving 375 00:14:39,590 --> 00:14:37,839 uh and the angles the angles up at the 376 00:14:41,750 --> 00:14:39,600 top you know when it's moving 377 00:14:43,189 --> 00:14:41,760 are just going they're going so slow 378 00:14:44,870 --> 00:14:43,199 yeah if you look at that angle so that's 379 00:14:46,470 --> 00:14:44,880 your azimuth angle as it's as it's 380 00:14:48,710 --> 00:14:46,480 tracking right 381 00:14:50,550 --> 00:14:48,720 yeah and it and in this pod as it you 382 00:14:52,550 --> 00:14:50,560 know as it as it's tracking the tracking 383 00:14:55,750 --> 00:14:52,560 rate is so slow 384 00:14:56,389 --> 00:14:55,760 um and based on the intercept geometry 385 00:14:57,829 --> 00:14:56,399 or what i 386 00:14:59,670 --> 00:14:57,839 assumed it i actually went back and 387 00:15:03,030 --> 00:14:59,680 listened it was not uh 388 00:15:05,269 --> 00:15:03,040 that's why i also bit off on that and 389 00:15:06,790 --> 00:15:05,279 and basically did not go through and 390 00:15:07,910 --> 00:15:06,800 check your math and that's my own fault 391 00:15:10,069 --> 00:15:07,920 you know i should have known better you 392 00:15:12,310 --> 00:15:10,079 know you've shown me in the past that 393 00:15:13,189 --> 00:15:12,320 you know you're you're very smart when 394 00:15:14,790 --> 00:15:13,199 it comes to all this 395 00:15:16,230 --> 00:15:14,800 to the camera you're obviously a smart 396 00:15:18,550 --> 00:15:16,240 guy uh 397 00:15:20,629 --> 00:15:18,560 and basically i was just you know i 398 00:15:24,069 --> 00:15:20,639 screwed up basically 399 00:15:26,710 --> 00:15:24,079 you know cocky fighter pilot standard uh 400 00:15:28,550 --> 00:15:26,720 that's what i heard and you wrote me 401 00:15:30,550 --> 00:15:28,560 back you know and you wrote me back 402 00:15:31,910 --> 00:15:30,560 and i was like uh-oh you know like he 403 00:15:33,749 --> 00:15:31,920 didn't write me on all the other ones 404 00:15:35,110 --> 00:15:33,759 uh and i don't know maybe he tried i 405 00:15:37,030 --> 00:15:35,120 didn't have it set up um 406 00:15:38,470 --> 00:15:37,040 yeah i put comments on your youtube 407 00:15:41,590 --> 00:15:38,480 videos i think occasionally but i think 408 00:15:44,230 --> 00:15:41,600 this is 409 00:15:44,790 --> 00:15:44,240 yeah um so you wrote me and i was like 410 00:15:48,629 --> 00:15:44,800 oh 411 00:15:51,910 --> 00:15:48,639 you know yep and so i went 412 00:15:53,990 --> 00:15:51,920 and um and i checked actually so 413 00:15:55,509 --> 00:15:54,000 i think subscriber i deleted but i wrote 414 00:15:57,590 --> 00:15:55,519 down i believe it's tev 415 00:15:58,629 --> 00:15:57,600 the subscriber and then there's another 416 00:16:00,230 --> 00:15:58,639 guy todd 417 00:16:02,470 --> 00:16:00,240 and they just explained it very clearly 418 00:16:04,389 --> 00:16:02,480 your argument again 419 00:16:05,990 --> 00:16:04,399 okay uh and i and i listen to them you 420 00:16:06,949 --> 00:16:06,000 know if someone explains something and 421 00:16:09,110 --> 00:16:06,959 they their first 422 00:16:10,790 --> 00:16:09,120 sentence is like you're an idiot you 423 00:16:12,710 --> 00:16:10,800 know or something like 424 00:16:14,150 --> 00:16:12,720 i tried you know i go through and i make 425 00:16:15,590 --> 00:16:14,160 a point to try and read all the comments 426 00:16:18,470 --> 00:16:15,600 but it's still very hard 427 00:16:19,670 --> 00:16:18,480 um you know to look at that it's just 428 00:16:21,670 --> 00:16:19,680 hard 429 00:16:23,030 --> 00:16:21,680 uh and so that's that's where i bit off 430 00:16:25,430 --> 00:16:23,040 on it and 431 00:16:27,350 --> 00:16:25,440 and there's one other point um the 432 00:16:29,749 --> 00:16:27,360 actual pod so the field of view of this 433 00:16:32,230 --> 00:16:29,759 of the app flare pod 434 00:16:33,030 --> 00:16:32,240 is actually smaller than the sniper xr 435 00:16:35,670 --> 00:16:33,040 pods that i'm 436 00:16:36,230 --> 00:16:35,680 that i used the whole time okay you know 437 00:16:38,069 --> 00:16:36,240 so this 438 00:16:40,230 --> 00:16:38,079 it's it's very similar technology but 439 00:16:41,829 --> 00:16:40,240 it's not exactly exactly the same and so 440 00:16:42,150 --> 00:16:41,839 what you get is is a smaller field of 441 00:16:44,629 --> 00:16:42,160 view 442 00:16:45,670 --> 00:16:44,639 you know your sniper xr is going to be a 443 00:16:48,550 --> 00:16:45,680 one degree 444 00:16:49,189 --> 00:16:48,560 field of view and narrow and like you 445 00:16:52,389 --> 00:16:49,199 obviously know 446 00:16:53,829 --> 00:16:52,399 is this is at point seven um 447 00:16:55,910 --> 00:16:53,839 so it's quite a bit it's quite a bit 448 00:16:56,230 --> 00:16:55,920 smaller so the actual zoom rate you know 449 00:16:59,030 --> 00:16:56,240 if you 450 00:17:01,110 --> 00:16:59,040 if i look on a narrow uh with a zoom one 451 00:17:03,430 --> 00:17:01,120 on my sniper pod 452 00:17:04,150 --> 00:17:03,440 um it's gonna be it's gonna be quite far 453 00:17:07,829 --> 00:17:04,160 zoomed out 454 00:17:08,390 --> 00:17:07,839 i mean um if that makes sense we call it 455 00:17:09,990 --> 00:17:08,400 we call 456 00:17:11,669 --> 00:17:10,000 uh you know you're looking down a soda 457 00:17:14,390 --> 00:17:11,679 straw if you will at this thing 458 00:17:14,870 --> 00:17:14,400 as you know is i believe you're a camera 459 00:17:16,630 --> 00:17:14,880 expert 460 00:17:18,069 --> 00:17:16,640 is what from what i understand well i 461 00:17:20,150 --> 00:17:18,079 have a lot of cameras and 462 00:17:21,669 --> 00:17:20,160 i've done a lot of camera analysis so i 463 00:17:23,990 --> 00:17:21,679 i'm going to understand all the 464 00:17:25,270 --> 00:17:24,000 terminology and whatnot so and i can do 465 00:17:28,710 --> 00:17:25,280 the math 466 00:17:31,350 --> 00:17:28,720 yeah so in this case um so what i'm used 467 00:17:34,310 --> 00:17:31,360 to looking at a narrow 1.0 in sniper 468 00:17:35,909 --> 00:17:34,320 is i'm sorry narrow yeah zoom 1.0 in a 469 00:17:38,630 --> 00:17:35,919 sniper pod 470 00:17:40,630 --> 00:17:38,640 uh is a one degree field of view and 471 00:17:42,950 --> 00:17:40,640 what we're looking at right here 472 00:17:44,070 --> 00:17:42,960 is a point seven degree field of view it 473 00:17:46,230 --> 00:17:44,080 doesn't seem that much different i mean 474 00:17:49,909 --> 00:17:46,240 it would only be about you know 475 00:17:51,830 --> 00:17:49,919 that much difference but i guess yeah 476 00:17:53,590 --> 00:17:51,840 well you're looking at points but that's 477 00:17:56,710 --> 00:17:53,600 uh 478 00:17:57,590 --> 00:17:56,720 50 yeah almost so yeah it makes quite a 479 00:17:59,990 --> 00:17:57,600 difference 480 00:18:01,029 --> 00:18:00,000 yeah and so when you go 50 more right 481 00:18:04,470 --> 00:18:01,039 and then you zoom in 482 00:18:05,590 --> 00:18:04,480 on the 2.0 so you go to 2.0 zoom 483 00:18:08,390 --> 00:18:05,600 then it's going to even make an even 484 00:18:10,390 --> 00:18:08,400 bigger difference yeah 485 00:18:11,669 --> 00:18:10,400 yeah it's going to two times interesting 486 00:18:13,909 --> 00:18:11,679 yeah right here you 487 00:18:15,430 --> 00:18:13,919 something that people just real quick it 488 00:18:17,350 --> 00:18:15,440 says the zoom level here 489 00:18:19,110 --> 00:18:17,360 yes but this indicator lags a little bit 490 00:18:19,830 --> 00:18:19,120 behind what actually happens and you you 491 00:18:22,150 --> 00:18:19,840 see it 492 00:18:23,029 --> 00:18:22,160 uh the object is it jumps right it 493 00:18:26,070 --> 00:18:23,039 appears 494 00:18:28,549 --> 00:18:26,080 yeah yes so it's right here it says 495 00:18:29,990 --> 00:18:28,559 one times and right here it's actually 496 00:18:32,070 --> 00:18:30,000 at two times even though it still says 497 00:18:32,549 --> 00:18:32,080 one times for a couple of frames and 498 00:18:35,590 --> 00:18:32,559 then it 499 00:18:37,110 --> 00:18:35,600 pops up exactly a little lag between the 500 00:18:40,470 --> 00:18:37,120 hardware and the uh 501 00:18:42,310 --> 00:18:40,480 the display in some aspects uh so this 502 00:18:44,830 --> 00:18:42,320 is this is a two times here and 503 00:18:47,510 --> 00:18:44,840 this is it two times here so now it's at 504 00:18:50,870 --> 00:18:47,520 0.35 so this is a super 505 00:18:54,070 --> 00:18:50,880 super narrow field of view yes 506 00:18:57,350 --> 00:18:54,080 um yes and so when you look at uh 507 00:18:57,750 --> 00:18:57,360 you combine those things with the that 508 00:19:04,150 --> 00:18:57,760 jump 509 00:19:05,669 --> 00:19:04,160 uh then yeah it very much feels like it 510 00:19:08,789 --> 00:19:05,679 goes out of the out of the frame 511 00:19:10,310 --> 00:19:08,799 yeah and so yeah and based on a sniper 512 00:19:11,510 --> 00:19:10,320 frame of view like that thing would have 513 00:19:15,190 --> 00:19:11,520 to be flying i think 514 00:19:16,710 --> 00:19:15,200 like almost twice as fast yeah 515 00:19:18,310 --> 00:19:16,720 so and if you play this this little bit 516 00:19:19,909 --> 00:19:18,320 at the end here you can 517 00:19:21,430 --> 00:19:19,919 see it doesn't actually it's not really 518 00:19:24,150 --> 00:19:21,440 going super fast 519 00:19:25,830 --> 00:19:24,160 right there it's this kind of optical 520 00:19:27,350 --> 00:19:25,840 illusion that you see 521 00:19:29,110 --> 00:19:27,360 but of course other people will say that 522 00:19:31,350 --> 00:19:29,120 this is actually movement too 523 00:19:32,230 --> 00:19:31,360 and this indicates uh some kind of 524 00:19:35,110 --> 00:19:32,240 actual 525 00:19:36,830 --> 00:19:35,120 acceleration away so what what kind of 526 00:19:40,230 --> 00:19:36,840 changed your mind about 527 00:19:43,830 --> 00:19:40,240 um it accelerating away 528 00:19:45,750 --> 00:19:43,840 versus lock being lost because 529 00:19:47,669 --> 00:19:45,760 my my hypothesis is always being like 530 00:19:49,350 --> 00:19:47,679 you know here we see the 531 00:19:51,029 --> 00:19:49,360 various changes in the camera like this 532 00:19:52,230 --> 00:19:51,039 one here there's the change from i think 533 00:19:55,190 --> 00:19:52,240 narrow to 534 00:19:57,750 --> 00:19:55,200 to a medium field of view lot gets lost 535 00:19:59,990 --> 00:19:57,760 it widens the the targeting bars 536 00:20:02,390 --> 00:20:00,000 uh and then it regains lock and carries 537 00:20:05,430 --> 00:20:02,400 on but in the last one it just doesn't 538 00:20:07,590 --> 00:20:05,440 yeah you i i mean again i'm 539 00:20:08,950 --> 00:20:07,600 i'm not a pod expert you know i just i 540 00:20:10,230 --> 00:20:08,960 used them for you know you use these 541 00:20:12,149 --> 00:20:10,240 things for like 542 00:20:14,630 --> 00:20:12,159 17 years you know as an instructor so 543 00:20:17,750 --> 00:20:14,640 you get into teaching people 544 00:20:19,190 --> 00:20:17,760 um so again i'm not an expert i know 545 00:20:20,710 --> 00:20:19,200 dave i've worked with dave fouch i you 546 00:20:24,390 --> 00:20:20,720 know i asked him questions 547 00:20:25,590 --> 00:20:24,400 um but here it doesn't the pod actually 548 00:20:27,510 --> 00:20:25,600 from my understanding at least for 549 00:20:29,909 --> 00:20:27,520 sniper is that it's it's just gonna 550 00:20:32,950 --> 00:20:29,919 track the object in your ir 551 00:20:34,070 --> 00:20:32,960 uh using the ir sensor right it's just 552 00:20:35,590 --> 00:20:34,080 to track it in that 553 00:20:37,110 --> 00:20:35,600 and and then it doesn't matter what 554 00:20:39,430 --> 00:20:37,120 other things you're showing like you can 555 00:20:42,789 --> 00:20:39,440 swap out tv you can swap out 556 00:20:45,350 --> 00:20:42,799 uh wide field of view uh ir or medium 557 00:20:46,070 --> 00:20:45,360 um but it's it's still it's tracking the 558 00:20:48,390 --> 00:20:46,080 object 559 00:20:49,750 --> 00:20:48,400 uh separately if that makes sense like i 560 00:20:53,270 --> 00:20:49,760 can swap between tv 561 00:20:56,149 --> 00:20:53,280 and ir and it's not reacquiring uh 562 00:20:57,669 --> 00:20:56,159 pod doesn't physically reacquire that's 563 00:20:59,270 --> 00:20:57,679 an interesting thing i never thought of 564 00:21:00,710 --> 00:20:59,280 that so you think that when it's in tv 565 00:21:07,110 --> 00:21:00,720 mode here 566 00:21:12,549 --> 00:21:10,230 normally it does i mean i don't know if 567 00:21:13,590 --> 00:21:12,559 i'm not sure if there's like air-to-air 568 00:21:15,750 --> 00:21:13,600 processing mech 569 00:21:17,110 --> 00:21:15,760 and it tracks with the electro optical 570 00:21:19,510 --> 00:21:17,120 camera 571 00:21:21,590 --> 00:21:19,520 yeah but from what i understood again 572 00:21:22,630 --> 00:21:21,600 i'm not an expert in sniper is that it 573 00:21:25,350 --> 00:21:22,640 tracks off of 574 00:21:25,830 --> 00:21:25,360 one sensor and that was the ir sensor 575 00:21:28,789 --> 00:21:25,840 and then 576 00:21:30,149 --> 00:21:28,799 it just it's showing you the other uh 577 00:21:32,149 --> 00:21:30,159 location that would make sense 578 00:21:34,710 --> 00:21:32,159 so but let's let's just see like here 579 00:21:38,230 --> 00:21:34,720 what happens when it changes from 580 00:21:39,750 --> 00:21:38,240 ir to tv because right here is the end 581 00:21:41,190 --> 00:21:39,760 of the ir there's another thing too 582 00:21:43,270 --> 00:21:41,200 because you look here in tv 583 00:21:45,430 --> 00:21:43,280 field of view this is actually more 584 00:21:48,390 --> 00:21:45,440 zoomed in and the sniper the tv 585 00:21:50,310 --> 00:21:48,400 is actually more zoomed in so look this 586 00:21:52,950 --> 00:21:50,320 is uh so what are we in now this is 587 00:21:54,230 --> 00:21:52,960 yeah this is in tv so electro optical 588 00:21:57,830 --> 00:21:54,240 mode 589 00:21:59,590 --> 00:21:57,840 yeah yeah yeah so this tv narrow two 590 00:22:02,149 --> 00:21:59,600 times field of view so this is 591 00:22:03,270 --> 00:22:02,159 uh you know again the maximum zoom and 592 00:22:03,590 --> 00:22:03,280 you're saying this is you think this is 593 00:22:07,430 --> 00:22:03,600 a bit 594 00:22:10,230 --> 00:22:07,440 than the ir mode or you think 595 00:22:11,350 --> 00:22:10,240 yes so if you look uh i guess go to us 596 00:22:13,830 --> 00:22:11,360 just get a stable 597 00:22:16,549 --> 00:22:13,840 get go to a stable uh back a few frames 598 00:22:16,559 --> 00:22:24,149 yeah so look at that right here 599 00:22:30,470 --> 00:22:27,190 yes well again 600 00:22:33,029 --> 00:22:30,480 in sniper uh the tv 601 00:22:33,510 --> 00:22:33,039 sensor is actually more zoomed in than 602 00:22:35,990 --> 00:22:33,520 the 603 00:22:36,789 --> 00:22:36,000 uh ir sensor so your field of view and 604 00:22:40,070 --> 00:22:36,799 the tv 605 00:22:42,149 --> 00:22:40,080 and ir modes are different uh when i 606 00:22:43,830 --> 00:22:42,159 uh you know i've seen some data specs 607 00:22:47,350 --> 00:22:43,840 that say that it's one degree 608 00:22:48,149 --> 00:22:47,360 for both the uh tv electro optical mode 609 00:22:51,510 --> 00:22:48,159 here 610 00:22:54,710 --> 00:22:51,520 yep and for the same uh 611 00:22:55,430 --> 00:22:54,720 i'm sorry 0.7 for both in this but i 612 00:22:58,470 --> 00:22:55,440 believe 613 00:22:59,990 --> 00:22:58,480 just looking at this that the tv mode is 614 00:23:02,310 --> 00:23:00,000 more zoomed in 615 00:23:04,390 --> 00:23:02,320 right sort of as i'm gonna go narrower 616 00:23:05,750 --> 00:23:04,400 field of view 617 00:23:07,029 --> 00:23:05,760 you can check here by the tracking gate 618 00:23:09,590 --> 00:23:07,039 so if you look at the tracking gates 619 00:23:11,430 --> 00:23:09,600 they're around 620 00:23:14,149 --> 00:23:11,440 i'm just flipping here between excuse me 621 00:23:18,070 --> 00:23:14,159 between the two uh this is ir 622 00:23:19,510 --> 00:23:18,080 and this is tv and they seem 623 00:23:21,430 --> 00:23:19,520 kind of more or less the same i think 624 00:23:24,789 --> 00:23:21,440 narrow too 625 00:23:25,430 --> 00:23:24,799 on both of them there but uh so i'm not 626 00:23:27,270 --> 00:23:25,440 sure if the 627 00:23:28,870 --> 00:23:27,280 it is actually more zoomed in perhaps 628 00:23:30,950 --> 00:23:28,880 it's maybe 629 00:23:32,149 --> 00:23:30,960 get them closer together this is 630 00:23:33,350 --> 00:23:32,159 probably a more accurate one right at 631 00:23:35,750 --> 00:23:33,360 the end of here where you're 632 00:23:36,950 --> 00:23:35,760 a little bit closer to the object and if 633 00:23:38,710 --> 00:23:36,960 i go between that 634 00:23:41,990 --> 00:23:38,720 and that it does look a little smaller 635 00:23:43,669 --> 00:23:42,000 perhaps in ir but really not very much 636 00:23:45,190 --> 00:23:43,679 but uh because you expect it to be even 637 00:23:53,029 --> 00:23:45,200 bigger so perhaps you're you're right 638 00:23:59,350 --> 00:23:54,310 chris just disappeared and chris has 639 00:24:03,029 --> 00:24:01,990 can you hear me chris yes yeah i could 640 00:24:04,710 --> 00:24:03,039 hear you the whole time i'm sorry i 641 00:24:06,390 --> 00:24:04,720 don't know what uh 642 00:24:08,549 --> 00:24:06,400 i don't know this stream yard worked 643 00:24:09,990 --> 00:24:08,559 fine last week so yeah 644 00:24:11,669 --> 00:24:10,000 yeah you just dropped off for a second 645 00:24:13,350 --> 00:24:11,679 then i just had to add you back so i'm 646 00:24:14,950 --> 00:24:13,360 not sure what happened 647 00:24:16,549 --> 00:24:14,960 all right so what i was saying there was 648 00:24:16,870 --> 00:24:16,559 like i've got yeah i don't think it's 649 00:24:18,950 --> 00:24:16,880 too 650 00:24:20,470 --> 00:24:18,960 important to point really uh just that's 651 00:24:21,029 --> 00:24:20,480 the there is perhaps some difference 652 00:24:23,990 --> 00:24:21,039 between 653 00:24:24,870 --> 00:24:24,000 uh tv which is electro optical mode and 654 00:24:27,350 --> 00:24:24,880 the 655 00:24:28,390 --> 00:24:27,360 uh infrared mode in terms of size uh 656 00:24:30,710 --> 00:24:28,400 which might have led 657 00:24:32,390 --> 00:24:30,720 to you know some misunderstanding in 658 00:24:35,110 --> 00:24:32,400 terms of uh 659 00:24:35,830 --> 00:24:35,120 you know what we're actually looking at 660 00:24:41,110 --> 00:24:35,840 uh 661 00:24:42,390 --> 00:24:41,120 okay yeah yeah so i just said so 662 00:24:44,310 --> 00:24:42,400 basically i listened to 663 00:24:46,549 --> 00:24:44,320 todd and them i tracked i checked your 664 00:24:50,470 --> 00:24:46,559 math okay and based off 665 00:24:53,830 --> 00:24:50,480 uh the field of view for the ir of 0.7 666 00:24:57,990 --> 00:24:53,840 uh basically that last maneuver okay 667 00:25:01,430 --> 00:24:58,000 is 0.18 degrees is what i calculated 668 00:25:02,549 --> 00:25:01,440 that's how far it travels uh in 1.13 669 00:25:05,750 --> 00:25:02,559 seconds 670 00:25:06,470 --> 00:25:05,760 so which is basically the same tracking 671 00:25:10,470 --> 00:25:06,480 rate that 672 00:25:12,230 --> 00:25:10,480 you see as the as the angle is moving 673 00:25:14,230 --> 00:25:12,240 yes right yeah and that was that was i 674 00:25:16,470 --> 00:25:14,240 was saying uh 675 00:25:18,310 --> 00:25:16,480 and i think it kind of does more or less 676 00:25:22,070 --> 00:25:18,320 add up that it does kind of match 677 00:25:23,830 --> 00:25:22,080 the rate uh of of of the tracking so 678 00:25:25,029 --> 00:25:23,840 you know the hypothesis yeah simply for 679 00:25:26,070 --> 00:25:25,039 everybody is that we're following 680 00:25:27,750 --> 00:25:26,080 something 681 00:25:29,430 --> 00:25:27,760 uh and then we just stopped following it 682 00:25:31,990 --> 00:25:29,440 and then the thing itself 683 00:25:33,590 --> 00:25:32,000 uh just continues moving at the same 684 00:25:35,269 --> 00:25:33,600 relative rate it was before there's no 685 00:25:38,390 --> 00:25:35,279 actual acceleration 686 00:25:41,190 --> 00:25:38,400 is the bottom line well again 687 00:25:43,029 --> 00:25:41,200 so i mean i guess there's one point you 688 00:25:45,350 --> 00:25:43,039 know um 689 00:25:46,230 --> 00:25:45,360 that i have issue with is like on your 690 00:25:47,909 --> 00:25:46,240 uh the video 691 00:25:49,190 --> 00:25:47,919 you mentioned the no sudden moves video 692 00:25:50,390 --> 00:25:49,200 or i think it's the longer one i 693 00:25:50,950 --> 00:25:50,400 actually where you say at the end you 694 00:25:53,990 --> 00:25:50,960 know 695 00:25:56,630 --> 00:25:54,000 okay so so i i agree 696 00:25:57,269 --> 00:25:56,640 that we can't show definitively i 697 00:26:00,230 --> 00:25:57,279 believe 698 00:26:01,590 --> 00:26:00,240 um okay that that it that it moved 699 00:26:04,630 --> 00:26:01,600 quicker than was tracking 700 00:26:06,789 --> 00:26:04,640 just because uh as you can see it's 701 00:26:08,390 --> 00:26:06,799 it it's too close right the the angles 702 00:26:09,750 --> 00:26:08,400 that it's moving before 703 00:26:11,510 --> 00:26:09,760 that we get the brake lock and chad 704 00:26:12,630 --> 00:26:11,520 underwood said it you know it broke his 705 00:26:16,149 --> 00:26:12,640 lock 706 00:26:17,590 --> 00:26:16,159 um we get before those angles match too 707 00:26:19,669 --> 00:26:17,600 closely to the speed that it that it 708 00:26:21,430 --> 00:26:19,679 travels out of the frame 709 00:26:23,510 --> 00:26:21,440 it doesn't mean that it's that it didn't 710 00:26:26,630 --> 00:26:23,520 like accelerate 711 00:26:29,190 --> 00:26:26,640 crazily um but it's not 712 00:26:29,990 --> 00:26:29,200 proven or definitively shown in the 713 00:26:33,190 --> 00:26:30,000 video so i 714 00:26:34,710 --> 00:26:33,200 i i concur with that um but it but it 715 00:26:37,190 --> 00:26:34,720 doesn't mean that this is a 716 00:26:38,230 --> 00:26:37,200 you know ordinary looking craft at all 717 00:26:40,710 --> 00:26:38,240 sure you know 718 00:26:41,909 --> 00:26:40,720 um yeah for me actually it clears up a 719 00:26:43,750 --> 00:26:41,919 lot of 720 00:26:45,110 --> 00:26:43,760 it it actually helped me mick i i know 721 00:26:45,750 --> 00:26:45,120 it sound you know i wish i didn't make 722 00:26:47,510 --> 00:26:45,760 that video 723 00:26:50,070 --> 00:26:47,520 uh but i'm glad i'm glad we're finally 724 00:26:51,669 --> 00:26:50,080 talking um because i thought that we 725 00:26:53,350 --> 00:26:51,679 were traveling he was you know the the 726 00:26:55,750 --> 00:26:53,360 camera was traveling right behind him 727 00:26:58,549 --> 00:26:55,760 and then it does this crazy loop right 728 00:27:00,470 --> 00:26:58,559 right but but it you did you did clear 729 00:27:03,110 --> 00:27:00,480 it up in my brain you know it's 730 00:27:05,669 --> 00:27:03,120 it is moving i think it's just this 731 00:27:07,029 --> 00:27:05,679 vanilla engagement 732 00:27:08,950 --> 00:27:07,039 it's just going left to right and 733 00:27:09,669 --> 00:27:08,960 they're slowly getting getting closer to 734 00:27:12,070 --> 00:27:09,679 this to this 735 00:27:13,269 --> 00:27:12,080 object so i i believe we we're getting a 736 00:27:16,470 --> 00:27:13,279 clear 737 00:27:18,149 --> 00:27:16,480 a good visual uh look at this thing you 738 00:27:20,549 --> 00:27:18,159 know we're getting and i thought before 739 00:27:22,470 --> 00:27:20,559 we were behind it but now when you go 740 00:27:24,149 --> 00:27:22,480 back to that that tv mode that we were 741 00:27:27,909 --> 00:27:24,159 talking about 742 00:27:31,190 --> 00:27:27,919 um you know i think this is very 743 00:27:34,870 --> 00:27:31,200 clear actually you know for a tv 744 00:27:37,029 --> 00:27:34,880 picture yeah well it's not like uh 745 00:27:38,950 --> 00:27:37,039 it's not the most well i mean i i get i 746 00:27:41,269 --> 00:27:38,960 can understand like 747 00:27:42,230 --> 00:27:41,279 to you guys it looks you know just looks 748 00:27:46,230 --> 00:27:42,240 like a black 749 00:27:48,230 --> 00:27:46,240 blob but it'd be like um 750 00:27:49,830 --> 00:27:48,240 you know you go outside you know you 751 00:27:51,590 --> 00:27:49,840 just track this stuff all the time like 752 00:27:52,389 --> 00:27:51,600 i've i've seen so many pla you know i've 753 00:27:54,310 --> 00:27:52,399 locked up 754 00:27:55,830 --> 00:27:54,320 airplane every day going to and from the 755 00:27:57,830 --> 00:27:55,840 airspace 756 00:27:59,110 --> 00:27:57,840 we lock up airliners and shoot them okay 757 00:28:00,870 --> 00:27:59,120 i mean for practice okay we're 758 00:28:03,110 --> 00:28:00,880 but yes we are practice shooting you 759 00:28:04,470 --> 00:28:03,120 know we're i'm just practicing our craft 760 00:28:06,389 --> 00:28:04,480 so 761 00:28:08,070 --> 00:28:06,399 looking here unless this thing it 762 00:28:09,990 --> 00:28:08,080 doesn't even make sense it would be 763 00:28:11,510 --> 00:28:10,000 it would have to be close and completely 764 00:28:12,789 --> 00:28:11,520 out of focus i mean that's really the 765 00:28:14,870 --> 00:28:12,799 only way 766 00:28:16,070 --> 00:28:14,880 uh and even then you would see like some 767 00:28:19,350 --> 00:28:16,080 breakout of like you know 768 00:28:22,389 --> 00:28:19,360 a tail or an ir for sure 769 00:28:23,830 --> 00:28:22,399 you would see some heat uh so this thing 770 00:28:26,950 --> 00:28:23,840 here 771 00:28:28,870 --> 00:28:26,960 in tv mode so this is in 772 00:28:30,389 --> 00:28:28,880 uh this is just i'm sorry yes yeah 773 00:28:31,510 --> 00:28:30,399 you're right not in not in the higher 774 00:28:33,750 --> 00:28:31,520 when we go to the ir 775 00:28:34,549 --> 00:28:33,760 yeah right but this is this is you know 776 00:28:36,310 --> 00:28:34,559 it's black 777 00:28:38,149 --> 00:28:36,320 so that kind of implies it's going to 778 00:28:40,230 --> 00:28:38,159 backlit uh the sun 779 00:28:41,669 --> 00:28:40,240 is behind it you know if if we were 780 00:28:44,789 --> 00:28:41,679 looking at or unless 781 00:28:47,510 --> 00:28:44,799 you know we're talking about either 782 00:28:48,950 --> 00:28:47,520 a white tic-tac-shaped object or a plane 783 00:28:49,990 --> 00:28:48,960 and planes are usually fairly light in 784 00:28:52,789 --> 00:28:50,000 color 785 00:28:53,590 --> 00:28:52,799 um here does this does it make sense as 786 00:28:56,549 --> 00:28:53,600 a black 787 00:28:57,269 --> 00:28:56,559 object yeah i mean if you look at the 788 00:28:59,669 --> 00:28:57,279 planes 789 00:29:00,789 --> 00:28:59,679 um if you look at it at an airliner rain 790 00:29:02,549 --> 00:29:00,799 i mean that would be the best thing you 791 00:29:04,389 --> 00:29:02,559 know if your argument is this is an 792 00:29:06,549 --> 00:29:04,399 airliner at range 793 00:29:07,430 --> 00:29:06,559 um which yeah it could it could 794 00:29:10,310 --> 00:29:07,440 technically be 795 00:29:11,909 --> 00:29:10,320 but yeah i think i'm moving more towards 796 00:29:12,230 --> 00:29:11,919 it being a smaller plane that's closer 797 00:29:14,789 --> 00:29:12,240 up 798 00:29:15,750 --> 00:29:14,799 uh i'm not really sure it's just it's 799 00:29:17,190 --> 00:29:15,760 kind of difficult to see and 800 00:29:18,789 --> 00:29:17,200 i think you know it's one of these 801 00:29:20,470 --> 00:29:18,799 things i did a lot of work on it 802 00:29:22,070 --> 00:29:20,480 a few years ago and i haven't done much 803 00:29:23,669 --> 00:29:22,080 work on it in recent times and other 804 00:29:24,070 --> 00:29:23,679 people have pointed out various things 805 00:29:25,909 --> 00:29:24,080 like 806 00:29:27,909 --> 00:29:25,919 you've pointed out various things and 807 00:29:29,990 --> 00:29:27,919 i'm not entirely sure 808 00:29:32,070 --> 00:29:30,000 uh i never wasn't really sure to start 809 00:29:34,549 --> 00:29:32,080 off with but i'm kind of drifting more 810 00:29:37,110 --> 00:29:34,559 towards it being a smaller object that 811 00:29:39,510 --> 00:29:37,120 is closer up you know what i'd like to 812 00:29:41,110 --> 00:29:39,520 do if i could is is going to go 813 00:29:42,870 --> 00:29:41,120 through the video from the start because 814 00:29:45,830 --> 00:29:42,880 i think there's some interesting things 815 00:29:47,430 --> 00:29:45,840 earlier on in the video that might help 816 00:29:47,750 --> 00:29:47,440 if we kind of discuss it together and 817 00:29:49,750 --> 00:29:47,760 like 818 00:29:51,510 --> 00:29:49,760 talk about what we're actually seeing 819 00:29:54,470 --> 00:29:51,520 yeah uh 820 00:29:55,590 --> 00:29:54,480 so this is this is like zoomed uh zoomed 821 00:29:57,510 --> 00:29:55,600 in all the way 822 00:29:59,510 --> 00:29:57,520 and this is right at the start let's see 823 00:30:01,430 --> 00:29:59,520 we're in narrow 824 00:30:03,510 --> 00:30:01,440 just one time zoom so it's about half 825 00:30:06,630 --> 00:30:03,520 the size it is for most of the 826 00:30:07,350 --> 00:30:06,640 a lot of the video uh and right at the 827 00:30:09,430 --> 00:30:07,360 start in 828 00:30:12,230 --> 00:30:09,440 in this video we're in white hot so this 829 00:30:14,950 --> 00:30:12,240 is like some some kind of heat source 830 00:30:15,990 --> 00:30:14,960 the the object appears as this kind of 831 00:30:18,549 --> 00:30:16,000 round 832 00:30:20,149 --> 00:30:18,559 blurry type object and we move a little 833 00:30:20,549 --> 00:30:20,159 bit further on and he changes to two 834 00:30:23,750 --> 00:30:20,559 times 835 00:30:25,190 --> 00:30:23,760 zoom we get a much more detailed picture 836 00:30:29,350 --> 00:30:25,200 i wish you would 837 00:30:34,230 --> 00:30:29,360 be in this a lot more but you know here 838 00:30:38,230 --> 00:30:37,750 nothing i've seen but i mean to me it 839 00:30:41,909 --> 00:30:38,240 looks 840 00:30:42,870 --> 00:30:41,919 like uh an infrared heat source like and 841 00:30:45,510 --> 00:30:42,880 glare 842 00:30:47,590 --> 00:30:45,520 like we see these spikes going up and 843 00:30:48,870 --> 00:30:47,600 down and kind of at 45 degrees and then 844 00:30:51,669 --> 00:30:48,880 this kind of 845 00:30:53,750 --> 00:30:51,679 horizon yeah and that's i think honestly 846 00:30:56,070 --> 00:30:53,760 that's i think also why i got tripped up 847 00:30:59,590 --> 00:30:56,080 thinking it was a rear aspect 848 00:31:02,470 --> 00:30:59,600 engagement yeah um because it does look 849 00:31:05,830 --> 00:31:04,389 and we're in ir yeah so it looks like an 850 00:31:07,669 --> 00:31:05,840 engine but 851 00:31:09,269 --> 00:31:07,679 it doesn't look you know an engine has 852 00:31:11,269 --> 00:31:09,279 more defined characteristic 853 00:31:13,830 --> 00:31:11,279 you know and like on your i think 854 00:31:15,750 --> 00:31:13,840 flanker when you showed f-18s behind 855 00:31:18,230 --> 00:31:15,760 you know it'll have a more defined 856 00:31:20,149 --> 00:31:18,240 circle exactly where the heat is 857 00:31:21,750 --> 00:31:20,159 um and you would see you would see 858 00:31:24,630 --> 00:31:21,760 something you know this 859 00:31:25,909 --> 00:31:24,640 you would see you would see some sort of 860 00:31:28,389 --> 00:31:25,919 shape that's 861 00:31:28,950 --> 00:31:28,399 yeah i don't know it's just crazy but 862 00:31:30,950 --> 00:31:28,960 you wouldn't 863 00:31:32,070 --> 00:31:30,960 this this doesn't seem like this is the 864 00:31:34,310 --> 00:31:32,080 actual shape 865 00:31:35,830 --> 00:31:34,320 of the object though i mean this i think 866 00:31:38,389 --> 00:31:35,840 is fairly clearly it's a 867 00:31:39,269 --> 00:31:38,399 it's a glare it's like you know it's the 868 00:31:42,310 --> 00:31:39,279 shape around 869 00:31:45,269 --> 00:31:42,320 uh the object 870 00:31:47,669 --> 00:31:45,279 uh the the heat source it's not actually 871 00:31:49,669 --> 00:31:47,679 a star-shaped object that turns into a 872 00:31:51,990 --> 00:31:49,679 tic-tac-shaped object 873 00:31:53,909 --> 00:31:52,000 i don't i don't think it's a star-shaped 874 00:31:57,029 --> 00:31:53,919 object i mean i think we're looking 875 00:31:57,750 --> 00:31:57,039 yeah i i don't know initially i thought 876 00:32:00,070 --> 00:31:57,760 we were looking 877 00:32:00,870 --> 00:32:00,080 like from the back of of an engine or 878 00:32:03,669 --> 00:32:00,880 something or 879 00:32:05,110 --> 00:32:03,679 that was kind of the image i got or or 880 00:32:08,070 --> 00:32:05,120 we're looking like 881 00:32:09,269 --> 00:32:08,080 uh if it could be like a cylinder and 882 00:32:11,430 --> 00:32:09,279 then you're getting some 883 00:32:12,789 --> 00:32:11,440 some weird uh heat effects around the 884 00:32:14,950 --> 00:32:12,799 size 885 00:32:17,029 --> 00:32:14,960 i don't know it's a crazy ir image i 886 00:32:19,669 --> 00:32:17,039 don't i honestly don't know 887 00:32:22,470 --> 00:32:19,679 what could what could produce that i 888 00:32:25,830 --> 00:32:22,480 don't know and i'm wondering 889 00:32:27,110 --> 00:32:25,840 my kind of i guess my working hypothesis 890 00:32:29,350 --> 00:32:27,120 right now is that 891 00:32:30,950 --> 00:32:29,360 initially the plane is more tail on what 892 00:32:31,669 --> 00:32:30,960 kind of tail aspect and perhaps to 893 00:32:33,909 --> 00:32:31,679 angled a bit 894 00:32:35,269 --> 00:32:33,919 to the left and then it becomes more 895 00:32:37,190 --> 00:32:35,279 angled to the left 896 00:32:38,950 --> 00:32:37,200 as we go through the video so if you 897 00:32:41,350 --> 00:32:38,960 look at it at this this point you know 898 00:32:43,029 --> 00:32:41,360 it's obviously it's very 899 00:32:44,789 --> 00:32:43,039 bright glare if this is in fact the 900 00:32:47,669 --> 00:32:44,799 glare of infrared and then 901 00:32:49,269 --> 00:32:47,679 he switches to tv mode for a while so we 902 00:32:50,230 --> 00:32:49,279 don't get to see the transition really 903 00:32:51,669 --> 00:32:50,240 we get to see 904 00:32:53,830 --> 00:32:51,679 this we'll come back to that in a second 905 00:32:55,190 --> 00:32:53,840 but when it goes back to ir 906 00:32:57,269 --> 00:32:55,200 now it's still kind of like a bit 907 00:32:59,190 --> 00:32:57,279 star-shaped at this point 908 00:33:00,470 --> 00:32:59,200 uh but then it kind of almost almost 909 00:33:01,269 --> 00:33:00,480 quickly it's almost like it's adjusting 910 00:33:04,789 --> 00:33:01,279 the exposure 911 00:33:07,830 --> 00:33:04,799 it becomes a bit more elongated 912 00:33:08,630 --> 00:33:07,840 uh at the start and now i think you can 913 00:33:11,350 --> 00:33:08,640 kind of see that 914 00:33:13,750 --> 00:33:11,360 on the right hand side the glare has 915 00:33:15,909 --> 00:33:13,760 kind of shifted a bit more to the right 916 00:33:17,029 --> 00:33:15,919 and then we've got this kind of a bit of 917 00:33:20,230 --> 00:33:17,039 a protrusion 918 00:33:21,750 --> 00:33:20,240 on this side almost as if it is it has 919 00:33:24,149 --> 00:33:21,760 shifted over 920 00:33:24,789 --> 00:33:24,159 so it's now kind of facing a bit more to 921 00:33:27,590 --> 00:33:24,799 the uh 922 00:33:28,630 --> 00:33:27,600 the left and the engines you know in my 923 00:33:29,990 --> 00:33:28,640 my theory are now 924 00:33:32,789 --> 00:33:30,000 a bit on the right and you can kind of 925 00:33:34,070 --> 00:33:32,799 see that here is the bright area here 926 00:33:36,070 --> 00:33:34,080 and a less bright 927 00:33:37,669 --> 00:33:36,080 area over here which might be the actual 928 00:33:40,549 --> 00:33:37,679 plane or on your 929 00:33:41,590 --> 00:33:40,559 craft uh itself and you keep going 930 00:33:43,430 --> 00:33:41,600 through that and that 931 00:33:45,029 --> 00:33:43,440 kind of becomes a bit more apparent as 932 00:33:47,509 --> 00:33:45,039 you get further on 933 00:33:49,029 --> 00:33:47,519 is that the right side is bright and 934 00:33:51,350 --> 00:33:49,039 then later 935 00:33:53,269 --> 00:33:51,360 right towards the end right here look at 936 00:33:58,149 --> 00:33:53,279 the 937 00:34:01,750 --> 00:33:58,159 sticking out on this side 938 00:34:03,509 --> 00:34:01,760 under my theory i don't know i mean it 939 00:34:05,509 --> 00:34:03,519 there would have to be some like serious 940 00:34:08,790 --> 00:34:05,519 malfunctions you know if you just go 941 00:34:10,230 --> 00:34:08,800 go and look at uh planes 942 00:34:11,909 --> 00:34:10,240 from the side you know and it just 943 00:34:13,669 --> 00:34:11,919 doesn't it looks 944 00:34:15,510 --> 00:34:13,679 it looks nothing like this i mean i 945 00:34:15,909 --> 00:34:15,520 don't think it's it sounds out of focus 946 00:34:19,190 --> 00:34:15,919 though 947 00:34:21,109 --> 00:34:19,200 i think it's just out of focus but 948 00:34:22,310 --> 00:34:21,119 but even if it's out of focus i think 949 00:34:26,629 --> 00:34:22,320 you would have a 950 00:34:29,430 --> 00:34:26,639 blurrier 951 00:34:30,869 --> 00:34:29,440 circle or something i mean it's super 952 00:34:32,710 --> 00:34:30,879 low resolution but you know it doesn't 953 00:34:34,950 --> 00:34:32,720 look like a tic tac does it i mean it 954 00:34:37,109 --> 00:34:34,960 looks like uh you know this is the heat 955 00:34:40,389 --> 00:34:37,119 signature it's not the shape 956 00:34:42,710 --> 00:34:40,399 yeah i think your ir is weird um 957 00:34:44,389 --> 00:34:42,720 i mean my own my own thoughts obviously 958 00:34:47,750 --> 00:34:44,399 uh 959 00:34:48,950 --> 00:34:47,760 is that you know lieutenant commander 960 00:34:51,349 --> 00:34:48,960 slate 961 00:34:53,109 --> 00:34:51,359 he also he mentioned he was in the so 962 00:34:54,550 --> 00:34:53,119 the nimitz okay with the tic tac he was 963 00:34:57,510 --> 00:34:54,560 flying above 964 00:34:59,270 --> 00:34:57,520 actually uh with with uh uh lieutenant 965 00:35:01,190 --> 00:34:59,280 dietrich i believe 966 00:35:02,950 --> 00:35:01,200 and so he saw it as well he saw the tic 967 00:35:05,670 --> 00:35:02,960 tac from above and and 968 00:35:06,790 --> 00:35:05,680 um or he's you know says he saw it you 969 00:35:08,870 --> 00:35:06,800 know i believe him but 970 00:35:09,910 --> 00:35:08,880 uh so he says he sees this thing flying 971 00:35:12,150 --> 00:35:09,920 around uh 972 00:35:13,349 --> 00:35:12,160 and he said it had defined edges but any 973 00:35:15,349 --> 00:35:13,359 time it was uh 974 00:35:17,510 --> 00:35:15,359 when he looked at it it was it had like 975 00:35:19,910 --> 00:35:17,520 wavy uh like heat lines on it 976 00:35:21,990 --> 00:35:19,920 like it was kind of fuzzy uh and he said 977 00:35:24,069 --> 00:35:22,000 that was like just like the tarmac 978 00:35:25,430 --> 00:35:24,079 when you get uh these these weed weird 979 00:35:27,270 --> 00:35:25,440 heart effects 980 00:35:29,400 --> 00:35:27,280 um and the same thing was in the 981 00:35:33,030 --> 00:35:29,410 aguadilla i did the agudia 982 00:35:39,109 --> 00:35:36,150 you argue it's a chinese lantern um 983 00:35:40,150 --> 00:35:39,119 from my argument so my argument i do see 984 00:35:43,589 --> 00:35:40,160 you do see uh 985 00:35:45,030 --> 00:35:43,599 kind of weird ir effects uh as well 986 00:35:46,470 --> 00:35:45,040 yeah i'm not i'm not sure about i think 987 00:35:48,069 --> 00:35:46,480 that's more video but we can maybe talk 988 00:35:49,670 --> 00:35:48,079 about aguadilla in a second but like 989 00:35:53,030 --> 00:35:49,680 commander slay 990 00:35:54,790 --> 00:35:53,040 uh dietrich's baxteta he was the senior 991 00:35:55,670 --> 00:35:54,800 pilot or the senior officer in that 992 00:35:58,310 --> 00:35:55,680 plane 993 00:35:59,750 --> 00:35:58,320 uh he he he they were up high you know 994 00:36:01,589 --> 00:35:59,760 they were doing top cover 995 00:36:03,430 --> 00:36:01,599 and he says he saw this heat haze around 996 00:36:04,790 --> 00:36:03,440 the object but nobody else saw that i 997 00:36:06,310 --> 00:36:04,800 mean commander fraver 998 00:36:07,750 --> 00:36:06,320 doesn't mention that and he got like you 999 00:36:09,430 --> 00:36:07,760 know right up and closer with it so it 1000 00:36:11,510 --> 00:36:09,440 seems a bit 1001 00:36:12,950 --> 00:36:11,520 how would he have seen that it's it's a 1002 00:36:16,310 --> 00:36:12,960 bit incongruous 1003 00:36:18,710 --> 00:36:16,320 he's not so far away though um 1004 00:36:19,750 --> 00:36:18,720 but yeah it is interesting why didn't uh 1005 00:36:22,870 --> 00:36:19,760 other people notice it 1006 00:36:24,390 --> 00:36:22,880 you know yeah yeah maybe with the angle 1007 00:36:25,990 --> 00:36:24,400 and the background and something like 1008 00:36:28,550 --> 00:36:26,000 that but you know obviously it's 1009 00:36:30,470 --> 00:36:28,560 it's possible so he he's overhead and 1010 00:36:33,190 --> 00:36:30,480 and i believe 1011 00:36:33,829 --> 00:36:33,200 the tic tac climbed up to fravor's 1012 00:36:37,510 --> 00:36:33,839 altitude 1013 00:36:39,109 --> 00:36:37,520 close to 13 000 so he's really about 1014 00:36:41,349 --> 00:36:39,119 two miles away from this you know he 1015 00:36:44,150 --> 00:36:41,359 could be as close as two miles 1016 00:36:46,790 --> 00:36:44,160 or less just if he's at his level 1017 00:36:50,790 --> 00:36:50,310 so from two miles away yeah i mean 1018 00:36:52,390 --> 00:36:50,800 that's 1019 00:36:53,910 --> 00:36:52,400 it's still kind of far you could you 1020 00:36:54,950 --> 00:36:53,920 could make out detail i think some 1021 00:36:56,950 --> 00:36:54,960 detail yeah 1022 00:36:58,790 --> 00:36:56,960 but this is very irregular as well the 1023 00:37:01,190 --> 00:36:58,800 the heat signature around this 1024 00:37:02,230 --> 00:37:01,200 uh this thing uh but yeah there's a 1025 00:37:03,750 --> 00:37:02,240 let's see there's a couple of other 1026 00:37:07,030 --> 00:37:03,760 things i wanted to mention this 1027 00:37:08,310 --> 00:37:07,040 this this might uh may kind of deep 1028 00:37:09,910 --> 00:37:08,320 diving a little bit in some of my 1029 00:37:12,950 --> 00:37:09,920 theories but 1030 00:37:13,510 --> 00:37:12,960 what one thing that fraver kind of 1031 00:37:17,510 --> 00:37:13,520 disagree 1032 00:37:19,349 --> 00:37:17,520 with me on was the the gimbal role 1033 00:37:22,470 --> 00:37:19,359 now this the gimbal role we talk about 1034 00:37:24,710 --> 00:37:22,480 in the context of the gimbal video 1035 00:37:25,910 --> 00:37:24,720 and this is the hypothesis that the the 1036 00:37:27,589 --> 00:37:25,920 glare in the you know 1037 00:37:29,510 --> 00:37:27,599 the object in the gimbal video is in 1038 00:37:29,829 --> 00:37:29,520 fact glare and that it's rotating but 1039 00:37:30,870 --> 00:37:29,839 yeah 1040 00:37:32,550 --> 00:37:30,880 i don't really want to talk about gimbal 1041 00:37:34,230 --> 00:37:32,560 i want to talk about this and in the 1042 00:37:34,950 --> 00:37:34,240 context of this video i think we're also 1043 00:37:36,950 --> 00:37:34,960 seeing these 1044 00:37:39,030 --> 00:37:36,960 these gimbal rolls where did i put my 1045 00:37:41,589 --> 00:37:39,040 little camera 1046 00:37:42,870 --> 00:37:41,599 so yeah the targeting part is uh it's 1047 00:37:44,630 --> 00:37:42,880 kind of like a pan tilt 1048 00:37:46,310 --> 00:37:44,640 zoom camera like this one and it's 1049 00:37:49,510 --> 00:37:46,320 mounted sideways instead of 1050 00:37:49,990 --> 00:37:49,520 up and down and so when it's tracking 1051 00:37:53,030 --> 00:37:50,000 it's 1052 00:37:55,750 --> 00:37:53,040 it goes from left to right like this 1053 00:37:57,190 --> 00:37:55,760 and when it gets to zero degrees i 1054 00:37:59,510 --> 00:37:57,200 believe it has to do a 1055 00:38:01,030 --> 00:37:59,520 gimbal roll correction to get to the 1056 00:38:03,030 --> 00:38:01,040 other side and so you can continue 1057 00:38:05,430 --> 00:38:03,040 tracking and i have a variety of videos 1058 00:38:07,270 --> 00:38:05,440 kind of trying to explain that 1059 00:38:08,870 --> 00:38:07,280 uh and fravo was saying that you know 1060 00:38:10,390 --> 00:38:08,880 that's something that doesn't happen 1061 00:38:11,510 --> 00:38:10,400 like the only time that the camera 1062 00:38:12,870 --> 00:38:11,520 rotates is when you're tracking 1063 00:38:15,190 --> 00:38:12,880 something from front to back and you 1064 00:38:17,990 --> 00:38:15,200 know you it has to go all the way 1065 00:38:19,829 --> 00:38:18,000 back and he says that the camera will 1066 00:38:21,829 --> 00:38:19,839 flip over at that point 1067 00:38:23,190 --> 00:38:21,839 and i i disagree with him on that now of 1068 00:38:25,670 --> 00:38:23,200 course he's 1069 00:38:26,310 --> 00:38:25,680 super uh uh squad commander squadron 1070 00:38:29,750 --> 00:38:26,320 commander 1071 00:38:31,109 --> 00:38:29,760 uh fraver who who uses these cameras and 1072 00:38:33,750 --> 00:38:31,119 i don't 1073 00:38:35,990 --> 00:38:33,760 but my my thought there is that it was 1074 00:38:38,870 --> 00:38:36,000 kind of twofold my objection was twofold 1075 00:38:39,910 --> 00:38:38,880 one was that uh there's no reason for 1076 00:38:41,670 --> 00:38:39,920 the camera to 1077 00:38:43,349 --> 00:38:41,680 flip over when it's going from front to 1078 00:38:43,910 --> 00:38:43,359 back but there is one is going from side 1079 00:38:46,630 --> 00:38:43,920 to side 1080 00:38:47,349 --> 00:38:46,640 physically now when you're in the plane 1081 00:38:49,589 --> 00:38:47,359 and 1082 00:38:51,270 --> 00:38:49,599 you obviously have actually done this 1083 00:38:53,670 --> 00:38:51,280 you're tracking something that's 1084 00:38:55,109 --> 00:38:53,680 in front of you and it's moving so it's 1085 00:38:57,030 --> 00:38:55,119 behind you 1086 00:38:58,230 --> 00:38:57,040 the camera will kind of go down down 1087 00:39:01,349 --> 00:38:58,240 down track it 1088 00:39:03,670 --> 00:39:01,359 down and if he kept doing that the 1089 00:39:05,190 --> 00:39:03,680 picture would be upside down 1090 00:39:07,190 --> 00:39:05,200 so if you're tracking something that's 1091 00:39:08,870 --> 00:39:07,200 you know below you that goes from in 1092 00:39:09,829 --> 00:39:08,880 front of you to behind you you can't 1093 00:39:11,589 --> 00:39:09,839 just simply 1094 00:39:13,190 --> 00:39:11,599 point the camera at it it would be like 1095 00:39:15,430 --> 00:39:13,200 say something's flying overhead of you 1096 00:39:17,589 --> 00:39:15,440 you start looking at up at it at some 1097 00:39:20,790 --> 00:39:17,599 point you have to turn around 1098 00:39:22,470 --> 00:39:20,800 and start looking the other way uh are 1099 00:39:25,109 --> 00:39:22,480 you following that 1100 00:39:26,230 --> 00:39:25,119 yes yeah no it's it's a normal uh ever 1101 00:39:28,470 --> 00:39:26,240 so when you 1102 00:39:30,230 --> 00:39:28,480 so you're attacking a target right if 1103 00:39:31,910 --> 00:39:30,240 you're with a laser guided bomb right 1104 00:39:33,750 --> 00:39:31,920 you release the weapon 1105 00:39:35,270 --> 00:39:33,760 uh and then you're flying uh towards the 1106 00:39:38,310 --> 00:39:35,280 target you you check 1107 00:39:39,349 --> 00:39:38,320 um and you have to laze the target right 1108 00:39:43,190 --> 00:39:39,359 the whole time because the 1109 00:39:45,109 --> 00:39:43,200 the bomb is going in following the laser 1110 00:39:46,870 --> 00:39:45,119 uh if you just continue straight and you 1111 00:39:48,390 --> 00:39:46,880 just fly right over the target right 1112 00:39:50,150 --> 00:39:48,400 physic you know it'll tell you the bombs 1113 00:39:52,950 --> 00:39:50,160 gonna hit about the same time that you 1114 00:39:55,030 --> 00:39:52,960 are flying over the target so yes that 1115 00:39:56,790 --> 00:39:55,040 is where i've seen the gimbal we that we 1116 00:39:58,230 --> 00:39:56,800 we know about it we train it we turn 1117 00:40:00,870 --> 00:39:58,240 around it is if you fly right over the 1118 00:40:02,950 --> 00:40:00,880 target the whole targeting pod will spin 1119 00:40:05,270 --> 00:40:02,960 and it makes it very difficult for for 1120 00:40:05,910 --> 00:40:05,280 you and the pod to stay on the same 1121 00:40:07,990 --> 00:40:05,920 target 1122 00:40:10,069 --> 00:40:08,000 if that makes sense what i'm wondering 1123 00:40:12,150 --> 00:40:10,079 there though is is the targeting part 1124 00:40:15,109 --> 00:40:12,160 actually spinning or is it just 1125 00:40:17,430 --> 00:40:15,119 the the image is being corrected so it's 1126 00:40:19,670 --> 00:40:17,440 the right way up 1127 00:40:21,190 --> 00:40:19,680 uh because if something is like yeah 1128 00:40:22,069 --> 00:40:21,200 well something's in front of the plane 1129 00:40:24,790 --> 00:40:22,079 over here 1130 00:40:26,230 --> 00:40:24,800 we're pointing at it and it's moving 1131 00:40:28,630 --> 00:40:26,240 this way you know obviously the plane is 1132 00:40:31,670 --> 00:40:28,640 moving but you see it's moving this way 1133 00:40:32,870 --> 00:40:31,680 uh this will continue rotating down 1134 00:40:36,390 --> 00:40:32,880 and all it's going to do is kind of 1135 00:40:37,670 --> 00:40:36,400 continue rotating back in this direction 1136 00:40:40,150 --> 00:40:37,680 so it's just following it there's no 1137 00:40:42,069 --> 00:40:40,160 reason for the the pod itself 1138 00:40:44,710 --> 00:40:42,079 to actually spin because you know we can 1139 00:40:47,270 --> 00:40:44,720 just we can just do this 1140 00:40:48,950 --> 00:40:47,280 but at this point if it uh simply 1141 00:40:49,990 --> 00:40:48,960 continue then the picture would be 1142 00:40:51,349 --> 00:40:50,000 upside down 1143 00:40:53,030 --> 00:40:51,359 that you're getting from the video if we 1144 00:40:56,550 --> 00:40:53,040 just see if we're just taking the raw 1145 00:40:58,550 --> 00:40:56,560 image coming from that so my 1146 00:40:59,990 --> 00:40:58,560 uh my thought here is that if in the 1147 00:41:01,670 --> 00:41:00,000 situation you described 1148 00:41:03,670 --> 00:41:01,680 from your perspective what you see is 1149 00:41:05,190 --> 00:41:03,680 you see an upright picture 1150 00:41:06,550 --> 00:41:05,200 uh and then you see like you know 1151 00:41:07,829 --> 00:41:06,560 looking straight down picture it doesn't 1152 00:41:09,270 --> 00:41:07,839 really matter which way it is 1153 00:41:12,069 --> 00:41:09,280 but once it's gone past you and it's 1154 00:41:12,710 --> 00:41:12,079 behind you the picture would be upside 1155 00:41:15,589 --> 00:41:12,720 down 1156 00:41:17,430 --> 00:41:15,599 so something inside the the system like 1157 00:41:20,309 --> 00:41:17,440 the derotation mechanism 1158 00:41:21,990 --> 00:41:20,319 flips it 180 degrees so it's now the 1159 00:41:23,510 --> 00:41:22,000 right way up so the horizon is up 1160 00:41:25,829 --> 00:41:23,520 even though the the part is looking 1161 00:41:26,390 --> 00:41:25,839 backwards but the pot itself hasn't 1162 00:41:30,069 --> 00:41:26,400 actually 1163 00:41:31,109 --> 00:41:30,079 done a rotation so you're saying you're 1164 00:41:35,030 --> 00:41:31,119 asking is 1165 00:41:37,349 --> 00:41:35,040 the do i think the pod uh doesn't rotate 1166 00:41:39,270 --> 00:41:37,359 it's it's actually just the s uh 1167 00:41:42,150 --> 00:41:39,280 software that rotates the image 1168 00:41:43,270 --> 00:41:42,160 is that right seriously yeah yeah um i i 1169 00:41:45,430 --> 00:41:43,280 think it's 1170 00:41:46,630 --> 00:41:45,440 i don't know i would have to confirm i i 1171 00:41:49,750 --> 00:41:46,640 believe it's the 1172 00:41:52,550 --> 00:41:49,760 uh the scent the actual pod rotates 1173 00:41:54,390 --> 00:41:52,560 um because it's difficult for even the 1174 00:41:57,510 --> 00:41:54,400 the pod to track it i think 1175 00:41:58,870 --> 00:41:57,520 uh so it is my impression like how would 1176 00:41:59,670 --> 00:41:58,880 that work though i mean if you think 1177 00:42:02,230 --> 00:41:59,680 about this 1178 00:42:04,390 --> 00:42:02,240 here that the system what's rotating all 1179 00:42:06,790 --> 00:42:04,400 it can do is this 1180 00:42:08,230 --> 00:42:06,800 uh or up down and going from front to 1181 00:42:09,910 --> 00:42:08,240 back all it's going to do is the 1182 00:42:12,390 --> 00:42:09,920 this kind of up down rotating the ball 1183 00:42:14,550 --> 00:42:12,400 thing so it's pointing backwards 1184 00:42:16,390 --> 00:42:14,560 there's no reason for it so rotate 1185 00:42:20,630 --> 00:42:16,400 around and be punching you know 1186 00:42:22,950 --> 00:42:20,640 up here well i mean i just i mean 1187 00:42:24,630 --> 00:42:22,960 yeah i guess that's what my impression 1188 00:42:26,790 --> 00:42:24,640 is you know because i believe it's 1189 00:42:27,990 --> 00:42:26,800 it's like two it you know it can it can 1190 00:42:29,670 --> 00:42:28,000 only go up and down 1191 00:42:31,910 --> 00:42:29,680 you know it can it can spin let's see it 1192 00:42:32,309 --> 00:42:31,920 can spin this way and it can go up and 1193 00:42:35,109 --> 00:42:32,319 down 1194 00:42:36,150 --> 00:42:35,119 but it cannot go left and right right 1195 00:42:37,670 --> 00:42:36,160 yeah but if you're just playing over 1196 00:42:39,510 --> 00:42:37,680 something it's all it's doing is going 1197 00:42:41,829 --> 00:42:39,520 underneath you 1198 00:42:44,150 --> 00:42:41,839 there's no reason you can't listen 1199 00:42:45,510 --> 00:42:44,160 there's no actual rotation possible 1200 00:42:47,910 --> 00:42:45,520 at that point but but from your 1201 00:42:49,589 --> 00:42:47,920 perspective um 1202 00:42:51,990 --> 00:42:49,599 looking at the camera it would rotate 1203 00:42:54,710 --> 00:42:52,000 180 degrees to keep the horizon 1204 00:42:56,150 --> 00:42:54,720 up or in the right uh well this usually 1205 00:42:57,990 --> 00:42:56,160 it's all we're just looking down 1206 00:42:59,270 --> 00:42:58,000 you know essentially but yes yeah you're 1207 00:43:00,790 --> 00:42:59,280 right yes yeah 1208 00:43:03,190 --> 00:43:00,800 either way the image wrote the image 1209 00:43:04,790 --> 00:43:03,200 rotates for sure uh i know it's an issue 1210 00:43:06,870 --> 00:43:04,800 because we train around it and 1211 00:43:07,829 --> 00:43:06,880 my understanding is it's a mechanical 1212 00:43:09,829 --> 00:43:07,839 issue 1213 00:43:11,030 --> 00:43:09,839 in the pod because if it was just 1214 00:43:13,109 --> 00:43:11,040 software 1215 00:43:14,470 --> 00:43:13,119 uh this is attacked you know i would 1216 00:43:16,309 --> 00:43:14,480 want to fly right over the target 1217 00:43:19,030 --> 00:43:16,319 because i get closer i get my lasers 1218 00:43:19,990 --> 00:43:19,040 even uh you know to the smaller i get 1219 00:43:21,990 --> 00:43:20,000 more accuracy 1220 00:43:24,150 --> 00:43:22,000 um i would want to fly over this for 1221 00:43:26,390 --> 00:43:24,160 sure so if it was just a software 1222 00:43:28,309 --> 00:43:26,400 change that they could just say hey flip 1223 00:43:30,230 --> 00:43:28,319 it um 1224 00:43:32,390 --> 00:43:30,240 it would have been um implemented 1225 00:43:34,230 --> 00:43:32,400 differently so i believe it's the 1226 00:43:35,349 --> 00:43:34,240 mechanical um that would be good to 1227 00:43:37,030 --> 00:43:35,359 resolve anyway i already want to just 1228 00:43:37,510 --> 00:43:37,040 kind of raise the issue with you so that 1229 00:43:39,750 --> 00:43:37,520 you know 1230 00:43:41,349 --> 00:43:39,760 we both have it like out there as a 1231 00:43:42,069 --> 00:43:41,359 point of discussion and perhaps we can 1232 00:43:44,630 --> 00:43:42,079 figure out 1233 00:43:45,109 --> 00:43:44,640 uh some way of resolving this later and 1234 00:43:46,550 --> 00:43:45,119 that's okay 1235 00:43:48,069 --> 00:43:46,560 probably the best way to go with this 1236 00:43:48,630 --> 00:43:48,079 type of thing because i don't think 1237 00:43:50,550 --> 00:43:48,640 we're 1238 00:43:51,750 --> 00:43:50,560 going to be able to fully resolve these 1239 00:43:53,750 --> 00:43:51,760 these issues but 1240 00:43:55,030 --> 00:43:53,760 no i think it's more to talk on basic 1241 00:43:57,829 --> 00:43:55,040 arguments and then 1242 00:43:58,470 --> 00:43:57,839 we can but let me have a question though 1243 00:44:00,069 --> 00:43:58,480 oh 1244 00:44:02,069 --> 00:44:00,079 one question though so when you have 1245 00:44:03,750 --> 00:44:02,079 that picture i guess is 1246 00:44:05,670 --> 00:44:03,760 so what do you think it is i guess if 1247 00:44:09,109 --> 00:44:05,680 it's a small aircraft 1248 00:44:10,790 --> 00:44:09,119 right um nearby you know uh and i and i 1249 00:44:11,750 --> 00:44:10,800 want to say what's what's also very 1250 00:44:13,670 --> 00:44:11,760 weird 1251 00:44:15,190 --> 00:44:13,680 is so after this lock like it doesn't 1252 00:44:19,030 --> 00:44:15,200 show the acceleration 1253 00:44:19,670 --> 00:44:19,040 that we see um but after this lock you 1254 00:44:22,470 --> 00:44:19,680 have 1255 00:44:23,030 --> 00:44:22,480 chad underwood i seems like a very 1256 00:44:26,550 --> 00:44:23,040 capable 1257 00:44:27,190 --> 00:44:26,560 fighter pilot who just cannot reacquire 1258 00:44:30,550 --> 00:44:27,200 this thing 1259 00:44:31,670 --> 00:44:30,560 you know i mean if he's what i would do 1260 00:44:33,750 --> 00:44:31,680 immediately you know i'm sure 1261 00:44:35,190 --> 00:44:33,760 i'm 100 sure what you're going to see in 1262 00:44:35,990 --> 00:44:35,200 the next as soon as this thing goes out 1263 00:44:38,390 --> 00:44:36,000 of the frame 1264 00:44:40,309 --> 00:44:38,400 is he's going to switch back to a wide 1265 00:44:43,910 --> 00:44:40,319 field of view 1266 00:44:44,150 --> 00:44:43,920 image 100 you think no you i would i 1267 00:44:45,910 --> 00:44:44,160 would 1268 00:44:47,190 --> 00:44:45,920 i'd agree with you there but i yeah i 1269 00:44:51,430 --> 00:44:47,200 suspect he didn't 1270 00:44:54,630 --> 00:44:53,670 doing that and at this point you know 1271 00:44:56,470 --> 00:44:54,640 it's it's 1272 00:44:59,190 --> 00:44:56,480 it's lost the lock is going off to the 1273 00:45:01,109 --> 00:44:59,200 side and he switches to two time resume 1274 00:45:02,309 --> 00:45:01,119 so that's the wrong thing to do at this 1275 00:45:03,430 --> 00:45:02,319 point obviously it's kind of like you 1276 00:45:05,349 --> 00:45:03,440 know fraction of a second 1277 00:45:06,710 --> 00:45:05,359 decision type thing but you know 1278 00:45:08,150 --> 00:45:06,720 obviously i know at this point it's 1279 00:45:10,390 --> 00:45:08,160 really going off the side 1280 00:45:11,430 --> 00:45:10,400 uh yes that's what i'm talking about you 1281 00:45:14,550 --> 00:45:11,440 should go to 1282 00:45:16,150 --> 00:45:14,560 the medium 100 so that's what we you 1283 00:45:17,030 --> 00:45:16,160 know we're trained like we train all 1284 00:45:19,270 --> 00:45:17,040 through training 1285 00:45:20,790 --> 00:45:19,280 you know anytime there's any sort of you 1286 00:45:22,069 --> 00:45:20,800 know whatever you're gonna 1287 00:45:23,750 --> 00:45:22,079 you're gonna get information he talks 1288 00:45:25,750 --> 00:45:23,760 about he's trying to get information as 1289 00:45:28,870 --> 00:45:25,760 soon as this thing goes outside of the 1290 00:45:29,510 --> 00:45:28,880 field of view of the uh of the of the ad 1291 00:45:31,270 --> 00:45:29,520 flare 1292 00:45:32,870 --> 00:45:31,280 i guarantee you he went to wide field of 1293 00:45:33,990 --> 00:45:32,880 view which is going to go way back out 1294 00:45:35,510 --> 00:45:34,000 wide 1295 00:45:37,589 --> 00:45:35,520 and then he started looking immediately 1296 00:45:38,950 --> 00:45:37,599 into his into his radar to try and pick 1297 00:45:41,030 --> 00:45:38,960 this thing up so as soon as you go to 1298 00:45:43,270 --> 00:45:41,040 wide field of view now 1299 00:45:45,030 --> 00:45:43,280 this thing should be in it okay he 1300 00:45:45,430 --> 00:45:45,040 should see it right away and then be 1301 00:45:48,150 --> 00:45:45,440 able to 1302 00:45:49,589 --> 00:45:48,160 quickly just slew to the left like 1303 00:45:52,790 --> 00:45:49,599 there's no reason this should be 1304 00:45:55,270 --> 00:45:52,800 this so it's to me it's it is just very 1305 00:45:56,309 --> 00:45:55,280 very strange that you know he's flying 1306 00:45:58,829 --> 00:45:56,319 an f-18 1307 00:45:59,990 --> 00:45:58,839 there's nothing faster than us or an 1308 00:46:02,390 --> 00:46:00,000 f-18 1309 00:46:03,270 --> 00:46:02,400 out there you know he has all his radar 1310 00:46:05,990 --> 00:46:03,280 it's clear 1311 00:46:07,750 --> 00:46:06,000 day um there's no you know there's 1312 00:46:11,190 --> 00:46:07,760 there's no other planes out there that 1313 00:46:15,910 --> 00:46:11,200 that that i'm aware of anyway um 1314 00:46:20,309 --> 00:46:18,069 yeah i i actually think that he didn't 1315 00:46:21,190 --> 00:46:20,319 uh he didn't go to wide field of view i 1316 00:46:23,829 --> 00:46:21,200 think he 1317 00:46:25,510 --> 00:46:23,839 uh was distracted for some reason uh you 1318 00:46:26,710 --> 00:46:25,520 know doing doing whatever he was doing 1319 00:46:29,750 --> 00:46:26,720 in the back seat 1320 00:46:30,550 --> 00:46:29,760 and for a few seconds he just simply did 1321 00:46:32,870 --> 00:46:30,560 not 1322 00:46:33,910 --> 00:46:32,880 uh keep his eye on it and he went off 1323 00:46:36,309 --> 00:46:33,920 the side 1324 00:46:37,910 --> 00:46:36,319 there is i don't know if you read the 1325 00:46:39,430 --> 00:46:37,920 document that's referred to as the 1326 00:46:42,069 --> 00:46:39,440 executive report 1327 00:46:43,430 --> 00:46:42,079 this is something that was created by by 1328 00:46:45,349 --> 00:46:43,440 atip 1329 00:46:46,550 --> 00:46:45,359 a while ago by interviewing the people 1330 00:46:48,710 --> 00:46:46,560 at the time 1331 00:46:50,230 --> 00:46:48,720 and one of the people the interview is 1332 00:46:51,910 --> 00:46:50,240 chad underwood 1333 00:46:54,069 --> 00:46:51,920 it seems like that from from the 1334 00:46:57,109 --> 00:46:54,079 document his name is retracted 1335 00:47:00,550 --> 00:46:57,119 and it says that he made no attempt 1336 00:47:04,710 --> 00:47:00,560 to slew the camera and he lost 1337 00:47:06,470 --> 00:47:04,720 um visual awareness yeah i mean 1338 00:47:08,150 --> 00:47:06,480 yeah i can't believe that yeah and that 1339 00:47:09,910 --> 00:47:08,160 that was a quote from from well not 1340 00:47:11,510 --> 00:47:09,920 quote but it was like basically based on 1341 00:47:11,990 --> 00:47:11,520 interviews with him and that's what he 1342 00:47:15,430 --> 00:47:12,000 said 1343 00:47:18,710 --> 00:47:15,440 and in later discussions he talks about 1344 00:47:20,470 --> 00:47:18,720 moving the plane around to to try to 1345 00:47:24,069 --> 00:47:20,480 find this object which seems a bit 1346 00:47:25,030 --> 00:47:24,079 yeah well unless you can't see anything 1347 00:47:26,790 --> 00:47:25,040 in front of you 1348 00:47:28,390 --> 00:47:26,800 you know if you see something go in a 1349 00:47:29,510 --> 00:47:28,400 room you know and then you go in there 1350 00:47:30,790 --> 00:47:29,520 and it's not there 1351 00:47:32,630 --> 00:47:30,800 you know you're going to start looking 1352 00:47:34,549 --> 00:47:32,640 right other places um 1353 00:47:36,150 --> 00:47:34,559 yeah like yeah when i listen to this 1354 00:47:40,390 --> 00:47:36,160 i've only listened to his 1355 00:47:42,230 --> 00:47:40,400 uh with jeremy corbell 1356 00:47:43,829 --> 00:47:42,240 and and in that he shows that he just 1357 00:47:45,190 --> 00:47:43,839 could not find this thing again and he 1358 00:47:46,630 --> 00:47:45,200 tried like really hard 1359 00:47:49,430 --> 00:47:46,640 and that's what actually freaked him out 1360 00:47:51,589 --> 00:47:49,440 is he it's like it disappeared 1361 00:47:53,190 --> 00:47:51,599 uh because he just couldn't find it so i 1362 00:47:54,710 --> 00:47:53,200 mean imagine there's any other pla any 1363 00:47:56,549 --> 00:47:54,720 plane out there 1364 00:47:58,630 --> 00:47:56,559 sure um you have your you have the 1365 00:48:02,630 --> 00:47:58,640 princeton radar you have 1366 00:48:06,790 --> 00:48:02,640 uh the f-18 radar um you know he's 1367 00:48:09,910 --> 00:48:06,800 unless it's some you know stealth secret 1368 00:48:11,190 --> 00:48:09,920 thing i mean i just it doesn't make any 1369 00:48:11,990 --> 00:48:11,200 sense to me he would be able to track 1370 00:48:13,990 --> 00:48:12,000 this now i mean 1371 00:48:15,750 --> 00:48:14,000 you're right no i i i don't understand 1372 00:48:18,069 --> 00:48:15,760 exactly what's happened here but 1373 00:48:20,870 --> 00:48:18,079 you know i i guess my my feeling is that 1374 00:48:21,109 --> 00:48:20,880 um and this is very unpopular opinion is 1375 00:48:43,109 --> 00:48:21,119 i 1376 00:48:45,750 --> 00:48:43,119 people have asked me before 1377 00:48:46,829 --> 00:48:45,760 first i never i've never seen any uaps 1378 00:48:49,430 --> 00:48:46,839 or anything 1379 00:48:51,270 --> 00:48:49,440 um but people ask me like what would you 1380 00:48:54,150 --> 00:48:51,280 think you know if you 1381 00:48:54,630 --> 00:48:54,160 saw one of these things and i i think i 1382 00:48:57,829 --> 00:48:54,640 would do 1383 00:49:00,309 --> 00:48:57,839 exactly what chad underwood did is like 1384 00:49:01,829 --> 00:49:00,319 do everything i can to get this thing on 1385 00:49:04,069 --> 00:49:01,839 all types of video 1386 00:49:05,349 --> 00:49:04,079 you know on i'm sure his radar was was 1387 00:49:05,910 --> 00:49:05,359 you know videoed i'm sure that's 1388 00:49:07,589 --> 00:49:05,920 somewhere 1389 00:49:09,589 --> 00:49:07,599 okay i would love to see that as well if 1390 00:49:12,710 --> 00:49:09,599 we could see his radar maybe 1391 00:49:13,750 --> 00:49:12,720 um and and and this and i'm sure a 1392 00:49:16,069 --> 00:49:13,760 hundred percent you know 1393 00:49:17,510 --> 00:49:16,079 it's like a mission you know he like he 1394 00:49:19,349 --> 00:49:17,520 says in the interview he's 1395 00:49:20,790 --> 00:49:19,359 he's dropped bombs he's been in combat 1396 00:49:22,710 --> 00:49:20,800 um 1397 00:49:24,470 --> 00:49:22,720 you know in this case he's vectored onto 1398 00:49:26,390 --> 00:49:24,480 this his commander tells him to go video 1399 00:49:30,230 --> 00:49:26,400 this thing it's weird 1400 00:49:32,309 --> 00:49:30,240 um no 100 he went to wide field of view 1401 00:49:34,150 --> 00:49:32,319 immediately after this he went to wide i 1402 00:49:35,670 --> 00:49:34,160 can i'm sure he went to wide field of 1403 00:49:36,309 --> 00:49:35,680 view and then he slewed where it was 1404 00:49:39,829 --> 00:49:36,319 going 1405 00:49:41,589 --> 00:49:39,839 there's and there's nothing there i 1406 00:49:44,069 --> 00:49:41,599 think that is 1407 00:49:44,710 --> 00:49:44,079 uh it's very weird it's kind of like i 1408 00:49:46,630 --> 00:49:44,720 know it's like 1409 00:49:48,390 --> 00:49:46,640 yeah i don't know it's a bit we don't 1410 00:49:49,990 --> 00:49:48,400 have direct evidence of that but 1411 00:49:51,670 --> 00:49:50,000 you know it's obvious i agree yeah we 1412 00:49:53,190 --> 00:49:51,680 think something happened 1413 00:49:54,790 --> 00:49:53,200 but we can't really sure that that 1414 00:49:56,790 --> 00:49:54,800 happened and i 1415 00:49:58,710 --> 00:49:56,800 and i agree i mean that's why i i think 1416 00:50:00,870 --> 00:49:58,720 it's worthwhile i think what you're 1417 00:50:02,390 --> 00:50:00,880 the points you bring up are worthwhile 1418 00:50:04,950 --> 00:50:02,400 and and did help me 1419 00:50:06,390 --> 00:50:04,960 um but you but you do have to remember 1420 00:50:09,190 --> 00:50:06,400 it's it's in a much bigger 1421 00:50:11,109 --> 00:50:09,200 context you know i mean this is also 1422 00:50:12,390 --> 00:50:11,119 this engagement is being followed by 1423 00:50:13,589 --> 00:50:12,400 you know the princeton radar for 1424 00:50:14,549 --> 00:50:13,599 instance it's been a fall on 1425 00:50:17,670 --> 00:50:14,559 communication 1426 00:50:20,630 --> 00:50:17,680 um and i and 1427 00:50:21,349 --> 00:50:20,640 it just doesn't it so i guess my point 1428 00:50:26,309 --> 00:50:21,359 is 1429 00:50:27,589 --> 00:50:26,319 right which does cause have some 1430 00:50:29,990 --> 00:50:27,599 repercussions apparently 1431 00:50:31,349 --> 00:50:30,000 i didn't really just on my my opinion 1432 00:50:33,670 --> 00:50:31,359 but um 1433 00:50:34,870 --> 00:50:33,680 so if i say this is wrong but at the end 1434 00:50:37,990 --> 00:50:34,880 of your other videos you say 1435 00:50:38,390 --> 00:50:38,000 this this means it's not it's not a uap 1436 00:50:40,309 --> 00:50:38,400 you know 1437 00:50:41,589 --> 00:50:40,319 i just want to emphasize that that's not 1438 00:50:43,430 --> 00:50:41,599 the case and i think 1439 00:50:45,990 --> 00:50:43,440 mick that's why people do get kind of 1440 00:50:48,150 --> 00:50:46,000 yeah first frustrated with your delivery 1441 00:50:49,030 --> 00:50:48,160 style is um you know then you say 1442 00:50:53,190 --> 00:50:49,040 because this is 1443 00:50:55,109 --> 00:50:53,200 this is wrong then it just didn't happen 1444 00:50:56,309 --> 00:50:55,119 and i i don't agree i think we need to 1445 00:50:58,230 --> 00:50:56,319 move forward 1446 00:50:59,589 --> 00:50:58,240 i know i know you're saying like and uh 1447 00:51:01,589 --> 00:50:59,599 i kind of agree i i don't 1448 00:51:02,950 --> 00:51:01,599 think i've figured out what this actual 1449 00:51:06,549 --> 00:51:02,960 object actually is 1450 00:51:07,510 --> 00:51:06,559 i think i've i've demonstrated i think 1451 00:51:10,390 --> 00:51:07,520 that it's 1452 00:51:11,349 --> 00:51:10,400 probably not making certain moves in the 1453 00:51:13,030 --> 00:51:11,359 video 1454 00:51:15,030 --> 00:51:13,040 you know maybe after he goes off screen 1455 00:51:17,750 --> 00:51:15,040 i think you are right man 1456 00:51:20,150 --> 00:51:17,760 and i agree uh you know there's a lot of 1457 00:51:21,589 --> 00:51:20,160 technical analysis out there saying that 1458 00:51:23,510 --> 00:51:21,599 that you're that you're you know you're 1459 00:51:26,630 --> 00:51:23,520 wrong and all this stuff you know 1460 00:51:28,309 --> 00:51:26,640 uh the scu uh they agree 1461 00:51:31,030 --> 00:51:28,319 with your initial assessment they think 1462 00:51:32,870 --> 00:51:31,040 that it does zoom off rapidly 1463 00:51:34,309 --> 00:51:32,880 and you know but this is what you know 1464 00:51:36,069 --> 00:51:34,319 it can't happen right if 1465 00:51:37,589 --> 00:51:36,079 people are actually are using the same 1466 00:51:40,150 --> 00:51:37,599 sources 1467 00:51:41,109 --> 00:51:40,160 then you can you can kind of you can you 1468 00:51:43,910 --> 00:51:41,119 can 1469 00:51:45,829 --> 00:51:43,920 different areas and all of a sudden it 1470 00:51:48,950 --> 00:51:45,839 like becomes more true 1471 00:51:49,990 --> 00:51:48,960 uh in your brain um and so i've actually 1472 00:51:53,589 --> 00:51:50,000 tried to not 1473 00:51:56,150 --> 00:51:53,599 read other people's uh other people's uh 1474 00:51:56,710 --> 00:51:56,160 uh i guess analysis because i didn't 1475 00:51:59,750 --> 00:51:56,720 want to 1476 00:52:02,230 --> 00:51:59,760 uh you know skew my results um 1477 00:52:03,430 --> 00:52:02,240 which backfired uh with your the bouquet 1478 00:52:05,270 --> 00:52:03,440 i also thought was 1479 00:52:06,950 --> 00:52:05,280 oh yeah it was a reasonable but it's a 1480 00:52:07,670 --> 00:52:06,960 reason again it's it's a reasonable 1481 00:52:11,109 --> 00:52:07,680 assumption 1482 00:52:11,750 --> 00:52:11,119 um but it doesn't it doesn't make it not 1483 00:52:13,349 --> 00:52:11,760 a uap 1484 00:52:15,430 --> 00:52:13,359 you know it just let's talk about the 1485 00:52:19,430 --> 00:52:15,440 bokeh in a second because i want to just 1486 00:52:21,589 --> 00:52:19,440 get one one last thing um 1487 00:52:22,710 --> 00:52:21,599 on this video now this is the gimbal 1488 00:52:23,670 --> 00:52:22,720 stuff and this is something i haven't 1489 00:52:25,349 --> 00:52:23,680 really discussed 1490 00:52:27,030 --> 00:52:25,359 publicly before my this little 1491 00:52:27,910 --> 00:52:27,040 interesting hypothesis i'm gonna throw 1492 00:52:31,349 --> 00:52:27,920 at you 1493 00:52:35,910 --> 00:52:31,359 so you can mull it over um 1494 00:52:37,990 --> 00:52:35,920 the i think that we see in this video 1495 00:52:38,950 --> 00:52:38,000 the same effects that we're seeing in 1496 00:52:41,430 --> 00:52:38,960 the gimbal video 1497 00:52:42,069 --> 00:52:41,440 i think we see a gimbal roll and i think 1498 00:52:45,670 --> 00:52:42,079 we see 1499 00:52:48,069 --> 00:52:45,680 a rotation of an infrared glare uh 1500 00:52:49,430 --> 00:52:48,079 i think also they're very difficult to 1501 00:52:50,870 --> 00:52:49,440 see and the gimbal rule is very easy to 1502 00:52:52,870 --> 00:52:50,880 see but the rotation of the glare 1503 00:52:54,390 --> 00:52:52,880 less so now that's the reason i kind of 1504 00:52:55,910 --> 00:52:54,400 brought up the whole you know the camera 1505 00:52:57,990 --> 00:52:55,920 flipping only when it moves from 1506 00:52:59,750 --> 00:52:58,000 front to back and not left to right 1507 00:53:00,630 --> 00:52:59,760 which is you know what what fraver was 1508 00:53:02,630 --> 00:53:00,640 saying 1509 00:53:04,230 --> 00:53:02,640 uh i think it's kind of the opposite it 1510 00:53:05,829 --> 00:53:04,240 doesn't actually physically rotate front 1511 00:53:07,109 --> 00:53:05,839 to back but it does left to right and 1512 00:53:09,430 --> 00:53:07,119 i'm going to kind of 1513 00:53:10,390 --> 00:53:09,440 demonstrate that here real quick let me 1514 00:53:13,670 --> 00:53:10,400 just zoom out 1515 00:53:14,950 --> 00:53:13,680 find the right position it is a 49 1516 00:53:17,990 --> 00:53:14,960 seconds 1517 00:53:20,870 --> 00:53:18,000 into the video uh where is my 1518 00:53:21,349 --> 00:53:20,880 counter 49 seconds right here all right 1519 00:53:23,910 --> 00:53:21,359 so 1520 00:53:25,109 --> 00:53:23,920 here we are in infrared mode and i'm 1521 00:53:27,589 --> 00:53:25,119 just going to let it play from this 1522 00:53:31,750 --> 00:53:27,599 point and i think what you will see 1523 00:53:33,990 --> 00:53:31,760 is that the entire sky rotates 1524 00:53:36,630 --> 00:53:34,000 there we go you saw that just kind of 1525 00:53:39,430 --> 00:53:36,640 yes everything's rotating 1526 00:53:40,710 --> 00:53:39,440 now i think that is a gimbal roll i 1527 00:53:42,470 --> 00:53:40,720 think that is the camera 1528 00:53:43,829 --> 00:53:42,480 doing a gimbal correction as it moves 1529 00:53:45,589 --> 00:53:43,839 from left to right so it's at two 1530 00:53:47,990 --> 00:53:45,599 degrees left here 1531 00:53:50,470 --> 00:53:48,000 uh like i was talking about before it if 1532 00:53:53,109 --> 00:53:50,480 it's tracking left to right it has to do 1533 00:53:55,270 --> 00:53:53,119 a a big correction at some point so we 1534 00:53:57,990 --> 00:53:55,280 can start tracking on the other side 1535 00:53:58,950 --> 00:53:58,000 whilst pointing uh see it's pointing up 1536 00:54:01,910 --> 00:53:58,960 in this point 1537 00:54:02,790 --> 00:54:01,920 five degrees uh and so it does that and 1538 00:54:04,870 --> 00:54:02,800 it actually 1539 00:54:07,109 --> 00:54:04,880 loses the lock there reacquires and then 1540 00:54:11,349 --> 00:54:07,119 later on it does another little one 1541 00:54:15,430 --> 00:54:11,359 right there there's another little roll 1542 00:54:17,430 --> 00:54:15,440 uh yeah okay but i guess my question is 1543 00:54:21,510 --> 00:54:17,440 looks like 1544 00:54:22,630 --> 00:54:21,520 does when we're looking down you know at 1545 00:54:25,670 --> 00:54:22,640 the target it that's 1546 00:54:28,470 --> 00:54:25,680 it does like this quick spin 1547 00:54:30,710 --> 00:54:28,480 yes but why doesn't the glare rotate 1548 00:54:32,470 --> 00:54:30,720 then mick why isn't the glare rotating 1549 00:54:34,710 --> 00:54:32,480 like this 1550 00:54:36,470 --> 00:54:34,720 that's what i'm getting okay so like i 1551 00:54:38,309 --> 00:54:36,480 was discussing earlier 1552 00:54:40,069 --> 00:54:38,319 uh i think you know let's zoom in a 1553 00:54:42,150 --> 00:54:40,079 little bit here 1554 00:54:45,190 --> 00:54:42,160 uh i think at this point in the video 1555 00:54:47,349 --> 00:54:45,200 the glare is kind of right here 1556 00:54:48,549 --> 00:54:47,359 i think it's just on the right side and 1557 00:54:51,270 --> 00:54:48,559 this is actually 1558 00:54:52,630 --> 00:54:51,280 um the object itself the plane now right 1559 00:54:54,870 --> 00:54:52,640 at the start of the video 1560 00:54:56,230 --> 00:54:54,880 this is all glare i think this is all 1561 00:54:57,750 --> 00:54:56,240 glare because we're a bit more tail 1562 00:54:58,549 --> 00:54:57,760 aspect a bit more like looking up the 1563 00:55:00,630 --> 00:54:58,559 pipes 1564 00:55:02,710 --> 00:55:00,640 of the engines and we're seeing this 1565 00:55:05,750 --> 00:55:02,720 very bright glare and when we get to 1566 00:55:07,270 --> 00:55:05,760 uh this rotation here uh i think what 1567 00:55:09,990 --> 00:55:07,280 we're seeing is 1568 00:55:11,349 --> 00:55:10,000 a shape that has a glare and i think 1569 00:55:13,030 --> 00:55:11,359 it's kind of got an angle a bit like 1570 00:55:16,390 --> 00:55:13,040 that kind of like 45 degrees 1571 00:55:18,950 --> 00:55:16,400 up to the left uh and then a bit of the 1572 00:55:21,990 --> 00:55:18,960 plane sticking out from behind the glare 1573 00:55:23,109 --> 00:55:22,000 and that when you look at what this 1574 00:55:25,990 --> 00:55:23,119 started out as 1575 00:55:28,630 --> 00:55:26,000 the shape of the glare is kind of more 1576 00:55:31,109 --> 00:55:28,640 horizontal at this point 1577 00:55:33,190 --> 00:55:31,119 it's this shape right here when we go 1578 00:55:35,430 --> 00:55:33,200 forward a little bit 1579 00:55:37,829 --> 00:55:35,440 the glare now is at 45 degrees because 1580 00:55:41,270 --> 00:55:37,839 the camera is rotated 1581 00:55:42,950 --> 00:55:41,280 you're seeing what i'm seeing i see it 1582 00:55:44,309 --> 00:55:42,960 so it's kind of like almost like this at 1583 00:55:48,230 --> 00:55:44,319 this point so it's like 1584 00:55:49,430 --> 00:55:48,240 this line i see the 1585 00:55:51,589 --> 00:55:49,440 you're saying there's a small little 1586 00:55:55,510 --> 00:55:51,599 craft and then you can see 1587 00:55:57,750 --> 00:55:55,520 this uh heat clear i don't know 1588 00:55:59,030 --> 00:55:57,760 yeah yeah a heat glare it's just it's 1589 00:56:01,990 --> 00:55:59,040 essentially the same as 1590 00:56:03,750 --> 00:56:02,000 as glare in the visual spectrum but it's 1591 00:56:06,230 --> 00:56:03,760 in the infrared spectrum 1592 00:56:07,910 --> 00:56:06,240 uh you know optics are a bit different 1593 00:56:09,349 --> 00:56:07,920 but we still get the same phenomena of 1594 00:56:10,549 --> 00:56:09,359 glare and this is we see this in other 1595 00:56:13,030 --> 00:56:10,559 videos but i think 1596 00:56:14,470 --> 00:56:13,040 we're actually seeing that glare rotate 1597 00:56:16,150 --> 00:56:14,480 it does appear to be something there 1598 00:56:19,109 --> 00:56:16,160 that's at a certain angle 1599 00:56:19,910 --> 00:56:19,119 uh before and then when it rotates it's 1600 00:56:23,190 --> 00:56:19,920 now 1601 00:56:24,309 --> 00:56:23,200 horizontal i think the the amount of 1602 00:56:26,230 --> 00:56:24,319 rotation there is about 1603 00:56:28,470 --> 00:56:26,240 180 degrees so it's hard to see but 1604 00:56:29,829 --> 00:56:28,480 during halfway through the rotation you 1605 00:56:32,870 --> 00:56:29,839 see the glare is at 1606 00:56:34,069 --> 00:56:32,880 this angle here now almost like 90 1607 00:56:37,510 --> 00:56:34,079 degrees to 1608 00:56:43,510 --> 00:56:41,670 yeah i mean i think it's similar to the 1609 00:56:45,270 --> 00:56:43,520 i actually do kind of see what you're 1610 00:56:46,950 --> 00:56:45,280 talking about um 1611 00:56:48,789 --> 00:56:46,960 and let me again i haven't we're gonna 1612 00:56:52,549 --> 00:56:48,799 we can talk about it later uh 1613 00:56:54,150 --> 00:56:52,559 my initial thoughts is that um it's 1614 00:56:55,589 --> 00:56:54,160 it's similar to some of many of these 1615 00:56:59,430 --> 00:56:55,599 things are similar 1616 00:57:00,470 --> 00:56:59,440 uh like like bouquet it is a factor you 1617 00:57:02,630 --> 00:57:00,480 know bouquet is 1618 00:57:05,349 --> 00:57:02,640 is a factor we do deal with it you know 1619 00:57:06,789 --> 00:57:05,359 glare is a factor we do deal with it 1620 00:57:08,549 --> 00:57:06,799 but not on the scales that you're 1621 00:57:10,549 --> 00:57:08,559 talking about you know if if 1622 00:57:12,309 --> 00:57:10,559 if this was a normal little plane and 1623 00:57:15,430 --> 00:57:12,319 that was your uh 1624 00:57:15,829 --> 00:57:15,440 ir you know you know uh engine shooting 1625 00:57:21,109 --> 00:57:15,839 out 1626 00:57:23,430 --> 00:57:21,119 we would never be able to identify 1627 00:57:28,950 --> 00:57:23,440 little planes you know based off 1628 00:57:32,150 --> 00:57:30,789 the further away this thing is okay you 1629 00:57:34,069 --> 00:57:32,160 have to remember 1630 00:57:35,910 --> 00:57:34,079 now that same field of view argument 1631 00:57:36,230 --> 00:57:35,920 that you that you've used successfully 1632 00:57:40,150 --> 00:57:36,240 right 1633 00:57:43,190 --> 00:57:40,160 argument now is going to mean that when 1634 00:57:44,950 --> 00:57:43,200 it moves off the screen at some point 1635 00:57:46,710 --> 00:57:44,960 you know at some point in range it's 1636 00:57:49,990 --> 00:57:46,720 going to be you know 1637 00:57:52,069 --> 00:57:50,000 ridiculous air speeds so it will be yeah 1638 00:57:53,030 --> 00:57:52,079 absolutely dynamic manipulation that's 1639 00:57:54,630 --> 00:57:53,040 why yeah 1640 00:57:56,710 --> 00:57:54,640 that's why okay yeah i asked if you 1641 00:57:58,230 --> 00:57:56,720 think it's a far away plane because 1642 00:57:59,670 --> 00:57:58,240 uh you would be in trouble if you said 1643 00:58:02,230 --> 00:57:59,680 it's a faraway plane because your field 1644 00:58:04,710 --> 00:58:02,240 of view argument you made successfully 1645 00:58:06,549 --> 00:58:04,720 um shows that that if it's flying at 1646 00:58:08,710 --> 00:58:06,559 roughly fighter speeds 1647 00:58:09,829 --> 00:58:08,720 um then this thing is not is not so far 1648 00:58:13,510 --> 00:58:09,839 away 1649 00:58:14,470 --> 00:58:13,520 and yeah i think more work needs to be 1650 00:58:15,910 --> 00:58:14,480 done there and i think 1651 00:58:17,750 --> 00:58:15,920 the stuff i've done so far is a little 1652 00:58:19,109 --> 00:58:17,760 bit simplistic and it doesn't take into 1653 00:58:21,349 --> 00:58:19,119 account the 1654 00:58:22,710 --> 00:58:21,359 uh the rate of change of the heading 1655 00:58:24,390 --> 00:58:22,720 indicator because it doesn't change in a 1656 00:58:25,990 --> 00:58:24,400 linear manner uh 1657 00:58:28,870 --> 00:58:26,000 it actually starts moving slower and 1658 00:58:31,030 --> 00:58:28,880 then it moves faster later on 1659 00:58:31,990 --> 00:58:31,040 i'm sorry you said before that you think 1660 00:58:35,510 --> 00:58:32,000 um 1661 00:58:37,510 --> 00:58:35,520 it was on martin lewis's ufo podcast 1662 00:58:39,750 --> 00:58:37,520 i'm sorry mark martin willis uh ufo 1663 00:58:41,750 --> 00:58:39,760 podcast um and he said that uh 1664 00:58:43,349 --> 00:58:41,760 kevin day you know you ended up agreeing 1665 00:58:46,390 --> 00:58:43,359 with kevin day that it that it 1666 00:58:47,510 --> 00:58:46,400 it couldn't be an f-18 uh but later on 1667 00:58:48,789 --> 00:58:47,520 you kind of retracted it 1668 00:58:50,230 --> 00:58:48,799 i don't know what do you think to agree 1669 00:58:51,910 --> 00:58:50,240 with him i think i what i would have 1670 00:58:55,190 --> 00:58:51,920 agreed with is some of the arguments 1671 00:58:56,309 --> 00:58:55,200 as the uh um you know if this was 1672 00:58:58,710 --> 00:58:56,319 something that was 1673 00:59:00,470 --> 00:58:58,720 on the same thing that was on 1674 00:59:04,390 --> 00:59:00,480 underwood's radar 1675 00:59:07,030 --> 00:59:04,400 uh and then on the flip is the same 1676 00:59:08,230 --> 00:59:07,040 thing then if it was an f-18 especially 1677 00:59:10,549 --> 00:59:08,240 a friendly one uh 1678 00:59:13,910 --> 00:59:10,559 well it'll be friendly then yeah he 1679 00:59:15,750 --> 00:59:13,920 would have got an ident on it 1680 00:59:18,390 --> 00:59:15,760 yeah if yeah if its transponder was 1681 00:59:20,230 --> 00:59:18,400 working and and everything 1682 00:59:22,150 --> 00:59:20,240 yeah so that's what i agreed with but i 1683 00:59:23,670 --> 00:59:22,160 i what i disagree was that that's what's 1684 00:59:24,069 --> 00:59:23,680 actually happened i mean i think that 1685 00:59:26,870 --> 00:59:24,079 hit 1686 00:59:28,150 --> 00:59:26,880 i feel that he picked up something that 1687 00:59:30,150 --> 00:59:28,160 he didn't realize 1688 00:59:32,309 --> 00:59:30,160 what he was looking at so he didn't have 1689 00:59:32,870 --> 00:59:32,319 in his mind the exact correlation 1690 00:59:34,470 --> 00:59:32,880 between 1691 00:59:36,309 --> 00:59:34,480 this is the flare system and this is the 1692 00:59:37,910 --> 00:59:36,319 radar i'm looking at this object on the 1693 00:59:39,990 --> 00:59:37,920 radar and here it is on the flare 1694 00:59:41,190 --> 00:59:40,000 i don't think he had that that direct 1695 00:59:42,870 --> 00:59:41,200 correct connection 1696 00:59:44,549 --> 00:59:42,880 but you know that's obviously something 1697 00:59:47,750 --> 00:59:44,559 that's to a degree lost 1698 00:59:50,870 --> 00:59:47,760 lost in in time because we don't have 1699 00:59:53,109 --> 00:59:50,880 those tapes and memory isn't perfect but 1700 00:59:54,710 --> 00:59:53,119 uh yeah that's going to be theory yeah 1701 00:59:56,390 --> 00:59:54,720 yeah but from what i'm looking at that 1702 01:00:00,580 --> 00:59:56,400 looks like no plane i've ever 1703 01:00:09,829 --> 01:00:00,590 i've ever seen from well from the 1704 01:00:13,030 --> 01:00:11,589 i mean you keep talking about this the 1705 01:00:15,349 --> 01:00:13,040 glare mick but i mean 1706 01:00:17,349 --> 01:00:15,359 this is just not an issue man these pods 1707 01:00:19,109 --> 01:00:17,359 are better than 1708 01:00:21,349 --> 01:00:19,119 i don't know you're that little flair 1709 01:00:24,470 --> 01:00:21,359 thing you're holding i promise like 1710 01:00:24,950 --> 01:00:24,480 yeah like you know this one here you can 1711 01:00:27,430 --> 01:00:24,960 see the 1712 01:00:29,510 --> 01:00:27,440 uh the engines kind of flaring up here 1713 01:00:31,109 --> 01:00:29,520 this is this is yeah 1714 01:00:32,870 --> 01:00:31,119 and that's what it looks like from like 1715 01:00:35,510 --> 01:00:32,880 you know a mile away 1716 01:00:36,950 --> 01:00:35,520 you know and yeah and that's not what it 1717 01:00:40,710 --> 01:00:36,960 looks like actually right there 1718 01:00:42,549 --> 01:00:40,720 yeah and this was supposedly a 1719 01:00:43,750 --> 01:00:42,559 it says mid tech i don't know what that 1720 01:00:47,109 --> 01:00:43,760 actually means 1721 01:00:50,230 --> 01:00:47,119 um yeah i mean the wide band 1722 01:00:52,069 --> 01:00:50,240 irs you know look at um 1723 01:00:53,430 --> 01:00:52,079 you know like mbgs right i mean they 1724 01:00:56,150 --> 01:00:53,440 look in the ir spectrum 1725 01:00:58,789 --> 01:00:56,160 but during the day you turn them on and 1726 01:01:01,190 --> 01:00:58,799 you know you can't see anything 1727 01:01:02,549 --> 01:01:01,200 so it does matter where you're where 1728 01:01:05,190 --> 01:01:02,559 your 1729 01:01:07,829 --> 01:01:05,200 sensor is and at players believe it's 1730 01:01:09,109 --> 01:01:07,839 medium wave so it's going to be 1731 01:01:10,950 --> 01:01:09,119 it's going to be very different from 1732 01:01:12,950 --> 01:01:10,960 other ir sensors like 1733 01:01:13,990 --> 01:01:12,960 the little flear this camera whatever 1734 01:01:17,030 --> 01:01:14,000 camera this is 1735 01:01:19,030 --> 01:01:17,040 i promise you or i believe is different 1736 01:01:20,309 --> 01:01:19,040 from the app player yeah i i know the 1737 01:01:22,069 --> 01:01:20,319 applicator is 1738 01:01:23,670 --> 01:01:22,079 you know we haven't been able to get 1739 01:01:27,030 --> 01:01:23,680 actual specs on it 1740 01:01:27,510 --> 01:01:27,040 but yeah like i've never seen that level 1741 01:01:30,710 --> 01:01:27,520 of 1742 01:01:31,349 --> 01:01:30,720 i've showed it i've showed it on my 1743 01:01:34,950 --> 01:01:31,359 videos 1744 01:01:36,710 --> 01:01:34,960 um you have like uh three f-16s flying 1745 01:01:41,109 --> 01:01:36,720 away you will see it their engine 1746 01:01:43,030 --> 01:01:41,119 you will see something you know but 1747 01:01:45,430 --> 01:01:43,040 i've never seen like that for instance 1748 01:01:46,710 --> 01:01:45,440 you know or it would be at very very far 1749 01:01:48,789 --> 01:01:46,720 ranges that's why 1750 01:01:50,309 --> 01:01:48,799 the glare argument for me only only 1751 01:01:52,630 --> 01:01:50,319 makes sense 1752 01:01:53,750 --> 01:01:52,640 if it's very very far away and then and 1753 01:01:55,750 --> 01:01:53,760 then 1754 01:01:57,670 --> 01:01:55,760 maybe you have some heat source very far 1755 01:02:00,950 --> 01:01:57,680 away and that and that 1756 01:02:03,589 --> 01:02:00,960 occludes occludes everything else but 1757 01:02:05,270 --> 01:02:03,599 i mean of any time inside of any ranges 1758 01:02:06,549 --> 01:02:05,280 i mean you see the little heat coming 1759 01:02:08,230 --> 01:02:06,559 out of the engine if you're looking 1760 01:02:10,470 --> 01:02:08,240 right down the engine from the back 1761 01:02:12,470 --> 01:02:10,480 we will get some glare but it's just 1762 01:02:12,950 --> 01:02:12,480 going to be localized like you can still 1763 01:02:18,470 --> 01:02:12,960 tell 1764 01:02:19,990 --> 01:02:18,480 right you know you can count the engines 1765 01:02:22,549 --> 01:02:20,000 i'm not sure what system this is 1766 01:02:23,670 --> 01:02:22,559 like chinese thing but yeah you can you 1767 01:02:25,750 --> 01:02:23,680 can obviously you can see 1768 01:02:27,349 --> 01:02:25,760 the shape of the the plane and you've 1769 01:02:28,470 --> 01:02:27,359 got a little bit of glare around it like 1770 01:02:31,750 --> 01:02:28,480 here 1771 01:02:34,069 --> 01:02:31,760 that's like the worst i've yeah i mean 1772 01:02:35,910 --> 01:02:34,079 that's honestly it looks like that like 1773 01:02:39,109 --> 01:02:35,920 that's what this plane 1774 01:02:41,029 --> 01:02:39,119 uh is from the side 1775 01:02:42,150 --> 01:02:41,039 yeah i mean yeah you can see it quite 1776 01:02:45,510 --> 01:02:42,160 clearly 1777 01:02:47,270 --> 01:02:45,520 uh and so we don't even see that 1778 01:02:49,029 --> 01:02:47,280 amount of well i guess it depends how 1779 01:02:51,190 --> 01:02:49,039 close we are but 1780 01:02:52,390 --> 01:02:51,200 that seems like an excessive amount of 1781 01:02:53,670 --> 01:02:52,400 ir 1782 01:02:55,829 --> 01:02:53,680 plume to me i don't think we would see 1783 01:02:57,510 --> 01:02:55,839 that in an app player image 1784 01:02:58,870 --> 01:02:57,520 here's uh here you see it this is an 1785 01:03:00,829 --> 01:02:58,880 interesting one because you see it's uh 1786 01:03:03,910 --> 01:03:00,839 tail aspect 1787 01:03:06,230 --> 01:03:03,920 uh uh 1788 01:03:07,750 --> 01:03:06,240 and it all you see is glare but when if 1789 01:03:08,549 --> 01:03:07,760 i just play it through you'll see it 1790 01:03:09,910 --> 01:03:08,559 bank 1791 01:03:11,589 --> 01:03:09,920 to the side and then you see the shape 1792 01:03:13,910 --> 01:03:11,599 of the plane it's because it's changing 1793 01:03:17,109 --> 01:03:13,920 the exposure 1794 01:03:19,990 --> 01:03:17,119 i think you see that yeah it's 1795 01:03:20,789 --> 01:03:20,000 down here it's doing automatic exposure 1796 01:03:24,710 --> 01:03:20,799 and then it kind of 1797 01:03:26,230 --> 01:03:24,720 locks in okay so that's what in 1798 01:03:27,829 --> 01:03:26,240 and that's kind of what i thought was 1799 01:03:28,630 --> 01:03:27,839 actually happening but you know what you 1800 01:03:30,870 --> 01:03:28,640 just sewed there 1801 01:03:31,829 --> 01:03:30,880 is i agreed that i thought that's what 1802 01:03:33,670 --> 01:03:31,839 was actually 1803 01:03:35,349 --> 01:03:33,680 was going on and he was able to do this 1804 01:03:36,630 --> 01:03:35,359 amazing maneuver 1805 01:03:38,870 --> 01:03:36,640 you know instead of turning like a 1806 01:03:41,910 --> 01:03:38,880 normal fighter it was able to just 1807 01:03:45,430 --> 01:03:44,630 um but now i i to me it looks better 1808 01:03:47,270 --> 01:03:45,440 actually i see 1809 01:03:48,789 --> 01:03:47,280 i you know in the tv mode i think you 1810 01:03:51,510 --> 01:03:48,799 have a clear image of the tic tac 1811 01:03:52,630 --> 01:03:51,520 um i mean that that's what that's what 1812 01:03:54,870 --> 01:03:52,640 it looks like it looks 1813 01:03:56,549 --> 01:03:54,880 it's in black but in tv mode remember 1814 01:03:57,829 --> 01:03:56,559 it's black and white 1815 01:04:00,549 --> 01:03:57,839 um that's what the planes are going to 1816 01:04:02,549 --> 01:04:00,559 look like like we just saw so this 1817 01:04:04,950 --> 01:04:02,559 yeah yeah let's just real quickly look 1818 01:04:05,510 --> 01:04:04,960 at that uh little aspect of it like the 1819 01:04:08,230 --> 01:04:05,520 actual 1820 01:04:09,829 --> 01:04:08,240 shape of the thing yeah like yeah right 1821 01:04:12,630 --> 01:04:09,839 here yeah it looks like a tic tac 1822 01:04:13,829 --> 01:04:12,640 it looks like and before i didn't think 1823 01:04:15,109 --> 01:04:13,839 that was a good picture i thought we 1824 01:04:15,670 --> 01:04:15,119 were looking behind it so i was like 1825 01:04:17,029 --> 01:04:15,680 well i don't 1826 01:04:19,510 --> 01:04:17,039 really really know what i'm looking like 1827 01:04:22,309 --> 01:04:19,520 but you know you showed that it's 1828 01:04:23,190 --> 01:04:22,319 that it's moving constantly so but even 1829 01:04:26,390 --> 01:04:23,200 in this image 1830 01:04:28,309 --> 01:04:26,400 it's not a smooth oval shape it's 1831 01:04:30,230 --> 01:04:28,319 it's got this slight figure eight shape 1832 01:04:31,510 --> 01:04:30,240 and it's larger on this side on the on 1833 01:04:32,069 --> 01:04:31,520 the left side than it is on the right 1834 01:04:33,990 --> 01:04:32,079 side 1835 01:04:36,150 --> 01:04:34,000 i i think you're looking the aspect is 1836 01:04:36,630 --> 01:04:36,160 slightly away you know it's not direct 1837 01:04:38,390 --> 01:04:36,640 on 1838 01:04:39,990 --> 01:04:38,400 but a little bit of that distance the 1839 01:04:41,990 --> 01:04:40,000 perspective wouldn't have any 1840 01:04:43,589 --> 01:04:42,000 effects you know if it's a mile away 1841 01:04:46,309 --> 01:04:43,599 it's it's i mean sure if it's 1842 01:04:47,829 --> 01:04:46,319 if it's like you know up close then then 1843 01:04:48,390 --> 01:04:47,839 you get some perspective effect but if 1844 01:04:50,230 --> 01:04:48,400 it's 1845 01:04:51,750 --> 01:04:50,240 miles away it doesn't matter what the 1846 01:04:54,230 --> 01:04:51,760 what the aspect is because 1847 01:04:57,029 --> 01:04:54,240 no i mean look at my hand i mean it's my 1848 01:04:58,789 --> 01:04:57,039 hands like this close to the camera so 1849 01:05:00,630 --> 01:04:58,799 this is something that's miles away it's 1850 01:05:01,190 --> 01:05:00,640 not uh you know perspective doesn't work 1851 01:05:05,190 --> 01:05:01,200 like that 1852 01:05:10,150 --> 01:05:05,200 uh in in in the large scale 1853 01:05:14,870 --> 01:05:13,829 i have a tic-tac here like my tic-tac 1854 01:05:17,510 --> 01:05:14,880 model 1855 01:05:18,069 --> 01:05:17,520 uh and yes if it's close to the camera 1856 01:05:21,109 --> 01:05:18,079 uh 1857 01:05:23,190 --> 01:05:21,119 then the back of it is going to look 1858 01:05:27,270 --> 01:05:23,200 like it is smaller than the front of it 1859 01:05:30,630 --> 01:05:29,190 it doesn't really matter it doesn't 1860 01:05:32,549 --> 01:05:30,640 matter which way 1861 01:05:33,910 --> 01:05:32,559 around it is because it's far away 1862 01:05:36,710 --> 01:05:33,920 perspective 1863 01:05:37,750 --> 01:05:36,720 means that this going to be no 1864 01:05:40,950 --> 01:05:37,760 difference so 1865 01:05:42,710 --> 01:05:40,960 what we're looking at here in this video 1866 01:05:44,789 --> 01:05:42,720 can't be the result of perspective 1867 01:05:46,470 --> 01:05:44,799 unless it was only like 50 feet in front 1868 01:05:48,069 --> 01:05:46,480 of the camera 1869 01:05:49,910 --> 01:05:48,079 but you're so you're zoomed in it won't 1870 01:05:51,430 --> 01:05:49,920 matter at the aspect i mean mick we just 1871 01:05:53,750 --> 01:05:51,440 looked at those other videos where the 1872 01:05:55,349 --> 01:05:53,760 the planes are changing aspect and it 1873 01:05:57,029 --> 01:05:55,359 and sure yeah but planes are 1874 01:05:58,470 --> 01:05:57,039 odd shapes we're talking about something 1875 01:06:01,270 --> 01:05:58,480 that is ostensibly 1876 01:06:03,190 --> 01:06:01,280 uh symmetrical yes it doesn't it doesn't 1877 01:06:04,309 --> 01:06:03,200 have one end that is smaller than the 1878 01:06:06,150 --> 01:06:04,319 other and 1879 01:06:07,829 --> 01:06:06,160 now if you look at this now this this 1880 01:06:09,589 --> 01:06:07,839 side is bigger it seems 1881 01:06:11,109 --> 01:06:09,599 than this side and you go forward and 1882 01:06:13,349 --> 01:06:11,119 you scrub through it 1883 01:06:14,230 --> 01:06:13,359 you see you know a fairly interesting 1884 01:06:17,589 --> 01:06:14,240 change 1885 01:06:19,750 --> 01:06:17,599 looks like it looks like it takes 1886 01:06:21,270 --> 01:06:19,760 now it's got these the two little bumps 1887 01:06:23,029 --> 01:06:21,280 down the bottom and it's got this bit 1888 01:06:25,109 --> 01:06:23,039 over here which is sticking out 1889 01:06:26,710 --> 01:06:25,119 at the side and i don't really see how 1890 01:06:29,750 --> 01:06:26,720 you can get 1891 01:06:33,349 --> 01:06:29,760 to there to this position 1892 01:06:35,510 --> 01:06:33,359 from from this from this perfectly 1893 01:06:37,829 --> 01:06:35,520 regular thing 1894 01:06:39,190 --> 01:06:37,839 i mean i i see it clearly i mean just 1895 01:06:39,510 --> 01:06:39,200 scroll through like scroll back and 1896 01:06:41,510 --> 01:06:39,520 forth 1897 01:06:43,750 --> 01:06:41,520 you know grab the little mouse and move 1898 01:06:46,789 --> 01:06:43,760 back and forth and 1899 01:06:47,430 --> 01:06:46,799 i mean it it zoomed you remember this 1900 01:06:49,109 --> 01:06:47,440 thing is 1901 01:06:50,710 --> 01:06:49,119 you know i hopefully i can figure it out 1902 01:06:52,950 --> 01:06:50,720 and my name is d-dive but i 1903 01:06:54,789 --> 01:06:52,960 i think it's around you know 10 to 15 1904 01:06:57,750 --> 01:06:54,799 miles say 1905 01:06:58,150 --> 01:06:57,760 somewhere in that range um so you're 1906 01:06:59,910 --> 01:06:58,160 still 1907 01:07:01,349 --> 01:06:59,920 i mean think how far away we are zoomed 1908 01:07:09,349 --> 01:07:01,359 in 1909 01:07:10,470 --> 01:07:09,359 but if you scroll back and forth if you 1910 01:07:13,589 --> 01:07:10,480 scroll back and forth 1911 01:07:15,589 --> 01:07:13,599 it's it's a tic tac man i mean 1912 01:07:16,789 --> 01:07:15,599 i mean yeah there's some very edges 1913 01:07:19,430 --> 01:07:16,799 because it's like 1914 01:07:21,190 --> 01:07:19,440 15 miles away or whatever but okay i 1915 01:07:22,710 --> 01:07:21,200 mean that that image right there is 1916 01:07:24,789 --> 01:07:22,720 is mind-blowing to me and it wasn't 1917 01:07:27,349 --> 01:07:24,799 before i just so 1918 01:07:29,670 --> 01:07:27,359 i don't know i guess thanks show me the 1919 01:07:31,990 --> 01:07:29,680 right way 1920 01:07:33,270 --> 01:07:32,000 uh i i hear what you're saying though 1921 01:07:33,750 --> 01:07:33,280 you know it looks like a tic tac at this 1922 01:07:36,069 --> 01:07:33,760 point 1923 01:07:37,910 --> 01:07:36,079 uh yeah i mean if you roll back and 1924 01:07:38,390 --> 01:07:37,920 forth and if it if this thing really is 1925 01:07:44,549 --> 01:07:38,400 moving 1926 01:07:47,349 --> 01:07:46,390 at this point it does actually look like 1927 01:07:48,390 --> 01:07:47,359 you know like you're saying the 1928 01:07:51,510 --> 01:07:48,400 perspective 1929 01:07:53,430 --> 01:07:51,520 uh let me get my face out of the way so 1930 01:07:55,029 --> 01:07:53,440 focus camera like you can kind of see 1931 01:07:56,549 --> 01:07:55,039 like it looks narrow at one end than the 1932 01:07:59,029 --> 01:07:56,559 other but like i was saying 1933 01:07:59,990 --> 01:07:59,039 that really isn't how perspective works 1934 01:08:03,670 --> 01:08:00,000 when something is 1935 01:08:04,710 --> 01:08:03,680 two miles away or more i mean using the 1936 01:08:07,349 --> 01:08:04,720 pot i mean 1937 01:08:07,750 --> 01:08:07,359 i can tell you when i'm looking at a 1938 01:08:09,589 --> 01:08:07,760 fighter 1939 01:08:11,349 --> 01:08:09,599 like it really matters if it's pointing 1940 01:08:13,829 --> 01:08:11,359 at you or if it's pointing away 1941 01:08:14,950 --> 01:08:13,839 right but again planes are odd-shaped 1942 01:08:17,910 --> 01:08:14,960 things they're not 1943 01:08:18,789 --> 01:08:17,920 they're not regular in the same way why 1944 01:08:22,309 --> 01:08:18,799 why would this 1945 01:08:23,590 --> 01:08:22,319 end on the left be bigger visually than 1946 01:08:25,990 --> 01:08:23,600 the end on the right 1947 01:08:27,669 --> 01:08:26,000 how would that work i i don't know i 1948 01:08:30,309 --> 01:08:27,679 don't 1949 01:08:32,070 --> 01:08:30,319 i mean i think it's it you know you 1950 01:08:33,590 --> 01:08:32,080 again i think your best way is to to 1951 01:08:34,390 --> 01:08:33,600 video through i mean that's your most 1952 01:08:36,149 --> 01:08:34,400 accurate right 1953 01:08:38,070 --> 01:08:36,159 you're taking average i guess of all the 1954 01:08:40,470 --> 01:08:38,080 frames and in that case 1955 01:08:41,910 --> 01:08:40,480 i just see it you know it stays fairly 1956 01:08:44,309 --> 01:08:41,920 consistent though like you know 1957 01:08:46,390 --> 01:08:44,319 at this point here we've got these blob 1958 01:08:47,910 --> 01:08:46,400 blob pointy area here 1959 01:08:49,669 --> 01:08:47,920 and that's through you know this point 1960 01:08:50,789 --> 01:08:49,679 of the video i'm scrubbing back and 1961 01:08:52,309 --> 01:08:50,799 forwards at the end 1962 01:08:54,470 --> 01:08:52,319 i think that's fairly consistent that it 1963 01:08:55,669 --> 01:08:54,480 that stays that way and if you script 1964 01:08:56,070 --> 01:08:55,679 through the entire thing it kind of 1965 01:08:57,990 --> 01:08:56,080 looks 1966 01:08:59,430 --> 01:08:58,000 like you say more regular at the start 1967 01:09:01,030 --> 01:08:59,440 even though it's still more blobby on 1968 01:09:03,430 --> 01:09:01,040 the left hand side 1969 01:09:04,950 --> 01:09:03,440 and it kind of looks like it's rotating 1970 01:09:06,709 --> 01:09:04,960 like it's turning to face 1971 01:09:10,950 --> 01:09:06,719 the left a bit more like if it's uh some 1972 01:09:14,709 --> 01:09:12,709 yeah i don't see an out-of-focus plan i 1973 01:09:15,829 --> 01:09:14,719 mean i see some slight out-of-focus 1974 01:09:17,829 --> 01:09:15,839 you know i think what you're talking 1975 01:09:19,349 --> 01:09:17,839 about that little those variations 1976 01:09:21,030 --> 01:09:19,359 around the outside that's just 1977 01:09:23,990 --> 01:09:21,040 it's slightly out of focus you know if 1978 01:09:26,470 --> 01:09:24,000 you're looking at at long range 1979 01:09:27,910 --> 01:09:26,480 um but yeah but even so you know if it 1980 01:09:29,430 --> 01:09:27,920 was out of focus 1981 01:09:31,349 --> 01:09:29,440 it would be out of focus the same 1982 01:09:31,669 --> 01:09:31,359 everywhere you out of focus doesn't make 1983 01:09:34,789 --> 01:09:31,679 one 1984 01:09:36,390 --> 01:09:34,799 end smaller than the other end 1985 01:09:37,510 --> 01:09:36,400 i didn't i mean i think you know you've 1986 01:09:38,309 --> 01:09:37,520 got to remember too you're looking 1987 01:09:41,430 --> 01:09:38,319 through like 1988 01:09:42,390 --> 01:09:41,440 15 miles of atmosphere so like sure but 1989 01:09:44,390 --> 01:09:42,400 it's it's very 1990 01:09:46,390 --> 01:09:44,400 little not solid but it it's very 1991 01:09:47,669 --> 01:09:46,400 consistent through this entire thing 1992 01:09:48,950 --> 01:09:47,679 but anyway i guess this is a point that 1993 01:09:49,749 --> 01:09:48,960 we could probably argue back and forth 1994 01:09:52,709 --> 01:09:49,759 for a while and we 1995 01:09:53,910 --> 01:09:52,719 have limited time so um should we should 1996 01:09:57,990 --> 01:09:53,920 we table that for uh 1997 01:10:01,669 --> 01:10:00,709 argue more all right so i think i think 1998 01:10:02,790 --> 01:10:01,679 that's pretty much all i want to talk 1999 01:10:07,270 --> 01:10:02,800 about with the tic tac 2000 01:10:11,910 --> 01:10:10,310 yeah so do you have another favorite 2001 01:10:15,430 --> 01:10:11,920 video that you would like to jump in and 2002 01:10:18,630 --> 01:10:16,950 uh well you mentioned you want to do the 2003 01:10:19,510 --> 01:10:18,640 gimbal later i don't know if you want to 2004 01:10:23,030 --> 01:10:19,520 do that later 2005 01:10:24,470 --> 01:10:23,040 or yeah i know it's later now so 2006 01:10:27,430 --> 01:10:24,480 you well you mentioned you mentioned the 2007 01:10:33,590 --> 01:10:30,950 i guess the yeah we can go through 2008 01:10:34,229 --> 01:10:33,600 all right let me just really quick find 2009 01:10:38,229 --> 01:10:34,239 the video 2010 01:10:43,110 --> 01:10:38,239 where the heck is it that's not it 2011 01:10:45,990 --> 01:10:43,120 official videos gimbal 2012 01:10:48,149 --> 01:10:46,000 and we'll cop hq let me open it in the 2013 01:10:51,189 --> 01:10:48,159 other 2014 01:10:54,149 --> 01:10:51,199 viewer so i can see it's a bit better 2015 01:10:54,550 --> 01:10:54,159 video player i'm using is called video 2016 01:10:58,390 --> 01:10:54,560 loop 2017 01:11:18,950 --> 01:10:58,400 and it's on the mac sorry one second 2018 01:11:26,229 --> 01:11:22,229 okay so uh i think it's just a 2019 01:11:30,310 --> 01:11:26,239 tie this into what i was saying earlier 2020 01:11:32,310 --> 01:11:30,320 we've got both gimbal and 2021 01:11:33,750 --> 01:11:32,320 flare one then the tic tac video on 2022 01:11:35,669 --> 01:11:33,760 screen and 2023 01:11:37,830 --> 01:11:35,679 you know the theory is that the there 2024 01:11:40,870 --> 01:11:37,840 needs to be a kind of a gimbal roll 2025 01:11:43,830 --> 01:11:40,880 at a certain point near zero degrees 2026 01:11:44,310 --> 01:11:43,840 um the the patterns that i've looked at 2027 01:11:45,750 --> 01:11:44,320 discuss 2028 01:11:47,270 --> 01:11:45,760 being in the range of plus or minus 2029 01:11:48,950 --> 01:11:47,280 three degrees but that's not a hard 2030 01:11:50,550 --> 01:11:48,960 limit it's just kind of a 2031 01:11:52,870 --> 01:11:50,560 where these things need to happen more 2032 01:11:55,669 --> 01:11:52,880 or less and i think 2033 01:11:56,870 --> 01:11:55,679 what we see in both these videos is is a 2034 01:12:00,070 --> 01:11:56,880 gimbal roll 2035 01:12:03,189 --> 01:12:00,080 around that range where we see here 2036 01:12:05,270 --> 01:12:03,199 on the left in flea one 2037 01:12:07,030 --> 01:12:05,280 in the nimitz video we see these these 2038 01:12:09,510 --> 01:12:07,040 gimbal rolls 2039 01:12:11,350 --> 01:12:09,520 and we see the the sky rotating and i 2040 01:12:13,830 --> 01:12:11,360 think in 2041 01:12:15,270 --> 01:12:13,840 in gimbal we see the same thing when it 2042 01:12:17,510 --> 01:12:15,280 rotates 2043 01:12:18,870 --> 01:12:17,520 i don't if that comes through uh in the 2044 01:12:20,870 --> 01:12:18,880 stream that we're looking at but if you 2045 01:12:23,030 --> 01:12:20,880 look at the sky especially this area 2046 01:12:26,550 --> 01:12:23,040 here you see 2047 01:12:28,229 --> 01:12:26,560 the sky is the light pattern 2048 01:12:30,229 --> 01:12:28,239 in the sky which is just kind of like 2049 01:12:33,830 --> 01:12:30,239 the how the light is hitting the camera 2050 01:12:36,310 --> 01:12:33,840 is rotating exactly the same as we see 2051 01:12:38,070 --> 01:12:36,320 here this is a bit of a more dramatic 2052 01:12:43,110 --> 01:12:38,080 rotation there but it's the same type of 2053 01:12:48,310 --> 01:12:44,950 let's zip back and forth on that few 2054 01:12:48,320 --> 01:12:52,310 okay i mean yes 2055 01:12:55,430 --> 01:12:54,070 yeah i guess my biggest point and i 2056 01:12:58,470 --> 01:12:55,440 don't think it's been addressed 2057 01:13:16,709 --> 01:12:58,480 um it is 2058 01:13:21,910 --> 01:13:19,430 how the gimbal how how it gimbals okay 2059 01:13:24,390 --> 01:13:21,920 so i i see your argument and 2060 01:13:25,910 --> 01:13:24,400 you know although i've never seen it i 2061 01:13:26,790 --> 01:13:25,920 feel it you know i needed to look into 2062 01:13:30,550 --> 01:13:26,800 it 2063 01:13:32,630 --> 01:13:30,560 what you're suggesting 2064 01:13:34,149 --> 01:13:32,640 right because you suggest in your videos 2065 01:13:36,149 --> 01:13:34,159 from what i understand 2066 01:13:37,430 --> 01:13:36,159 is that the gimbal is at a is a 2067 01:13:39,669 --> 01:13:37,440 one-to-one ratio 2068 01:13:41,750 --> 01:13:39,679 right so it moves that it rotates at a 2069 01:13:44,390 --> 01:13:41,760 one-to-one ratio 2070 01:13:45,189 --> 01:13:44,400 but but this thing you know when it 2071 01:13:47,910 --> 01:13:45,199 moves 2072 01:13:48,950 --> 01:13:47,920 uh from what i understand only goes 110 2073 01:13:51,590 --> 01:13:48,960 degrees 2074 01:13:52,950 --> 01:13:51,600 uh when you look at mechanical engineer 2075 01:13:55,750 --> 01:13:52,960 paul bradley 2076 01:13:57,030 --> 01:13:55,760 um basically he's he did a long um 2077 01:13:58,790 --> 01:13:57,040 analysis of this 2078 01:14:00,790 --> 01:13:58,800 and he he believes he can prove 2079 01:14:02,229 --> 01:14:00,800 definitively that it that it rotates it 2080 01:14:05,510 --> 01:14:02,239 would need to rotate at least 2081 01:14:08,870 --> 01:14:05,520 130 degrees minimum um 2082 01:14:10,470 --> 01:14:08,880 to do but in this case so basically the 2083 01:14:12,870 --> 01:14:10,480 mechanic what you're suggesting the 2084 01:14:17,189 --> 01:14:12,880 mechanical internals of the pod 2085 01:14:19,830 --> 01:14:17,199 um would need to rotate at a one to one 2086 01:14:21,510 --> 01:14:19,840 right so that would mean if that's the 2087 01:14:23,430 --> 01:14:21,520 case 2088 01:14:25,189 --> 01:14:23,440 there's a ratio so basically it would 2089 01:14:26,709 --> 01:14:25,199 have to it has to rotate a certain 2090 01:14:28,630 --> 01:14:26,719 amount and that amount that it's 2091 01:14:31,669 --> 01:14:28,640 rotating does not match 2092 01:14:33,830 --> 01:14:31,679 uh what we see on the gimbal so 2093 01:14:35,510 --> 01:14:33,840 you know if we look to the left here on 2094 01:14:37,510 --> 01:14:35,520 on the uh the flare video you 2095 01:14:39,350 --> 01:14:37,520 you see it's just one quick rotation 2096 01:14:41,110 --> 01:14:39,360 right 2097 01:14:43,110 --> 01:14:41,120 yeah i mean that's it and it's over 2098 01:14:43,510 --> 01:14:43,120 exactly no there's actually there's two 2099 01:14:45,990 --> 01:14:43,520 there's 2100 01:14:48,390 --> 01:14:46,000 uh it does that one and then it does 2101 01:14:51,590 --> 01:14:48,400 like another one right there 2102 01:14:52,950 --> 01:14:51,600 a small additional correction okay but 2103 01:14:54,310 --> 01:14:52,960 you know for one thing that's really 2104 01:14:55,669 --> 01:14:54,320 fast if you look at you know you look 2105 01:14:57,669 --> 01:14:55,679 how fast it gimbals and 2106 01:14:59,750 --> 01:14:57,679 when i use you know when i flow over a 2107 01:15:02,790 --> 01:14:59,760 target when i messed up or whatever 2108 01:15:04,630 --> 01:15:02,800 um the gimbal is really fast 2109 01:15:07,430 --> 01:15:04,640 um and what we see here is like a little 2110 01:15:09,110 --> 01:15:07,440 slow gimbal that doesn't it doesn't 2111 01:15:11,110 --> 01:15:09,120 and from you know if you can look at 2112 01:15:14,310 --> 01:15:11,120 paul bradley's he says he's he's 2113 01:15:17,669 --> 01:15:14,320 written to you with his uh analysis 2114 01:15:21,189 --> 01:15:19,830 he probably has written to me but as far 2115 01:15:23,270 --> 01:15:21,199 as it was 2116 01:15:26,310 --> 01:15:23,280 should right you look on the left if you 2117 01:15:29,669 --> 01:15:28,790 i'm sure you get a lot of hate the same 2118 01:15:31,830 --> 01:15:29,679 as 2119 01:15:32,870 --> 01:15:31,840 which i surprised but you know it looks 2120 01:15:34,550 --> 01:15:32,880 like it 2121 01:15:37,189 --> 01:15:34,560 on the left it turns it flips very 2122 01:15:40,310 --> 01:15:37,199 quickly and all the way and on the right 2123 01:15:43,590 --> 01:15:41,830 they are different but i think it needs 2124 01:15:48,070 --> 01:15:43,600 to be here it's checked you know because 2125 01:15:50,550 --> 01:15:48,080 i believe it yeah it does international 2126 01:15:52,870 --> 01:15:50,560 this is an outflare in 2004 and this is 2127 01:15:55,270 --> 01:15:52,880 an apfler in 2015 so 2128 01:15:57,110 --> 01:15:55,280 maybe the algorithm has changed uh yeah 2129 01:15:58,229 --> 01:15:57,120 yeah it looks pretty much the same i 2130 01:16:00,310 --> 01:15:58,239 guess in terms of 2131 01:16:02,229 --> 01:16:00,320 all the term the the symbology and 2132 01:16:03,669 --> 01:16:02,239 everything but it could be that they've 2133 01:16:04,550 --> 01:16:03,679 changed they've improved the algorithm 2134 01:16:07,030 --> 01:16:04,560 because part of the 2135 01:16:08,390 --> 01:16:07,040 the whole thing is to avoid things that 2136 01:16:11,750 --> 01:16:08,400 it could 2137 01:16:13,669 --> 01:16:11,760 i don't know why it would uh yeah 2138 01:16:15,350 --> 01:16:13,679 but i think the the most significant 2139 01:16:17,430 --> 01:16:15,360 indicator for me is the fact that we do 2140 01:16:18,830 --> 01:16:17,440 see this rotation of the light field 2141 01:16:20,630 --> 01:16:18,840 like the pattern of light in the 2142 01:16:21,750 --> 01:16:20,640 background which i think you can see 2143 01:16:24,229 --> 01:16:21,760 even here that 2144 01:16:25,030 --> 01:16:24,239 if you go back and forth the there is 2145 01:16:26,550 --> 01:16:25,040 this rotation 2146 01:16:28,310 --> 01:16:26,560 you see this rotate and then you see 2147 01:16:32,830 --> 01:16:28,320 this kind of streaks of 2148 01:16:32,840 --> 01:16:37,430 rotate the same time 2149 01:16:41,110 --> 01:16:39,430 uh which i can't really see how that 2150 01:16:44,790 --> 01:16:41,120 would happen if it wasn't 2151 01:16:47,990 --> 01:16:44,800 an artifact of the camera rotating 2152 01:16:50,310 --> 01:16:48,000 yeah i don't i just you'd have to show 2153 01:16:51,189 --> 01:16:50,320 me where it's moving more i don't know 2154 01:16:54,390 --> 01:16:51,199 all right 2155 01:16:56,070 --> 01:16:54,400 so that's the whole sky okay 2156 01:16:57,830 --> 01:16:56,080 yeah look at this guy as a whole and 2157 01:16:59,590 --> 01:16:57,840 kind of the angle of the shapes 2158 01:17:01,350 --> 01:16:59,600 you know obviously the horizon rotates a 2159 01:17:02,870 --> 01:17:01,360 little bit when the when the bank angle 2160 01:17:05,990 --> 01:17:02,880 changes 2161 01:17:07,990 --> 01:17:06,000 uh which is it is doing right there 2162 01:17:09,750 --> 01:17:08,000 but if we let's see i'm trying to find 2163 01:17:14,709 --> 01:17:09,760 where it rotates 2164 01:17:16,870 --> 01:17:14,719 but the the bank angle isn't 2165 01:17:18,310 --> 01:17:16,880 i mean i see the bank angle changing and 2166 01:17:18,950 --> 01:17:18,320 right okay so right i don't know that 2167 01:17:20,950 --> 01:17:18,960 moves it 2168 01:17:22,229 --> 01:17:20,960 just just just before the bank angle 2169 01:17:25,030 --> 01:17:22,239 starts to change 2170 01:17:25,350 --> 01:17:25,040 there's a rotation of the object and you 2171 01:17:27,430 --> 01:17:25,360 can see 2172 01:17:28,390 --> 01:17:27,440 if we focus on say this this region up 2173 01:17:32,149 --> 01:17:28,400 here underneath 2174 01:17:33,990 --> 01:17:32,159 the the two times uh zoom indicator 2175 01:17:35,189 --> 01:17:34,000 you'll see these these shapes kind of 2176 01:17:37,350 --> 01:17:35,199 just kind of move 2177 01:17:38,630 --> 01:17:37,360 over like just gonna rotate like this 2178 01:17:41,189 --> 01:17:38,640 like the whole 2179 01:17:42,709 --> 01:17:41,199 uh area in the sky is rotating you can 2180 01:17:43,430 --> 01:17:42,719 see a little bit if you kind of focus on 2181 01:17:45,189 --> 01:17:43,440 this 2182 01:17:47,189 --> 01:17:45,199 would help if you like blurred your 2183 01:17:47,669 --> 01:17:47,199 vision a little bit like squinted at it 2184 01:17:49,110 --> 01:17:47,679 but 2185 01:17:51,350 --> 01:17:49,120 sometimes it actually works better if 2186 01:17:53,110 --> 01:17:51,360 you look at it as a smaller zoom level 2187 01:17:55,430 --> 01:17:53,120 as well you can kind of see it a little 2188 01:17:56,870 --> 01:17:55,440 a little clearer because the the shapes 2189 01:17:58,390 --> 01:17:56,880 going to move together 2190 01:18:00,950 --> 01:17:58,400 this area here i think is the way you 2191 01:18:02,709 --> 01:18:00,960 see it most clearly 2192 01:18:04,550 --> 01:18:02,719 but and you don't think it's moving when 2193 01:18:05,590 --> 01:18:04,560 he moves the jet i mean it seems like 2194 01:18:08,149 --> 01:18:05,600 the horizon 2195 01:18:09,430 --> 01:18:08,159 it starts it starts before he actually 2196 01:18:11,189 --> 01:18:09,440 does that right here 2197 01:18:13,030 --> 01:18:11,199 you see that all right the horizon 2198 01:18:16,229 --> 01:18:13,040 indicator isn't moving at all 2199 01:18:17,030 --> 01:18:16,239 and yet at the start of it this is it is 2200 01:18:18,870 --> 01:18:17,040 actually 2201 01:18:23,510 --> 01:18:18,880 moving the sky and it's rotating the 2202 01:18:26,950 --> 01:18:26,229 yeah i'll have to look at it later i 2203 01:18:30,870 --> 01:18:26,960 don't 2204 01:18:34,149 --> 01:18:30,880 sorry i did 2205 01:18:35,990 --> 01:18:34,159 okay no i i get it uh and i i think 2206 01:18:37,669 --> 01:18:36,000 you guys i've been known not to under i 2207 01:18:38,709 --> 01:18:37,679 i've learned not to underestimate you so 2208 01:18:40,709 --> 01:18:38,719 i mean i'll 2209 01:18:42,229 --> 01:18:40,719 i'll look at it but i it's not so 2210 01:18:42,550 --> 01:18:42,239 obvious i mean you look on the left and 2211 01:18:46,070 --> 01:18:42,560 like 2212 01:18:47,669 --> 01:18:46,080 this yeah 2213 01:18:49,189 --> 01:18:47,679 here i think you've got perhaps more 2214 01:18:51,590 --> 01:18:49,199 direct sun or something and you see 2215 01:18:53,189 --> 01:18:51,600 there's this big rotation around 2216 01:18:56,070 --> 01:18:53,199 uh but this at least shows that this 2217 01:18:57,830 --> 01:18:56,080 type of rotation does actually happen 2218 01:18:59,189 --> 01:18:57,840 and and i think it does you know like we 2219 01:19:00,470 --> 01:18:59,199 were discussing earlier i think we do 2220 01:19:01,110 --> 01:19:00,480 actually see the shape of the glare 2221 01:19:03,510 --> 01:19:01,120 rotate 2222 01:19:04,950 --> 01:19:03,520 uh in this this one uh which you know 2223 01:19:06,630 --> 01:19:04,960 maybe something you can like look into 2224 01:19:08,390 --> 01:19:06,640 in a little bit more detail offline like 2225 01:19:10,310 --> 01:19:08,400 you know to zoom in and look at the 2226 01:19:11,750 --> 01:19:10,320 the pixels this one uh if you are going 2227 01:19:13,990 --> 01:19:11,760 to look into this i would encourage you 2228 01:19:17,189 --> 01:19:14,000 to make sure you have the very best 2229 01:19:19,430 --> 01:19:17,199 quality version of the video 2230 01:19:21,510 --> 01:19:19,440 uh which is is the version that was 2231 01:19:24,310 --> 01:19:21,520 released by the pentagon 2232 01:19:24,790 --> 01:19:24,320 and uh i have links to them on my site 2233 01:19:26,790 --> 01:19:24,800 and i can 2234 01:19:28,229 --> 01:19:26,800 give them a few ones and i converted the 2235 01:19:31,910 --> 01:19:28,239 wmv 2236 01:19:33,750 --> 01:19:31,920 to an mp4 losslessly 2237 01:19:35,669 --> 01:19:33,760 okay and and then what about the shape 2238 01:19:38,390 --> 01:19:35,679 of the glare i mean i mean 2239 01:19:40,070 --> 01:19:38,400 yeah why is it not circular i mean why 2240 01:19:43,189 --> 01:19:40,080 is it not circular why is it 2241 01:19:45,510 --> 01:19:43,199 a flying saucer shaped i guess 2242 01:19:47,030 --> 01:19:45,520 yeah i mean why why is that glare i 2243 01:19:47,590 --> 01:19:47,040 showed you earlier flying sorts of 2244 01:19:51,030 --> 01:19:47,600 shapes 2245 01:19:51,430 --> 01:19:51,040 uh it's sometimes glares look like that 2246 01:19:53,189 --> 01:19:51,440 this 2247 01:19:55,270 --> 01:19:53,199 but wouldn't that change i mean like 2248 01:19:56,630 --> 01:19:55,280 when you rotate it it does change it 2249 01:19:58,310 --> 01:19:56,640 does change let's let's look at that 2250 01:20:00,630 --> 01:19:58,320 actually that's a good point 2251 01:20:02,390 --> 01:20:00,640 uh so i'm zoomed in as much as i can on 2252 01:20:04,310 --> 01:20:02,400 this one let me just make it full screen 2253 01:20:07,430 --> 01:20:04,320 so i can zoom in even more 2254 01:20:11,030 --> 01:20:07,440 uh so that's maximum okay 2255 01:20:13,350 --> 01:20:11,040 so you look at the shape of it way back 2256 01:20:16,870 --> 01:20:15,669 now it looks like i don't know i don't 2257 01:20:20,470 --> 01:20:16,880 know what that looks like 2258 01:20:23,990 --> 01:20:20,480 a peanut with a pointy end or something 2259 01:20:24,629 --> 01:20:24,000 and uh going back earlier than that you 2260 01:20:26,790 --> 01:20:24,639 know it's in 2261 01:20:28,550 --> 01:20:26,800 in white hot mode it looks even 2262 01:20:30,870 --> 01:20:28,560 different to that 2263 01:20:33,350 --> 01:20:30,880 and we get to here you kind of start to 2264 01:20:34,790 --> 01:20:33,360 see aspects of of glare you see what 2265 01:20:37,030 --> 01:20:34,800 these little spikes it kind of looks 2266 01:20:39,030 --> 01:20:37,040 like a you know spinning top you see a 2267 01:20:40,790 --> 01:20:39,040 there's the body is the shape and you've 2268 01:20:41,830 --> 01:20:40,800 got these spikes up and down you keep 2269 01:20:43,430 --> 01:20:41,840 going forward 2270 01:20:45,590 --> 01:20:43,440 you see you can have more of these these 2271 01:20:47,590 --> 01:20:45,600 spikes and it's it's changing 2272 01:20:48,790 --> 01:20:47,600 shape it's getting longer and kind of 2273 01:20:51,510 --> 01:20:48,800 thinner and then this this 2274 01:20:53,030 --> 01:20:51,520 area here kind of gets more bulbous and 2275 01:20:53,910 --> 01:20:53,040 you keep going it's going to change its 2276 01:20:56,070 --> 01:20:53,920 shape again 2277 01:20:57,590 --> 01:20:56,080 it's more now like of a straight edge 2278 01:20:59,270 --> 01:20:57,600 diamond shape with this this 2279 01:21:01,270 --> 01:20:59,280 towards the bottom and then when it 2280 01:21:02,629 --> 01:21:01,280 actually rotates 2281 01:21:05,189 --> 01:21:02,639 i think there's an even more dramatic 2282 01:21:08,629 --> 01:21:05,199 change it changes from 2283 01:21:11,110 --> 01:21:08,639 here it's kind of like longer 2284 01:21:12,709 --> 01:21:11,120 and a bit thinner in this direction to 2285 01:21:16,070 --> 01:21:12,719 here 2286 01:21:19,030 --> 01:21:16,080 it's kind of more squat and rounded 2287 01:21:21,830 --> 01:21:19,040 so it's it does actually change shape in 2288 01:21:23,350 --> 01:21:21,840 a fairly significant way 2289 01:21:25,510 --> 01:21:23,360 throughout the video and here it's going 2290 01:21:27,510 --> 01:21:25,520 to look a little bit different again 2291 01:21:28,950 --> 01:21:27,520 yeah i mean but but how does glare do 2292 01:21:30,709 --> 01:21:28,960 that you know 2293 01:21:32,229 --> 01:21:30,719 i mean i i i bet half the people 2294 01:21:33,110 --> 01:21:32,239 watching or maybe more than half if it's 2295 01:21:34,709 --> 01:21:33,120 your channel 2296 01:21:36,070 --> 01:21:34,719 they just see glare when they watch you 2297 01:21:37,189 --> 01:21:36,080 do that you know and i bet the other 2298 01:21:38,950 --> 01:21:37,199 half of the people 2299 01:21:40,550 --> 01:21:38,960 just see a saucer you know i bet you 2300 01:21:43,350 --> 01:21:40,560 could do a social experiment of that 2301 01:21:44,629 --> 01:21:43,360 um yeah it looks like a flying saucer i 2302 01:21:46,950 --> 01:21:44,639 think that's why it works so well 2303 01:21:48,629 --> 01:21:46,960 but it's a defined edge yeah but there's 2304 01:21:49,669 --> 01:21:48,639 a defined edge you know you look on the 2305 01:21:53,350 --> 01:21:49,679 left side there 2306 01:21:56,709 --> 01:21:53,360 i mean that that is a defined edge 2307 01:22:00,149 --> 01:21:56,719 here i mean this one is yourself yeah uh 2308 01:22:01,750 --> 01:22:00,159 this is um a hot object that i'm 2309 01:22:03,590 --> 01:22:01,760 pointing my thermal camera at 2310 01:22:05,510 --> 01:22:03,600 it's actually the sun because i don't 2311 01:22:08,149 --> 01:22:05,520 have a jet hovering in the sky 2312 01:22:09,350 --> 01:22:08,159 and we're getting the exact same effects 2313 01:22:10,790 --> 01:22:09,360 it's a different shape 2314 01:22:12,149 --> 01:22:10,800 sure but we're getting you know 2315 01:22:13,669 --> 01:22:12,159 obviously if you kind of ignore the fact 2316 01:22:16,149 --> 01:22:13,679 that we've got some extra spikes 2317 01:22:16,870 --> 01:22:16,159 on this side we've got something that 2318 01:22:19,830 --> 01:22:16,880 looks 2319 01:22:21,669 --> 01:22:19,840 uh you know very similar i didn't use 2320 01:22:22,070 --> 01:22:21,679 the unsharp mask so we don't have the 2321 01:22:24,870 --> 01:22:22,080 white 2322 01:22:25,669 --> 01:22:24,880 glare around it but we've got something 2323 01:22:28,070 --> 01:22:25,679 that has 2324 01:22:28,870 --> 01:22:28,080 very similar aspects to what we're 2325 01:22:30,470 --> 01:22:28,880 seeing here 2326 01:22:31,750 --> 01:22:30,480 it's kind of longer in one direction 2327 01:22:33,189 --> 01:22:31,760 than the other the sun is obviously 2328 01:22:35,030 --> 01:22:33,199 perfectly round so you'd expect the 2329 01:22:36,870 --> 01:22:35,040 glare to be perfectly round 2330 01:22:39,430 --> 01:22:36,880 and we've got this kind of like top and 2331 01:22:42,790 --> 01:22:39,440 bottom spikes with these little 2332 01:22:46,470 --> 01:22:42,800 grayish areas kind of coming off it and 2333 01:22:49,430 --> 01:22:46,480 uh if i rotate the camera it's it 2334 01:22:53,830 --> 01:22:49,440 stays in the same equation yeah i mean 2335 01:22:56,149 --> 01:22:53,840 it stays in the same 2336 01:22:57,910 --> 01:22:56,159 if you look at the the right hand side 2337 01:23:01,030 --> 01:22:57,920 this is this is the one 2338 01:23:02,790 --> 01:23:01,040 where i derotate the scene 2339 01:23:05,830 --> 01:23:02,800 i rotate the camera de-rotate the scene 2340 01:23:06,950 --> 01:23:05,840 and you see the glare itself 2341 01:23:09,350 --> 01:23:06,960 you're looking at the right hand side 2342 01:23:11,990 --> 01:23:09,360 here okay 2343 01:23:13,189 --> 01:23:12,000 uh now this one's kind of like uh so 2344 01:23:16,310 --> 01:23:13,199 it's a flying sun 2345 01:23:17,750 --> 01:23:16,320 i guess it's a flying heat source it's 2346 01:23:18,950 --> 01:23:17,760 something that's very hot so we're 2347 01:23:20,310 --> 01:23:18,960 looking at something that's very hot and 2348 01:23:22,310 --> 01:23:20,320 it creates some kind of glare with 2349 01:23:23,270 --> 01:23:22,320 well-defined edges in the in the thermal 2350 01:23:25,430 --> 01:23:23,280 camera 2351 01:23:26,390 --> 01:23:25,440 uh and these little you know this 2352 01:23:28,709 --> 01:23:26,400 grayish uh 2353 01:23:29,669 --> 01:23:28,719 spikes coming off it and in this 2354 01:23:32,390 --> 01:23:29,679 particular 2355 01:23:33,030 --> 01:23:32,400 video it takes on this shape and we've 2356 01:23:36,310 --> 01:23:33,040 seen 2357 01:23:39,590 --> 01:23:36,320 similar shapes in in other 2358 01:23:43,510 --> 01:23:39,600 videos like uh see 2359 01:23:46,390 --> 01:23:43,520 this one here we can see that 2360 01:23:48,149 --> 01:23:46,400 here is a shape you know it's not quite 2361 01:23:49,830 --> 01:23:48,159 as long and flat but it is still kind of 2362 01:23:52,950 --> 01:23:49,840 a roundish shape 2363 01:23:54,310 --> 01:23:52,960 uh that is that resembles this so i 2364 01:23:55,750 --> 01:23:54,320 don't think it's too much of a stretch 2365 01:23:56,629 --> 01:23:55,760 to go from something like this to 2366 01:24:00,709 --> 01:23:56,639 something 2367 01:24:02,709 --> 01:24:00,719 up with the with the optics that 2368 01:24:03,750 --> 01:24:02,719 is just making this glare take on this 2369 01:24:06,070 --> 01:24:03,760 particular shape 2370 01:24:07,750 --> 01:24:06,080 i've seen saucer shaped glares as well 2371 01:24:10,790 --> 01:24:07,760 like uh 2372 01:24:12,229 --> 01:24:10,800 some cameras have a more of a i guess 2373 01:24:13,990 --> 01:24:12,239 rectangular aperture 2374 01:24:15,590 --> 01:24:14,000 and it kind of makes the glare in them 2375 01:24:17,910 --> 01:24:15,600 be a bit a bit uh 2376 01:24:18,950 --> 01:24:17,920 a bit saucer shaped okay and i guess 2377 01:24:22,310 --> 01:24:18,960 like so what 2378 01:24:22,709 --> 01:24:22,320 what do we end up on d um what do you 2379 01:24:25,990 --> 01:24:22,719 think 2380 01:24:27,510 --> 01:24:26,000 thing is you know it's all right 2381 01:24:29,189 --> 01:24:27,520 that's the yeah the other aspects of it 2382 01:24:32,229 --> 01:24:29,199 yeah yeah so uh 2383 01:24:34,629 --> 01:24:32,239 i think i originally did a 2384 01:24:35,669 --> 01:24:34,639 uh kind of a simple ballpark figure 2385 01:24:38,709 --> 01:24:35,679 thing and it turned out 2386 01:24:40,550 --> 01:24:38,719 i can't know what it was now but uh like 2387 01:24:42,390 --> 01:24:40,560 20 20 nautical miles or something like 2388 01:24:44,550 --> 01:24:42,400 that i i started out at 2389 01:24:45,430 --> 01:24:44,560 and then you kind of came in and you you 2390 01:24:48,149 --> 01:24:45,440 you did an 2391 01:24:50,070 --> 01:24:48,159 initial video where you talked about it 2392 01:24:52,629 --> 01:24:50,080 using a standard rate of turn of 2393 01:24:54,070 --> 01:24:52,639 uh what is that uh three degrees per 2394 01:24:56,470 --> 01:24:54,080 second 2395 01:24:57,189 --> 01:24:56,480 uh yeah i mean yeah yeah original well 2396 01:25:00,310 --> 01:24:57,199 originally 2397 01:25:01,990 --> 01:25:00,320 i drew it like like i know um and then 2398 01:25:03,910 --> 01:25:02,000 and then tested it with the the 2399 01:25:06,149 --> 01:25:03,920 simulator and so when those two 2400 01:25:07,510 --> 01:25:06,159 matched i was like okay i think you know 2401 01:25:08,629 --> 01:25:07,520 this is a water tight 2402 01:25:10,229 --> 01:25:08,639 i don't know if you've been following 2403 01:25:13,110 --> 01:25:10,239 any of the discussion on medibank but 2404 01:25:14,950 --> 01:25:13,120 there's been a lot of input um 2405 01:25:16,390 --> 01:25:14,960 into this particular question like how 2406 01:25:19,990 --> 01:25:16,400 how fast is this actually 2407 01:25:20,390 --> 01:25:20,000 uh turning and can we do the field of 2408 01:25:22,870 --> 01:25:20,400 view 2409 01:25:24,310 --> 01:25:22,880 you know because and i kind of 2410 01:25:26,870 --> 01:25:24,320 underestimate you because 2411 01:25:28,390 --> 01:25:26,880 your argument on this uh on this this 2412 01:25:30,470 --> 01:25:28,400 field of view thing right 2413 01:25:31,910 --> 01:25:30,480 um your knowledge of the of the the 2414 01:25:35,030 --> 01:25:31,920 field of view 2415 01:25:37,990 --> 01:25:35,040 um why don't you use that same knowledge 2416 01:25:39,189 --> 01:25:38,000 to to do the gimbal or to do the uh uh 2417 01:25:42,470 --> 01:25:39,199 the go fast size 2418 01:25:44,390 --> 01:25:42,480 you know to oh i did i i did it in my 2419 01:25:45,830 --> 01:25:44,400 very first go first video i calculated 2420 01:25:47,830 --> 01:25:45,840 the size at i think about 2421 01:25:50,310 --> 01:25:47,840 six feet i think at the time i was using 2422 01:25:50,790 --> 01:25:50,320 a a field of view of of 1.5 when it 2423 01:25:53,990 --> 01:25:50,800 should 2424 01:25:57,030 --> 01:25:54,000 know the same kind of 2425 01:25:58,550 --> 01:25:57,040 ballpark not a not a huge okay anyway 2426 01:26:00,070 --> 01:25:58,560 sorry i know i haven't i haven't 2427 01:26:02,229 --> 01:26:00,080 followed it uh 2428 01:26:03,669 --> 01:26:02,239 yeah but like more recently a lot of 2429 01:26:05,750 --> 01:26:03,679 people uh have been doing very 2430 01:26:07,270 --> 01:26:05,760 sophisticated analysis on last night you 2431 01:26:09,110 --> 01:26:07,280 know you broke it down and you did it 2432 01:26:09,669 --> 01:26:09,120 with uh i think four different points 2433 01:26:12,149 --> 01:26:09,679 and you took 2434 01:26:13,430 --> 01:26:12,159 uh you you did the arcs for these four 2435 01:26:14,229 --> 01:26:13,440 different points and different rates of 2436 01:26:15,270 --> 01:26:14,239 turn 2437 01:26:17,430 --> 01:26:15,280 and then you kind of did the 2438 01:26:20,310 --> 01:26:17,440 intersection so the lines of bearing 2439 01:26:22,070 --> 01:26:20,320 uh to to where they ended up the other 2440 01:26:22,629 --> 01:26:22,080 people are kind of replicated similar 2441 01:26:25,830 --> 01:26:22,639 work i 2442 01:26:29,030 --> 01:26:25,840 did something myself in uh um 2443 01:26:30,709 --> 01:26:29,040 uh geogebra this program that i use but 2444 01:26:31,910 --> 01:26:30,719 i think you kind of like you you moved 2445 01:26:33,270 --> 01:26:31,920 away from your initial position because 2446 01:26:36,390 --> 01:26:33,280 you made a mistake 2447 01:26:38,390 --> 01:26:36,400 uh kind of uh saying that 2448 01:26:39,990 --> 01:26:38,400 rate of turn depends upon the mass of 2449 01:26:42,470 --> 01:26:40,000 the plane when it reaches the bank 2450 01:26:43,350 --> 01:26:42,480 angle yeah you know another like i was 2451 01:26:47,030 --> 01:26:43,360 just trying to 2452 01:26:49,750 --> 01:26:47,040 to teach you know i would hope that uh 2453 01:26:50,870 --> 01:26:49,760 people would i want to just make less 2454 01:26:54,470 --> 01:26:50,880 stupidity i guess 2455 01:26:55,910 --> 01:26:54,480 out there uh that's my that's that's 2456 01:26:57,590 --> 01:26:55,920 and i appreciate actually your your 2457 01:27:00,070 --> 01:26:57,600 skepticism i appreciate 2458 01:27:01,750 --> 01:27:00,080 skeptics you know i just i believe it 2459 01:27:05,270 --> 01:27:01,760 should be scientifically based you know 2460 01:27:08,790 --> 01:27:05,280 if we see new evidence 2461 01:27:10,709 --> 01:27:08,800 yes into science and stuff uh so 2462 01:27:11,990 --> 01:27:10,719 yeah i can look into it and see what 2463 01:27:12,629 --> 01:27:12,000 they're saying but so what was your 2464 01:27:15,270 --> 01:27:12,639 final 2465 01:27:16,310 --> 01:27:15,280 uh range what you think it's uh it it 2466 01:27:19,669 --> 01:27:16,320 was actually kind of 2467 01:27:22,470 --> 01:27:19,679 you could actually with very little 2468 01:27:23,910 --> 01:27:22,480 uh tweaking of the parameters get the 2469 01:27:25,270 --> 01:27:23,920 lines of bearing to be essentially 2470 01:27:28,149 --> 01:27:25,280 parallel 2471 01:27:31,189 --> 01:27:28,159 so there's pretty much a very very wide 2472 01:27:34,390 --> 01:27:31,199 range of possible 2473 01:27:36,229 --> 01:27:34,400 um distances it could be yeah okay 2474 01:27:37,669 --> 01:27:36,239 i mean i'll look at it but you know if 2475 01:27:39,430 --> 01:27:37,679 you just can you go back to where you 2476 01:27:40,070 --> 01:27:39,440 put those two videos next to each other 2477 01:27:43,430 --> 01:27:40,080 where they're 2478 01:27:45,750 --> 01:27:43,440 playing uh uh which 2479 01:27:47,189 --> 01:27:45,760 two videos will be looking those two 2480 01:27:51,350 --> 01:27:47,199 gimbal and flear that 2481 01:27:53,910 --> 01:27:51,360 like just like yeah let me just um 2482 01:27:56,070 --> 01:27:53,920 all right um yeah cause these are the 2483 01:28:10,229 --> 01:27:56,080 same so that well that's narrow two 2484 01:28:13,270 --> 01:28:11,510 i think it's all the way at the end 2485 01:28:15,510 --> 01:28:13,280 you'll be good i think it's 2486 01:28:17,350 --> 01:28:15,520 there we go this is scenario two uh 2487 01:28:19,110 --> 01:28:17,360 white hot so this is basically the exact 2488 01:28:22,790 --> 01:28:19,120 same setup on both 2489 01:28:23,430 --> 01:28:22,800 uh both things yeah so basically it 2490 01:28:25,510 --> 01:28:23,440 would be 2491 01:28:30,390 --> 01:28:25,520 um although they've been different 2492 01:28:34,149 --> 01:28:32,310 yeah but basically what you look at in 2493 01:28:34,629 --> 01:28:34,159 the top is you have your seven left 2494 01:28:36,550 --> 01:28:34,639 turning 2495 01:28:38,310 --> 01:28:36,560 you know if you hit play on both you'll 2496 01:28:41,189 --> 01:28:38,320 see um 2497 01:28:41,669 --> 01:28:41,199 if you can i think so you look at the 2498 01:28:43,750 --> 01:28:41,679 top 2499 01:28:45,189 --> 01:28:43,760 it's it's going so slow and then we look 2500 01:28:47,669 --> 01:28:45,199 at the gimbal 2501 01:28:49,030 --> 01:28:47,679 right and the gimbal is just is cooking 2502 01:28:49,990 --> 01:28:49,040 you know look at look at that field of 2503 01:28:52,470 --> 01:28:50,000 view change 2504 01:28:53,189 --> 01:28:52,480 yeah um well this is obviously a very 2505 01:28:56,229 --> 01:28:53,199 different 2506 01:28:58,149 --> 01:28:56,239 um situation because you know 2507 01:29:00,550 --> 01:28:58,159 in this one you're flying much more 2508 01:29:01,990 --> 01:29:00,560 straight towards you know clear one and 2509 01:29:03,669 --> 01:29:02,000 you're flying straight towards the 2510 01:29:07,110 --> 01:29:03,679 object more or less within 2511 01:29:09,430 --> 01:29:07,120 uh eight degrees at the most but uh in 2512 01:29:11,110 --> 01:29:09,440 gimbal at the start you are what 53 2513 01:29:13,750 --> 01:29:11,120 degrees left 2514 01:29:15,750 --> 01:29:13,760 so that's you looking out the left-hand 2515 01:29:16,790 --> 01:29:15,760 window at more than 45 degrees 53 2516 01:29:19,990 --> 01:29:16,800 degrees 2517 01:29:22,830 --> 01:29:20,000 yeah and so there's a lot more 2518 01:29:25,830 --> 01:29:22,840 and the plane is banking very steeply 2519 01:29:28,629 --> 01:29:25,840 here uh whereas this is 2520 01:29:29,189 --> 01:29:28,639 not banking at all so there's no change 2521 01:29:32,550 --> 01:29:29,199 in 2522 01:29:33,990 --> 01:29:32,560 angle of the plane 2523 01:29:35,430 --> 01:29:34,000 some people argue that it is actually 2524 01:29:36,830 --> 01:29:35,440 banking very slightly let me ask you 2525 01:29:39,270 --> 01:29:36,840 that actually 2526 01:29:42,149 --> 01:29:39,280 um 2527 01:29:43,189 --> 01:29:42,159 does the movement of the horizon 2528 01:29:45,990 --> 01:29:43,199 indicator 2529 01:29:46,470 --> 01:29:46,000 here indicate to you that the plane 2530 01:29:50,070 --> 01:29:46,480 might 2531 01:29:51,990 --> 01:29:50,080 be um you know essentially banking very 2532 01:29:54,390 --> 01:29:52,000 very slightly like here you know this 2533 01:29:55,910 --> 01:29:54,400 this this side is one pixel lower than 2534 01:29:59,110 --> 01:29:55,920 this side 2535 01:30:02,870 --> 01:30:02,229 or is that just kind of noise i think 2536 01:30:05,110 --> 01:30:02,880 that's the 2537 01:30:06,629 --> 01:30:05,120 air just flowing over the wings you know 2538 01:30:07,189 --> 01:30:06,639 he's probably an autopilot if you look 2539 01:30:08,870 --> 01:30:07,199 at 2540 01:30:10,950 --> 01:30:08,880 if you can tell if they're an autopilot 2541 01:30:12,709 --> 01:30:10,960 because no one can keep it manually on 2542 01:30:14,310 --> 01:30:12,719 on 10 defeat you know within plus minus 2543 01:30:16,870 --> 01:30:14,320 10 feet i mean you can maybe 2544 01:30:18,310 --> 01:30:16,880 right um but no so the machine is flying 2545 01:30:19,270 --> 01:30:18,320 at that point just because the altitude 2546 01:30:20,870 --> 01:30:19,280 is so 2547 01:30:22,070 --> 01:30:20,880 spot on you know if you're flying man 2548 01:30:23,910 --> 01:30:22,080 especially he's looking down in the 2549 01:30:25,189 --> 01:30:23,920 targeting pod he's not even he's not 2550 01:30:27,189 --> 01:30:25,199 technically flying the plane right now 2551 01:30:29,590 --> 01:30:27,199 he's just looking down 2552 01:30:31,669 --> 01:30:29,600 um no that's that's your air just going 2553 01:30:35,030 --> 01:30:31,679 over the wings just like 2554 01:30:37,350 --> 01:30:35,040 you know i think you have the same uh 2555 01:30:39,350 --> 01:30:37,360 status stuff in the targeting part that 2556 01:30:40,629 --> 01:30:39,360 you use but i wonder if you know if this 2557 01:30:42,390 --> 01:30:40,639 where it says here i think it says 2558 01:30:45,270 --> 01:30:42,400 heading and b alt 2559 01:30:47,669 --> 01:30:45,280 parameter altitude yep that's heading 2560 01:30:49,270 --> 01:30:47,679 the autopilot 2561 01:30:51,110 --> 01:30:49,280 yep is that indicating it's it's in 2562 01:30:52,550 --> 01:30:51,120 autopilot for both yeah we don't have 2563 01:30:55,830 --> 01:30:52,560 that indicator but 2564 01:30:57,270 --> 01:30:55,840 that would i assume it is you know yeah 2565 01:30:59,110 --> 01:30:57,280 yeah cause that's when you when you 2566 01:31:02,149 --> 01:30:59,120 select it it's you select heading and 2567 01:31:04,310 --> 01:31:02,159 you select uh 2568 01:31:06,229 --> 01:31:04,320 b altitude which is your just your 2569 01:31:09,430 --> 01:31:06,239 normal uh altimeter altitude 2570 01:31:12,790 --> 01:31:09,440 just i believe yeah parametric pressure 2571 01:31:15,910 --> 01:31:12,800 yeah yeah uh which 2572 01:31:16,629 --> 01:31:15,920 uh uh i guess to explain that real 2573 01:31:20,229 --> 01:31:16,639 quickly is 2574 01:31:21,910 --> 01:31:20,239 is just planes uh 2575 01:31:23,350 --> 01:31:21,920 measure their altitude using the the air 2576 01:31:24,229 --> 01:31:23,360 pressure which is the barometric 2577 01:31:27,990 --> 01:31:24,239 pressure 2578 01:31:30,629 --> 01:31:28,000 and they all use like a standard setting 2579 01:31:32,550 --> 01:31:30,639 uh so that they're all they're all in 2580 01:31:34,629 --> 01:31:32,560 the same barometric altitude even though 2581 01:31:36,149 --> 01:31:34,639 they might actually be that's not the 2582 01:31:36,950 --> 01:31:36,159 actual altitude it's just something that 2583 01:31:39,430 --> 01:31:36,960 you all use so 2584 01:31:40,790 --> 01:31:39,440 you can be at a specific altitude i 2585 01:31:42,390 --> 01:31:40,800 don't does it work 2586 01:31:43,750 --> 01:31:42,400 i suppose it's the same when in in 2587 01:31:43,990 --> 01:31:43,760 fighter jets and doing things like that 2588 01:31:46,629 --> 01:31:44,000 you 2589 01:31:47,990 --> 01:31:46,639 still want to have a common reference 2590 01:31:50,390 --> 01:31:48,000 for the altitude 2591 01:31:51,189 --> 01:31:50,400 you have to right because we yeah you 2592 01:31:54,070 --> 01:31:51,199 know we put 2593 01:31:54,390 --> 01:31:54,080 we separate in altitude blocks and so if 2594 01:31:55,750 --> 01:31:54,400 right 2595 01:31:58,149 --> 01:31:55,760 if someone's on the wrong altimeter 2596 01:32:01,590 --> 01:31:58,159 setting yeah it's very dangerous 2597 01:32:04,790 --> 01:32:01,600 yeah um all right so i think 2598 01:32:06,550 --> 01:32:04,800 uh gimbal there's disagreement about how 2599 01:32:07,110 --> 01:32:06,560 far away it is there's a disagreement 2600 01:32:10,149 --> 01:32:07,120 about 2601 01:32:10,709 --> 01:32:10,159 uh is it a rotating glare or not uh do 2602 01:32:13,189 --> 01:32:10,719 you have any 2603 01:32:15,669 --> 01:32:13,199 opinion about this uh the white glow 2604 01:32:19,270 --> 01:32:15,679 around it 2605 01:32:21,830 --> 01:32:19,280 i mean right away 2606 01:32:22,390 --> 01:32:21,840 it it looked weird to me it looks super 2607 01:32:24,390 --> 01:32:22,400 weird 2608 01:32:25,590 --> 01:32:24,400 i've looked at you know it you do get 2609 01:32:27,910 --> 01:32:25,600 some pixelation 2610 01:32:30,310 --> 01:32:27,920 and i've seen on your videos where you 2611 01:32:32,629 --> 01:32:30,320 get you do get that white around it 2612 01:32:33,430 --> 01:32:32,639 um i showed in my video as well with 2613 01:32:34,629 --> 01:32:33,440 f-16s 2614 01:32:37,270 --> 01:32:34,639 you can see it in the in the other 2615 01:32:42,550 --> 01:32:40,310 normally yeah 2616 01:32:43,750 --> 01:32:42,560 i mean that's your normal yeah that's 2617 01:32:45,189 --> 01:32:43,760 what it normally looks like 2618 01:32:46,709 --> 01:32:45,199 we're very close right now you know 2619 01:32:49,189 --> 01:32:46,719 you're just you're probably zoomed in 2620 01:32:51,189 --> 01:32:49,199 you know um 2621 01:32:52,629 --> 01:32:51,199 but that's what it it looks like i mean 2622 01:32:53,830 --> 01:32:52,639 really like that's what 2623 01:32:55,910 --> 01:32:53,840 that's what we should be seeing this is 2624 01:32:58,629 --> 01:32:55,920 honestly what you would expect yeah 2625 01:32:59,750 --> 01:32:58,639 that's what i expected people say and so 2626 01:33:02,870 --> 01:32:59,760 i can imagine 2627 01:33:03,990 --> 01:33:02,880 and i in i can see how underwood it may 2628 01:33:07,110 --> 01:33:04,000 have accelerated 2629 01:33:08,550 --> 01:33:07,120 out of there um because 2630 01:33:10,550 --> 01:33:08,560 i know he probably went to wide field of 2631 01:33:12,629 --> 01:33:10,560 view and then he looks for it 2632 01:33:13,990 --> 01:33:12,639 and there's there's nothing there i mean 2633 01:33:17,669 --> 01:33:14,000 it 2634 01:33:18,709 --> 01:33:17,679 i don't know yeah well yeah i i we've 2635 01:33:20,149 --> 01:33:18,719 been going for a while i 2636 01:33:21,830 --> 01:33:20,159 you want to talk a little bit about some 2637 01:33:23,750 --> 01:33:21,840 of the other videos or 2638 01:33:25,510 --> 01:33:23,760 i i think we're good you know i'd like 2639 01:33:28,790 --> 01:33:25,520 to talk again mick i think um 2640 01:33:31,990 --> 01:33:28,800 okay yeah i think it would be a good 2641 01:33:34,550 --> 01:33:32,000 use yeah 2642 01:33:35,189 --> 01:33:34,560 maybe we could uh offline we can talk 2643 01:33:37,910 --> 01:33:35,199 about 2644 01:33:39,189 --> 01:33:37,920 uh the areas of disagreements and these 2645 01:33:41,110 --> 01:33:39,199 these little things that we've touched 2646 01:33:43,189 --> 01:33:41,120 on the the gimbal role thing 2647 01:33:44,709 --> 01:33:43,199 i am interested in you know i don't want 2648 01:33:45,750 --> 01:33:44,719 to get into a big fight with uh 2649 01:33:47,669 --> 01:33:45,760 commander fraver 2650 01:33:49,510 --> 01:33:47,679 but uh it would be good i think if we 2651 01:33:50,070 --> 01:33:49,520 could resolve this issue where he talks 2652 01:33:52,950 --> 01:33:50,080 about he 2653 01:33:54,229 --> 01:33:52,960 he doesn't think that the the camera 2654 01:33:55,750 --> 01:33:54,239 needs to rotate 2655 01:33:57,590 --> 01:33:55,760 going left or right which i think we 2656 01:33:58,390 --> 01:33:57,600 kind of show that it does actually do 2657 01:34:00,950 --> 01:33:58,400 that in 2658 01:34:02,709 --> 01:34:00,960 in at least the uh the flare one video 2659 01:34:04,070 --> 01:34:02,719 and the going front to back i think is 2660 01:34:06,870 --> 01:34:04,080 an internal thing but 2661 01:34:07,910 --> 01:34:06,880 maybe we can try to figure that out uh 2662 01:34:10,950 --> 01:34:07,920 yeah i mean 2663 01:34:12,629 --> 01:34:10,960 you could ask someone yep i can 2664 01:34:14,470 --> 01:34:12,639 i can definitely ask i mean even with 2665 01:34:16,950 --> 01:34:14,480 that gimbaling though i mean 2666 01:34:18,390 --> 01:34:16,960 i can honestly say like in whatever i 2667 01:34:21,750 --> 01:34:18,400 don't know uh 2668 01:34:23,430 --> 01:34:21,760 maybe 600 hours 700 hours of literally 2669 01:34:25,590 --> 01:34:23,440 flying with this and trying to 2670 01:34:26,790 --> 01:34:25,600 you know fight with it i've never seen 2671 01:34:28,709 --> 01:34:26,800 this these 2672 01:34:30,390 --> 01:34:28,719 the gimbal effects uh you're talking 2673 01:34:31,270 --> 01:34:30,400 about like i don't know i've never seen 2674 01:34:32,629 --> 01:34:31,280 it yeah 2675 01:34:35,510 --> 01:34:32,639 well what about you know even the one on 2676 01:34:38,070 --> 01:34:35,520 the the flair one video where 2677 01:34:39,270 --> 01:34:38,080 yeah you see this this rotation at 49 2678 01:34:41,030 --> 01:34:39,280 seconds 2679 01:34:42,629 --> 01:34:41,040 like that that one there you never seen 2680 01:34:44,229 --> 01:34:42,639 anything like that 2681 01:34:46,629 --> 01:34:44,239 yeah but not in air-to-air i've only 2682 01:34:49,910 --> 01:34:46,639 seen it uh over the ground you know so 2683 01:34:52,310 --> 01:34:49,920 yeah nothing noticeable here so yeah 2684 01:34:53,750 --> 01:34:52,320 i mean what i've just i've never it's 2685 01:34:56,229 --> 01:34:53,760 never been something that 2686 01:34:57,830 --> 01:34:56,239 would affect uh would affect what i'm 2687 01:34:59,350 --> 01:34:57,840 looking i've never been 2688 01:35:01,030 --> 01:34:59,360 i mean the only time i would notice any 2689 01:35:02,870 --> 01:35:01,040 of these things make like the only time 2690 01:35:04,390 --> 01:35:02,880 i would be looking into why the pod 2691 01:35:07,350 --> 01:35:04,400 works a certain way 2692 01:35:09,270 --> 01:35:07,360 um is to figure out how it you know how 2693 01:35:11,910 --> 01:35:09,280 to avoid some of these effects 2694 01:35:13,669 --> 01:35:11,920 um but we don't have any like you know 2695 01:35:15,270 --> 01:35:13,679 if i fly right over the target yes we 2696 01:35:18,149 --> 01:35:15,280 have tactics to avoid 2697 01:35:18,550 --> 01:35:18,159 uh this gambling right uh we actually 2698 01:35:20,070 --> 01:35:18,560 check 2699 01:35:22,470 --> 01:35:20,080 so that we're not flying right up inside 2700 01:35:25,430 --> 01:35:22,480 like that is our uh standard maneuver 2701 01:35:26,830 --> 01:35:25,440 um but there's no you know there's no 2702 01:35:29,350 --> 01:35:26,840 procedure for 2703 01:35:30,550 --> 01:35:29,360 air-to-air gimbal avoidance you know 2704 01:35:33,109 --> 01:35:30,560 it's just not a 2705 01:35:34,070 --> 01:35:33,119 not a factor yeah yeah i've actually 2706 01:35:36,950 --> 01:35:34,080 seen some uh 2707 01:35:38,390 --> 01:35:36,960 some targeting pods uh pop up a message 2708 01:35:41,510 --> 01:35:38,400 that says gimbal roll 2709 01:35:44,709 --> 01:35:41,520 before it does this this thing um 2710 01:35:45,510 --> 01:35:44,719 if if i if i had my brothers i would 2711 01:35:47,430 --> 01:35:45,520 have 2712 01:35:48,709 --> 01:35:47,440 had my wherewithal if i knew what i was 2713 01:35:51,910 --> 01:35:48,719 doing i would have 2714 01:35:54,950 --> 01:35:51,920 had that word when ready uh 2715 01:35:56,709 --> 01:35:54,960 but i don't but you know that this is 2716 01:35:58,790 --> 01:35:56,719 actually something that uh 2717 01:36:00,790 --> 01:35:58,800 i've seen like the it pops up a message 2718 01:36:03,430 --> 01:36:00,800 that says gimbal roll and then it does 2719 01:36:06,310 --> 01:36:03,440 a big gimbal so i think it is something 2720 01:36:10,149 --> 01:36:08,950 i guess but it's i don't honestly make i 2721 01:36:14,550 --> 01:36:10,159 would 2722 01:36:17,750 --> 01:36:14,560 physically cause this 2723 01:36:19,750 --> 01:36:17,760 um this this glare that you're talking 2724 01:36:21,669 --> 01:36:19,760 about you know i mean 2725 01:36:22,950 --> 01:36:21,679 yeah i mean what could is it is this a 2726 01:36:24,550 --> 01:36:22,960 flying 2727 01:36:26,470 --> 01:36:24,560 flashlight or your argument is that the 2728 01:36:28,870 --> 01:36:26,480 pod is just broken 2729 01:36:30,550 --> 01:36:28,880 it's an applying very hot thing it's 2730 01:36:32,310 --> 01:36:30,560 obviously just in the 2731 01:36:34,550 --> 01:36:32,320 well and i think that's what it's 2732 01:36:36,070 --> 01:36:34,560 showing actually it is a flying hot 2733 01:36:37,350 --> 01:36:36,080 thing but there's nothing shooting out 2734 01:36:42,709 --> 01:36:37,360 the sides i mean it's 2735 01:36:47,189 --> 01:36:45,350 yeah i don't a crazy that's why i think 2736 01:36:49,590 --> 01:36:47,199 it's a uap i mean that's why 2737 01:36:50,870 --> 01:36:49,600 that's why i'm here i think it's crazy 2738 01:36:54,310 --> 01:36:50,880 it's not it's not a 2739 01:36:56,709 --> 01:36:54,320 star craft turning into a tic-tac 2740 01:36:58,550 --> 01:36:56,719 that's tv this is it this is the yeah 2741 01:36:59,990 --> 01:36:58,560 that's ir yeah this is infrared 2742 01:37:01,990 --> 01:37:00,000 this is infrared i think is being 2743 01:37:02,470 --> 01:37:02,000 affected i think your infrared of this 2744 01:37:05,590 --> 01:37:02,480 object 2745 01:37:06,709 --> 01:37:05,600 is messed up i mean yeah i think it's 2746 01:37:09,109 --> 01:37:06,719 the same as this 2747 01:37:11,109 --> 01:37:09,119 i think it's glare because it's you know 2748 01:37:12,950 --> 01:37:11,119 it's kind of overloading the uh 2749 01:37:14,310 --> 01:37:12,960 the optics and you're getting light 2750 01:37:16,709 --> 01:37:14,320 spilling over in different directions 2751 01:37:19,189 --> 01:37:16,719 and you're getting diffraction spikes 2752 01:37:20,070 --> 01:37:19,199 but nothing else does that mix so at any 2753 01:37:22,470 --> 01:37:20,080 rate it's it's 2754 01:37:23,990 --> 01:37:22,480 anomalous i mean nothing else nothing 2755 01:37:26,149 --> 01:37:24,000 else yeah 2756 01:37:27,350 --> 01:37:26,159 all right well uh i guess it'd be great 2757 01:37:29,669 --> 01:37:27,360 if we could find the thing the thing is 2758 01:37:31,830 --> 01:37:29,679 like there's no ad floor footage 2759 01:37:33,510 --> 01:37:31,840 out there because it's all classified we 2760 01:37:34,070 --> 01:37:33,520 need more footage man we need more 2761 01:37:35,990 --> 01:37:34,080 footage 2762 01:37:37,590 --> 01:37:36,000 and that's why when you're out there on 2763 01:37:40,709 --> 01:37:37,600 the news and saying all this stuff 2764 01:37:42,229 --> 01:37:40,719 um i think it helps us get more 2765 01:37:44,629 --> 01:37:42,239 more footage man we need more data 2766 01:37:45,510 --> 01:37:44,639 because they have this is just 74 2767 01:37:48,310 --> 01:37:45,520 seconds right but 2768 01:37:50,149 --> 01:37:48,320 whenever we turn on the tapes when we 2769 01:37:52,470 --> 01:37:50,159 when we start the planes 2770 01:37:54,790 --> 01:37:52,480 so they have data from you know from 2771 01:37:56,870 --> 01:37:54,800 this engagement or they had the hud 2772 01:37:58,470 --> 01:37:56,880 uh the radar and the tarting pod and 2773 01:37:59,669 --> 01:37:58,480 that would have answered 2774 01:38:01,669 --> 01:37:59,679 a lot of these questions i mean that's 2775 01:38:03,990 --> 01:38:01,679 the thing we know some 2776 01:38:05,669 --> 01:38:04,000 people have seen what happens in the 2777 01:38:06,790 --> 01:38:05,679 next five seconds after this after this 2778 01:38:08,470 --> 01:38:06,800 flew off to the side 2779 01:38:10,390 --> 01:38:08,480 yeah it did my guess is he goes to wide 2780 01:38:12,709 --> 01:38:10,400 field of view and then it's gone i mean 2781 01:38:14,070 --> 01:38:12,719 honestly uh why has nobody talked about 2782 01:38:15,750 --> 01:38:14,080 that we've got all these witnesses who 2783 01:38:16,149 --> 01:38:15,760 said they've watched the full video and 2784 01:38:21,270 --> 01:38:16,159 we 2785 01:38:23,750 --> 01:38:21,280 tape shows nothing interesting 2786 01:38:24,550 --> 01:38:23,760 i thought if well i think they believe 2787 01:38:26,390 --> 01:38:24,560 as i did 2788 01:38:28,470 --> 01:38:26,400 you know if you look at it initially it 2789 01:38:31,590 --> 01:38:28,480 looks like it's jumping i mean 2790 01:38:33,189 --> 01:38:31,600 right and it would be would be off 2791 01:38:34,709 --> 01:38:33,199 all right well we could we could go back 2792 01:38:36,870 --> 01:38:34,719 and forth on this all day but perhaps 2793 01:38:39,270 --> 01:38:36,880 now is the time to mull upon it 2794 01:38:40,950 --> 01:38:39,280 a little and uh regroup at some some 2795 01:38:42,070 --> 01:38:40,960 later date and hey i want to thank you 2796 01:38:44,229 --> 01:38:42,080 very much 2797 01:38:45,669 --> 01:38:44,239 for taking all this time out of your day 2798 01:38:47,590 --> 01:38:45,679 nearly two hours 2799 01:38:49,510 --> 01:38:47,600 uh to have this discussion and it was 2800 01:38:50,149 --> 01:38:49,520 great to do it in a nice friendly manner 2801 01:38:52,310 --> 01:38:50,159 and 2802 01:38:53,750 --> 01:38:52,320 hopefully we've touched on a few points 2803 01:38:55,350 --> 01:38:53,760 uh 2804 01:38:57,030 --> 01:38:55,360 and you know you've told me stuff and 2805 01:38:58,550 --> 01:38:57,040 i've told you stuff and we've got things 2806 01:39:01,669 --> 01:38:58,560 to think about 2807 01:39:02,070 --> 01:39:01,679 excellent yeah thanks mick um yeah i'm 2808 01:39:04,149 --> 01:39:02,080 not 2809 01:39:05,590 --> 01:39:04,159 you know a caustic person by nature 2810 01:39:08,229 --> 01:39:05,600 whatever that's a 2811 01:39:09,510 --> 01:39:08,239 hot roll but yeah if you're willing to 2812 01:39:14,470 --> 01:39:09,520 you know 2813 01:39:16,950 --> 01:39:14,480 change your mind if possible then 2814 01:39:17,910 --> 01:39:16,960 i'm willing to listen as well so yeah 2815 01:39:20,629 --> 01:39:17,920 and i totally am 2816 01:39:21,990 --> 01:39:20,639 and uh i yeah i want more evidence that 2817 01:39:24,070 --> 01:39:22,000 would be great i'd love to get yes 2818 01:39:25,990 --> 01:39:24,080 i think that's what we need and then we 2819 01:39:29,830 --> 01:39:26,000 can stop you know 2820 01:39:31,510 --> 01:39:29,840 nitpicking you know 70 second videos or 2821 01:39:34,629 --> 01:39:31,520 30 second videos and we can start 2822 01:39:36,390 --> 01:39:34,639 looking at much longer tapes and 2823 01:39:39,189 --> 01:39:36,400 that would be so compelling because i 2824 01:39:41,109 --> 01:39:39,199 mean at the end of the day 2825 01:39:42,390 --> 01:39:41,119 yeah i mean it does need that we do need 2826 01:39:43,830 --> 01:39:42,400 to show that 2827 01:39:45,750 --> 01:39:43,840 it's extraordinary you know 2828 01:39:49,109 --> 01:39:45,760 extraordinary 2829 01:39:51,590 --> 01:39:49,119 so 2830 01:39:52,629 --> 01:39:51,600 yeah yeah and yeah i should tell we 2831 01:39:54,790 --> 01:39:52,639 should tell the government 2832 01:39:56,149 --> 01:39:54,800 yeah release the data so that we can we 2833 01:39:57,669 --> 01:39:56,159 can analyze it me and chris 2834 01:40:01,590 --> 01:39:57,679 all right we'll get on the job put us on